10X10 by triplefox

[raw]
made by triplefox for LD27 (JAM)
This is an online multiplayer game played like a single player game.

Each player takes turns, waiting in a queue. There are two teams trying to move the coin into the goal and score points, but you are not required to identify with a team.

Ratings

Coolness 63% 3
Overall(Jam) 2.80 423
Audio(Jam) 2.28 430
Fun(Jam) 2.65 399
Graphics(Jam) 2.31 540
Humor(Jam) 1.81 436
Innovation(Jam) 3.42 114
Mood(Jam) 2.25 495
Theme(Jam) 2.76 450

Feedback

馃帳 triplefox
26. Aug 2013 路 18:44 UTC
I'm still deploying, it'll be an hour or so before it works.
GrooveMan
27. Aug 2013 路 07:19 UTC
Ah, this idea's really clever! I played it alone, but I can see a group of people who pick an allegiance privately playing this with all kinds of meta and mine dickery.
Misfit
27. Aug 2013 路 19:23 UTC
Nice idea indeed. Clever.. very clever
kebabskal
27. Aug 2013 路 20:24 UTC
I don't get it?
PTSnoop
27. Aug 2013 路 20:25 UTC
The controls take quite a lot of getting used to. But I suppose for a multiplayer game, that's not necessarily a bad thing. Very neat game!
馃帳 triplefox
27. Aug 2013 路 20:30 UTC
Heads up, I am going to be present for daily play sessions at 7pm Pacific (2am GMT) every day for the next week or so.

Also, something to discuss. Online MP raises an ethical dilemma with the jam rules when I want to keep improving the game. I can host both the original and the latest, but I'm going to be directing players to the latest version, so in practice you would be playing the latest if you wanted to see it with other players. Any thoughts?
BradleySmith
27. Aug 2013 路 21:59 UTC
Neat idea.
iterative deepening
28. Aug 2013 路 00:31 UTC
I haven't understad this game. Can we obtain more explanation about multiplayer feature? I catch the ball and ???? nothing.
01010111
28. Aug 2013 路 15:14 UTC
TEAM PINK WILL RUIN YOU

This is my favorite so far, everything in this game is balanced for intense 2P fun. I wish I could see other players more smoothly, but it's still an awesome awesome game. Great work!
nddrylliog
28. Aug 2013 路 19:30 UTC
Very nice multiplayer game, funnier with several people of course - got to play it with someone in my stream, and twas good :) Great job!
gmaker
29. Aug 2013 路 07:20 UTC
great idea! u need to create mobile version =)
jprogman
29. Aug 2013 路 20:12 UTC
You should allow the ball to bounce instead of dying when you hit the wall, considering the controls are too sensitive to operate.
I love the art style byte.
canvapps
31. Aug 2013 路 17:59 UTC
it's quite creative, it take some time to get on with the sensitivity.
I've enjoyed it :)
superfoonly
02. Sep 2013 路 16:23 UTC
That's a cool idea!
justi
11. Sep 2013 路 16:29 UTC
Hmm, little hard to control. But i don't understand what mines do?
jwolf
12. Sep 2013 路 03:14 UTC
Very interesting concept; I may have to give it another try when there's more people around.

I noticed that it was putting me in PublicRoom16 or the like. Is there possibly a bug where it's not sending people to rooms with others? (I'm probably the only one playing at this time of day, though)
tombsar
16. Sep 2013 路 20:42 UTC
A great game. Shame there weren't more people playing it at once, as I think that would make it much more challenging!