Rambling Pillars by Zeriver

[raw]
made by Zeriver for LD35 (COMPO)
Game made under 6 hours. To be honest i was pretty occupied this weekend plus theme is not really to my liking. I just wanted to participate and who knows, maybe someone will enjoy playing my game : )

Song name: Duelyst OST - Battlemap (Vanar)

Controls:
WSAD - movement
Spacebar - reset level
Escape - quit game

Update
I apologize for problems with my game, it appears some people couldn't play my game because of instant crash. Hopefully now everything will work fine for everybody.

Ratings

Coolness 57% 3
Overall 2.97 664
Audio 2.79 422
Fun 3.00 537
Graphics 2.74 609
Innovation 2.90 596
Mood 2.96 448
Theme 3.03 677

Feedback

Casey Jordan
19. Apr 2016 · 00:27 UTC
Can't open this. Gives me an error. >>
MightyToastStudio
19. Apr 2016 · 11:03 UTC
It give me an error too :(
ruchirbapat
19. Apr 2016 · 12:10 UTC
cool game, good idea and nice use of theme
play and rate my game here: ludumdare.com/compo/ludum-dare-35/?action=preview&uid=88260
Supr
28. Apr 2016 · 16:14 UTC
"the game crashed". Can't play this :(
Franklin's Ghost
08. May 2016 · 00:06 UTC
Sorry tried to play but got the following error.

Unity Player [version: Unity 5.3.1f1_cc9cbbcc37b4]

mono.dll caused an Access Violation (0xc0000005)
in module mono.dll at 0023:100f060f.

Error occurred at 2016-05-08_015712.
C:\Users\Ludum Dare\Rambling Pillars\Rambling Pillars\gp\gp.exe, run by \User.
76% memory in use.
0 MB physical memory [983 MB free].
0 MB paging file [3510 MB free].
0 MB user address space [3817 MB free].
Read from location 00000000 caused an access violation.

Context:
EDI: 0x00000000 ESI: 0x00010000 EAX: 0x045f4e70
EBX: 0x04016480 ECX: 0x0021f000 EDX: 0x00000000
EIP: 0x100f060f EBP: 0x0018f114 SegCs: 0x00000023
EFlags: 0x00010246 ESP: 0x0018f104 SegSs: 0x0000002b

Bytes at CS:EIP:
f6 07 10 75 1e f6 47 14 fc 75 18 68 64 98 1b 10
🎤 Zeriver
08. May 2016 · 03:40 UTC
Thank you all for notifying me about crashes. I apologize for fixing this bug so late. Hopefully now everything will work just fine for everybody. Because of this bug (and my lack of time lately) i have only 8 votes so now i really have to rate some more games... but first some sleep ;: )
MestreRothWP
08. May 2016 · 04:27 UTC
102! Cool challenge. The controls were a bit heavy, hard to make turns, break. Nice game though. Congrats.
Green Soda
08. May 2016 · 04:57 UTC
nice entry man :)
h2n0
08. May 2016 · 08:40 UTC
Nice game, I didn't realize that when the floor dropped/raised you could still play, I probably would have been my best score if I knew it sooner.
danielilett
08. May 2016 · 11:48 UTC
I like the idea, and it fits the theme pretty well. It's a little difficult to control, but that keeps it from being too easy. Now the music is stuck in my head too...
squirrelbot
08. May 2016 · 13:03 UTC
Really enjoyed this, the music made it feel very intense.
🎤 Zeriver
08. May 2016 · 13:11 UTC
Thank you all very much for feedback!

Song name is in the description, it's one track from Duelyst Soundtrack. Really awesome game with great soundtrack, check it out. Another dope song from this OST https://www.youtube.com/watch?v=zr3P12P1_34
M2tias
08. May 2016 · 14:28 UTC
Nice idea and it looks pretty great. I would have liked it if the movement control wasn't sooo slippery...
MayankUnreal
08. May 2016 · 14:45 UTC
The music and concept is really cool.Good luck !
Conk
08. May 2016 · 15:54 UTC
Very good idea, managed to get 142, some obvious bugs but still really fun! I'd probably opt out of audio if you didn't create it yourself.
JefePapaya
08. May 2016 · 16:32 UTC
Quite confused about what I should do. But I like the mechanics.

Kudos.
StrayCat
09. May 2016 · 22:45 UTC
You are an epic rolling ball!

The controls are a bit hard, I feel that after the initial challenge is over (stand on a color successfully), there should be some rest or reset state thing. Most of my deaths were by marbles which kept pushing me in the middle of floor renewing.

Good job!