Power For 10 by orunbot

[raw]
made by orunbot for LD27 (COMPO)
Turret Defence game where all of your turrets lose power if you are not touching an energy box for more then 10 seconds. Only the OCD will survive.

I made it to wave 10, then let my energy hit 0 for only a few seconds and it was over. How long did you survive?

Ratings

Coolness 80% 2
Overall 3.23 383
Audio 2.46 602
Fun 3.11 393
Graphics 1.95 1080
Humor 1.71 864
Innovation 3.14 430
Mood 2.47 759
Theme 3.17 566

Feedback

dancingflame
27. Aug 2013 · 13:54 UTC
I found it become slowly when the character's life is shorter.
It's a good game!
Tange
28. Aug 2013 · 03:35 UTC
wow. level 13 is impossible. great game
matthewvermaak
29. Aug 2013 · 08:09 UTC
The pathfinding seemed to have a lot of difficulty with getting to me, but overall solid and fun wave defense game. Well done!
deammer
29. Aug 2013 · 15:12 UTC
One of those #LDTD games eh? Impressive work for 48 hours! Getting pathfinding and tower-building to work within that time frame is impressive. Great job!
Dew
29. Aug 2013 · 15:17 UTC
Our games are quite similar!
zzForrest
29. Aug 2013 · 15:18 UTC
This is an interesting game, although it seems that the turrets were randomly deciding not to do their job and therefore made the game generally more clunky.
Myyyvothrr
29. Aug 2013 · 15:20 UTC
I like this a lot, the concept is brilliant!
MuciojadPL
29. Aug 2013 · 15:33 UTC
It's quite good! I like this idea! Nice work!
Kwrky
29. Aug 2013 · 15:34 UTC
A lot of little nice touches in this
dook
29. Aug 2013 · 16:56 UTC
Really good game. The graphics are simple, but it doesn't matter. I played this for much longer than most other entries :) The mechanics were interesting.
hoqjed
29. Aug 2013 · 17:03 UTC
Lots of great things to say about this one. Turrets slowing down enemies and allowing you to sprint gives the game depth. 10 second rule makes you bunker down near an energy source, but you're trapped so if it's not well defended you could get into a lot of trouble. I played for 10 minutes and would have for more if the phone didn't ring. Sound is great, music seems fitting, graphics are a nice minimalistic style that clearly displays info about game state, such as enemies, turrents, their HEALTH (nice on this one). Fantastic job, and in 48 hours?!?!?!

I did have some issues placing turrets. Sometimes i'd try to build a turrent in my circle since i had enough points but it wouldn't register. I had to click multiple times before it worked.

You could grow this into a full release, i'm not kidding. You have something special here.
🎤 orunbot
29. Aug 2013 · 18:15 UTC
Thank you so much for the great replies. It makes me feel so motivated to keep making games and do what I love.

I would love to make this into a real full game. It is definitely in the top 3 of games that I want to send my spare time completing.
Thermite
29. Aug 2013 · 20:27 UTC
Nice idea, and pretty well implemented. Got a very Tron-esque vibe. Good job!
Sh1rogane
29. Aug 2013 · 20:40 UTC
Great fun TD game! This game have potential if you add more stuff.
haxpor
30. Aug 2013 · 13:30 UTC
Nice tower defense kind of game :) Fun playing it. Nice work!
EggDestroyer
30. Aug 2013 · 13:32 UTC
Fun game. Died around Wave 16. Nice polish on technical side, but could use some love on the other fields.

Smart mechanism, but not exploited enough, I ended up camping the middle square and creating turrets on small openings, you could maybe improve the game by adding something (like, you have to trigger all the buttons periodically or something).
timmahh
30. Aug 2013 · 13:41 UTC
Level 13! Really enjoyed playing that, for some reason it reminded me of Home Alone just being the middle part of the map and pretty much set up my traps all around that! Would love to see you expand on this and go on to create a full game using the same premise!
RustyC
30. Aug 2013 · 20:13 UTC
Great game, one of the better ones I've played. An instruction graphic might haave been nice and the pathfinding was lacking at times. That said, it was a well rounded game that was fun to play.
XaiZil
30. Aug 2013 · 20:18 UTC
Fun and addictive!
lazyeels
31. Aug 2013 · 13:51 UTC
I like it, nice and simple but with the core mechanic nailed down. Was a bit confused as to what to do, you might need to add a bit about using the mouse to spawn entities, but otherwise a good idea and take on the theme.
rejome
31. Aug 2013 · 13:59 UTC
Really nice game! Solid implementation of a now classic type of games. One of the best I played until now.
proc
31. Aug 2013 · 19:58 UTC
I felt like a king until they over ran my stronghold :( entertaining!
ratalaika
04. Sep 2013 · 17:06 UTC
Nice idea and well made.Nice game, quite funny to play!!
withoutpillow
10. Sep 2013 · 18:35 UTC
very simple, but quite fun. the difficulty curve is great!