Time Ghost by Sephiroth87

[raw]
made by Sephiroth87 for LD27 (COMPO)
A little puzzle game in which you need to make our little guy reach the exit of each level.
I don't want to say much more that this, as I'd like the game to speak for himself, but just know that it involves ghosts and time travel :P
I hope you'll enjoy it

Spoilers below if you want to know more about the gameplay.

Also, I've added a Video Walkthrough if you get stuck but still want to see more :)

WASD or Arrow Keys to move

PS: if you finish the game, leave me a comment or a tweet :) (@Sephiroth87)

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PRO TIP
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If you'd like to try that feature everyone is asking in the comments, and know a little bit about lua/love, you can enabled it in main.lua, you'll find it commented out in love.update ;)





GAMEPLAY SPOILERS HERE
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Every 10 seconds, you'll be teleported to the beginning of the level.
At the beginning, that will be it, but as you progress, your "past ghosts" will start to appear, and replay you previous 10 seconds, helping you present self reach the exit by keeping doors open. Each level generates a different number of ghost, each one will play your moves from further in the past

Ratings

Coolness 61% 3
Overall 3.43 224
Audio 2.94 330
Fun 3.26 296
Graphics 3.06 446
Humor 2.22 563
Innovation 3.54 189
Mood 3.19 241
Theme 3.80 82

Feedback

thetheodor98
26. Aug 2013 · 10:35 UTC
This game is great! I love the idea and the execution of the game! Great work!
netguy204
26. Aug 2013 · 10:54 UTC
One of my highest ratings so far. I love your core mechanic and the gameplay works out to be really fun. Great work!
Elrobo
26. Aug 2013 · 11:15 UTC
Super cute, good idea, and some enjoyable music. My only feedback would be it would be nice if there was a way to speed up time so you could jump to the next ghost without waiting.
ellipticaldoor
26. Aug 2013 · 11:17 UTC
Nice gameplay mechanics, very original! :D
ratalaika
26. Aug 2013 · 11:45 UTC
I like it, It's a really interesting concept!!
🎤 Sephiroth87
26. Aug 2013 · 11:50 UTC
@Elrobo: there was in debug mode, but i felt it would ruin the theme a bit :)
Fireblend
26. Aug 2013 · 12:11 UTC
Really great! I vaguely remember a flash game with a similar concept. Great execution!
KristinnEs
26. Aug 2013 · 12:16 UTC
Good game. Could have used a "I want to kill this ghost now" button to be faster. But it is a great idea which could be expanded into a bigger game :)
josefnpat
26. Aug 2013 · 12:22 UTC
Very nice game! Some sort of indication of how many ghosts you have would be nice. Also, if you could have a reset button so you ca get rid of the distracting ghosts when you screw up.

Great job!
kristof
26. Aug 2013 · 12:36 UTC
Great idea! Fits the theme very well. And difficult. I did not make it past level 11 yet :)
Red Mike
26. Aug 2013 · 12:38 UTC
I love it. Would have been nice for each level to show how many ghosts you can use, but it's just a minor nuisance. A kill-ghost button would also have been useful. Entertaining though, a really good logic puzzle!
Gaspard_
26. Aug 2013 · 15:04 UTC
Reminds me of "the company of myself" don't remember where It was though.Corners are somtimes wierd...
Nice Game!
Clavus
26. Aug 2013 · 15:05 UTC
Great puzzler. The ghost mechanic isn't too new but you've made a nice variant of it.
Dioiminik
26. Aug 2013 · 15:08 UTC
Out of all the games I played so far, I liked this one the most :)
RHY3756547
26. Aug 2013 · 15:16 UTC
Nice work! Having to wait 10 seconds to retry something/place one ghost a tile away was a bit tedious, but the gameplay was really challenging!
leafo
26. Aug 2013 · 17:05 UTC
This is a great puzzle game. Great job all around.
neekobus
26. Aug 2013 · 20:03 UTC
Nice idea. Match for the "Death is useful" theme too :)
We definitely needs a "fastforward" button to kiil the current ghost now.
blay09
26. Aug 2013 · 22:21 UTC
This is harder than it looked! Graphics are looking neat and the ghost character is nicely implemented. Well done :)
pighead10
26. Aug 2013 · 22:47 UTC
Great concept. It can get boring while waiting 10 seconds repeatedly, a way to speed it up would be nicer.
AdamHarte
26. Aug 2013 · 22:54 UTC
Very cool, and nicely polished.
Interesting mechanics. I have seen this before, but I like your take on it, and you can see that you have thought about the progression through the levels and training the player with new skills and problems.
Cryovat
26. Aug 2013 · 23:21 UTC
Yay for Löve!

I only got about nine or ten levels into it. My brain doesn't lend itself very good to memory based games. Once the number of switches ramped up, I started to lose track of what they did, and at that point, the cost of experimentation got very high (having to wait for past ghosts to clear out, etc. Otherwise I got confused by who-does-what). For players like me, a "reset" button and potentially a hint button (which switch toggles what) would help a lot.

I think the core mechanic is solid though, the graphics are cute, and it fits very well with the theme. Good job! :)
alts
27. Aug 2013 · 08:16 UTC
Nice game. Reminded me a lot of Echoshift. I made it to the 11th puzzle before I stopped. I probably would have played longer if there were a way to skip to the next "play" rather than wait the full 10 seconds.

While the mechanic may not be novel, I was really impressed with the quality of the levels. It didn't take long to reach ones that had really elegant approaches. Well done.
tamashihoshi
27. Aug 2013 · 14:28 UTC
Gave this game overall 4 stars~

Innovation:****
I already have seen a similar game but there aren't many games like this out there.. and it's not just something almost new but also very good executed
Fun:****
The game is fun if you like such a puzzle genre..
Theme:*****
10 seconds. I think the timer in the upper left corner speaks for itself.
Graphics:**
I think the graphics are a bit too simple for my taste... and in addition the character you play is a bit hyperactive... (the animation contrasts the movement speed alot..) But actually the graphics doesn't matter so you can overlook this low rating..
Audio:****
Well... there is music! And it is not annoying~
it matches the visuals.. not sure if 3 or 4 stars but I gave 4 to even out the graphics
Overall:****
Definetly a game worth a try.. I myself didn't play this game for a long time but still have an impression of the game..
-Good job!
Crazi456
28. Aug 2013 · 22:06 UTC
Great use of the 10 second theme. Loved the puzzles, very solid!
Wertle
28. Aug 2013 · 22:20 UTC
The two biggest things that would help would be some way of resetting the whole level (all ghosts back to start) and some kind of feedback about which ghost I was currently controlling (number labels, colors, somethin like that) Good job!
MuciojadPL
30. Aug 2013 · 13:39 UTC
Amazing!!! Idea is great, performance is at a very high level.
Damn good job!