{"author_link":"\/author\/jonnopon3000\/","author_name":"jonnopon3000","author_uid":"4856","comments":[{"author_name":"Bloodyaugust","author_uid":"3773","time":"Aug 27, 2013 @ 1:23am","epoch":1377566280,"text":"You should put some more instruction as to what is money, what to shoot, and how to move to the next level. :)\r<br\/>\r<br\/>Nice job!"},{"author_name":"stewthepoo","author_uid":"24779","time":"Aug 27, 2013 @ 12:44pm","epoch":1377607140,"text":"agreed, more tutorial stuff would be nice. smooth controls! liked the style"},{"author_name":"Pickens Inc.","author_uid":"25346","time":"Aug 27, 2013 @ 9:58pm","epoch":1377640380,"text":"Fun game, but what's it to do with the 10 Seconds theme?"},{"author_name":"jonnopon3000","author_uid":"4856","time":"Aug 27, 2013 @ 10:54pm","epoch":1377643740,"text":"@Pickens: In the upgrades screen you only have 10 seconds to view + purchase the upgrades. This was going to be a more pronounced and graphically dramatic screen, and the items you were going to be able to purchase with money were going to come with cryptic descriptions...so in the full concept, it'd have been relatively tense to be forced to choose so quickly. As it stands, not so much"},{"author_name":"Andrew","author_uid":"5432","time":"Aug 28, 2013 @ 12:20am","epoch":1377648900,"text":"The collisions seem to be a bit off especially with the big white rectangles. At one point something purple came up to me and my health started dropping. We were overlapping(possibly?) but I moved slower and couldn't get away so I died."},{"author_name":"Tifu","author_uid":"7793","time":"Aug 29, 2013 @ 1:31pm","epoch":1377782760,"text":"The game doesn't progress for me, I get to the second level area with a red square and a pink square, kill and collect them, and nothing happens =\/"},{"author_name":"jprogman","author_uid":"15225","time":"Sep 4, 2013 @ 2:41am","epoch":1378262160,"text":"Just for the record, what version of Java did you use when creating the game?\r<br\/>As for the game, I don't see it fit the theme. I know it has a 10 second limit at the upgrade screen, but that's sort of too easy to get away with.\r<br\/>Game-play: I like. Nice various tasks to complete to go to next level. The upgrades are a nice touch, although I couldn't get it to work. (It instantly says I ran out of time.)"},{"author_name":"manuq","author_uid":"26318","time":"Sep 10, 2013 @ 11:18am","epoch":1378811580,"text":"I like the transition.  The controls look good but for shooting I have to keep pressed the arrow keys for a bit."},{"author_name":"Oxygamer","author_uid":"27817","time":"Sep 16, 2013 @ 11:01pm","epoch":1379372160,"text":"System unsustainable ******"}],"images":["ld27\/4856-d573d4398d54f214b2b2444752314329.jpg","ld27\/4856-09197d57040a2ccd7edb7e7110679bae.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/38489921\/1%20Gamedev\/Projects\/Games\/1%20Ludum%20Dare\/LD%20%2327%20-%20Rogue%20Descent\/Game\/RogueDescentDesktop.jar","text":"Desktop [All Platforms]"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/38489921\/1%20Gamedev\/Projects\/Games\/1%20Ludum%20Dare\/LD%20%2327%20-%20Rogue%20Descent\/Source%20Code.zip","text":"Source"}],"metadata":{"g_key":"24261","g_author":"4856","g_event":"LD27","g_eventkey":"18","g_subevent":"JAM","g_urlkey":"24291","g_title":"Rogue Descent","g_status":"UCHK1","g_place":"99999","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/4856-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/4856-shot1.png-eq-900-500.jpg"],"text":"Rogue Descent: a floor-by-floor descent into some sort of wire-frame tower full of procedurally generated levels, enemies to fight, experience to grab and upgrades to be had.\r\n\r\nShoot the big red things and the tiny purple things (enemies; gain Exp and Money), pick up the small pink things and the small gold things (health + money pick ups respectively), and clear each level to open the \"trap door\" (a big white square which you must run into) and move onto the next floor.\r\n\r\nOnce you level up, you'll be taken to an upgrades screen in which you have just TEN SECONDS to make the choice of what you want to upgrade.\r\n[Gameplay-affecting items purchased with money have been redacted due to time budget, so money is useless!]\r\n\r\n-----------\r\nCONTROLS:\r\n-----------\r\nWASD: move\r\nArrows: shoot\r\nP: Pause\r\n[In Upgrade Menu]: Q\/W\/E - select upgrade\r\n\r\n-------------------\r\nMade in ~12 hours from zilch because I completely missed the 48h compo and still wanted to enter something - it's a bit buggy but not overly so, and I believe the core concept is there.\r\n\r\nCan *YOU* be the one to surpass all expectation and spend more than 10 minutes with this game? :D\r\n[I accept no responsibility for injury caused therein]","title":"Rogue Descent"}