{"author_link":"\/author\/loolpolo\/","author_name":"loolpolo","author_uid":"26076","comments":[{"author_name":"Zelun","author_uid":"26563","time":"Aug 26, 2013 @ 2:15am","epoch":1377483000,"text":"Particles, Bitch!"},{"author_name":"Omar_q8","author_uid":"25540","time":"Aug 26, 2013 @ 3:53am","epoch":1377488880,"text":"cant really tell you how good the mechanics are, very limited things todo, and very quickly i get overwhelmed by the red stuff and die"},{"author_name":"nathanhoffer","author_uid":"25795","time":"Aug 26, 2013 @ 3:57am","epoch":1377489120,"text":"I didn't understand what was going on at first.  Maybe you could just change the starting camera angle to help beginning players.  Once I figured that out i had some fun.  Good job on the first game!"},{"author_name":"scriptorum","author_uid":"17811","time":"Aug 26, 2013 @ 4:01am","epoch":1377489360,"text":"This very rapidly gets nuts. :) I think I broke my mouse trying to shoot faster..."},{"author_name":"Gus","author_uid":"25502","time":"Aug 26, 2013 @ 5:46am","epoch":1377495660,"text":"Not going to rate it until its done."},{"author_name":"Gus","author_uid":"25502","time":"Aug 26, 2013 @ 5:46am","epoch":1377495660,"text":"Damn it, I just got owned by some crazy redshit"},{"author_name":"Gus","author_uid":"25502","time":"Aug 26, 2013 @ 5:46am","epoch":1377495660,"text":"@scriptorum, is so right.."},{"author_name":"@TeddyNashor","author_uid":"24963","time":"Aug 26, 2013 @ 7:49am","epoch":1377503040,"text":"I think the red wave that owns everyone comes at 10 seconds. hehe is that correct?  anyway, audio is cool and there is a mood to the game so you have something going :)"},{"author_name":"moonmagic","author_uid":"4706","time":"Aug 26, 2013 @ 8:12am","epoch":1377504420,"text":"I really enjoy the music along with the feelings of helplessness and the terror of being torn apart by red things. Keep going!"},{"author_name":"Brassawiking","author_uid":"13137","time":"Aug 26, 2013 @ 8:15am","epoch":1377504600,"text":"It's a good start if you intend to continue work on it. Nice particles!"},{"author_name":"Andrewves","author_uid":"23166","time":"Aug 26, 2013 @ 8:25am","epoch":1377505200,"text":"Extremely frantic gameplay and more particles then i think I've ever seen in a unity game. Great game."},{"author_name":"Martin_Monosys","author_uid":"20047","time":"Aug 26, 2013 @ 9:21pm","epoch":1377551760,"text":"Yeah, that was a lot of particles for sure. Gameplay is rather limited at the moment..."},{"author_name":"Bmanrules","author_uid":"25417","time":"Aug 26, 2013 @ 9:22pm","epoch":1377551820,"text":"Nice use of particles, Didn't really see how the theme was used, and found it hard to shoot when the blue particles blocked some of the screen. Cursor not being locked was annoying as I constantly clicked out of the game, and shooting had a delay so when more red particles piled up it was too hard to survive. Not bad though :)"},{"author_name":"SamC","author_uid":"26905","time":"Aug 26, 2013 @ 9:23pm","epoch":1377551880,"text":"Well that escalated quickly..."},{"author_name":"john_conder9","author_uid":"12682","time":"Aug 27, 2013 @ 12:50am","epoch":1377564300,"text":"Aw, I wanted to be the one to make the can't stay alive for 10 seconds joke!  Oh well.  It's obviously not really complete, but it's not a bad idea.  I'm not sure where you are going with it, but there's a lot of ways to go for sure.  Wouldn't mind seeing a more completed version!"},{"author_name":"Anachron","author_uid":"27481","time":"Aug 27, 2013 @ 5:35am","epoch":1377581400,"text":"This game is great because it respects the player's busy schedule, by cutting down the time between starting to play and being completely overwhelmed to a bare minimum. Also, a valuable lesson when taken as a metaphorical art project."},{"author_name":"Shmarah","author_uid":"15672","time":"Aug 27, 2013 @ 7:25am","epoch":1377588000,"text":"Those particles! Whoa!\r<br\/>I think I see a lot of potential even if this game if very simplistic and a bit hard to grasp at first."},{"author_name":"kristof","author_uid":"11354","time":"Aug 27, 2013 @ 7:31am","epoch":1377588360,"text":"I like the use of particles as characters. A bit of feedback on how many enemies I shot could have motivated me to play a bit longer. But great for a first game!"},{"author_name":"DissidentDan","author_uid":"25044","time":"Aug 27, 2013 @ 9:34pm","epoch":1377638940,"text":"Nice ambience. Not much gameplay, but you already knew that. Keep working at it. You'll get better at development and time management."},{"author_name":"loolpolo","author_uid":"26076","time":"Aug 27, 2013 @ 11:15pm","epoch":1377645000,"text":"Wow, although the game is far from complete you guys are really motivating, thanks a lot. I will surly finish the game when i got the time. Thanks again guys, Ludum Dare community is the BEST!"},{"author_name":"panurge","author_uid":"21166","time":"Aug 30, 2013 @ 12:47pm","epoch":1377866520,"text":"Lovely effects and atmosphere. Felt like I was taking part in some kind of primaeval chemical battle! That said, it does of course need a lot more polish and variety to be a really effective game. But I hope you persist with it - there is definite potential here!"},{"author_name":"RoyBatty","author_uid":"27802","time":"Aug 30, 2013 @ 12:52pm","epoch":1377866820,"text":"PARTICLES! Like the idea of the blue particles being overwhelmed by the red particles, also jumped off the platform for wheeeee! I'd say it's a solid start, would love to see it when you've got more of your ideas implemented! \r<br\/>\r<br\/>-thatwhichis, team RoyBatty"},{"author_name":"Diptoman","author_uid":"25325","time":"Aug 30, 2013 @ 1:06pm","epoch":1377867660,"text":"Wasn't sure why I kept dying whenever I tried to move at first. Then I saw the platform. Then the red things kept killing me, it was so overwhelming xD \r<br\/>Had fun killing the red thingies anyway."},{"author_name":"JaJ","author_uid":"5496","time":"Sep 16, 2013 @ 8:43pm","epoch":1379363880,"text":"The difficulty ramps up way too fast, which makes this really hard to judge."}],"images":["ld27\/26076-ae99f3d6806274dcd05697953ae69885.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/13501814\/DeepField.rar","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/13501814\/Games\/DeepField.html","text":"Web"}],"metadata":{"g_key":"24294","g_author":"26076","g_event":"LD27","g_eventkey":"18","g_subevent":"JAM","g_urlkey":"24324","g_title":"DeepField","g_status":"UCHK1","g_place":"591","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/26076-shot0.png-eq-900-500.jpg"],"text":"That's my first real game project that I intend to finish... yeah it is not done yet, it was supposed to have much more systems and stuff but my management of time was a failure. well, try to enjoy what it's done.\r\n\r\nControls:\r\n\r\nw\/s\/a\/d = movemente.\r\n\r\nmouse = camera.\r\n\r\n1st mause botom = shoot.","title":"DeepField"}