LD27 Matching Platformer by anthonyl
Use the arrow keys to move, jump on a platform to change it's color .. every 10 seconds there will be more blocks and faster speeds
note ..
use ./run.sh to launch the game rather then calling the executable directly (so it loads the needed sdl2.0 librarys in the libs directory)
--
I only have linux builds atm I'll see about windows/osx in the future
Thanks!
download (linux) http://dro.pe/ld27.tar
source http://dro.pe/ld27.cpp
note ..
use ./run.sh to launch the game rather then calling the executable directly (so it loads the needed sdl2.0 librarys in the libs directory)
--
I only have linux builds atm I'll see about windows/osx in the future
Thanks!
download (linux) http://dro.pe/ld27.tar
source http://dro.pe/ld27.cpp
download (linux) http://dro.pe/ld27.tar
source http://dro.pe/ld27.cpp
also I was only allowing color switching after you jump onto a block rather then just touching it from the side
> like don't put a block on top of a block until the "level" below is full. The concept is a neat idea though.
could be really cool .. i think i'll throw it in .. i've also been playing by making the grid much less wide which makes it a bit cooler as well
one note, the jam version of this game dose have a bug with the matching code
since I'm using this project to learn up sdl2.0 i'll be throwing it up on github in the next week or so and add some audio and such .. i'll throw up a link here once that happens
./run.sh: line 2: ./a: cannot execute binary file
I'll try to compile it from source
Let's see what you'll make out of this :-)
another tip: just add a score display (maybe in the last hour of your time) to give the player at least some sort of "reward".
-ENDESGA