10X10 by triplefox
This is an online multiplayer game played like a single player game.
Each player takes turns, waiting in a queue. There are two teams trying to move the coin into the goal and score points, but you are not required to identify with a team.
Each player takes turns, waiting in a queue. There are two teams trying to move the coin into the goal and score points, but you are not required to identify with a team.
| Web(Flash) | http://www.ludamix.com/games/ten_by_ten_ld27 |
| Post-Jam | http://www.ludamix.com/games/ten_by_ten |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=391 |
Ratings
| Coolness | 63% | 3 |
| Overall(Jam) | 2.80 | 423 |
| Audio(Jam) | 2.28 | 430 |
| Fun(Jam) | 2.65 | 399 |
| Graphics(Jam) | 2.31 | 540 |
| Humor(Jam) | 1.81 | 436 |
| Innovation(Jam) | 3.42 | 114 |
| Mood(Jam) | 2.25 | 495 |
| Theme(Jam) | 2.76 | 450 |
Also, something to discuss. Online MP raises an ethical dilemma with the jam rules when I want to keep improving the game. I can host both the original and the latest, but I'm going to be directing players to the latest version, so in practice you would be playing the latest if you wanted to see it with other players. Any thoughts?
This is my favorite so far, everything in this game is balanced for intense 2P fun. I wish I could see other players more smoothly, but it's still an awesome awesome game. Great work!
I love the art style byte.
I've enjoyed it :)
I noticed that it was putting me in PublicRoom16 or the like. Is there possibly a bug where it's not sending people to rooms with others? (I'm probably the only one playing at this time of day, though)