Sands of Chime - Troll Games by hemlocksoames

[raw]
made by hemlocksoames for LD27 (JAM)
Controls:
Arrow Keys - Move
Z - Staff
X - Magic

Troll Games presents "The Sands of Chime", a randomly generated dungeon crawler featuring Wizzard the Wizard's quest to destroy the fabled hourglass. While the Sand's magical abilities are great, and is capable of summoning minions, transmuting objects, and changing the dungeon, it is only able to use them every 10 seconds.

Ratings

Coolness 48% 1156
Overall(Jam) 3.40 166
Audio(Jam) 2.79 305
Fun(Jam) 3.53 73
Graphics(Jam) 3.28 287
Humor(Jam) 2.67 231
Innovation(Jam) 2.97 298
Mood(Jam) 3.00 257
Theme(Jam) 3.23 231

Feedback

awesomesauce
27. Aug 2013 · 05:21 UTC
First time I have ever got a top-hat in a dungeon. :) Solid entry.
GrooveMan
27. Aug 2013 · 18:38 UTC
I'd recommend adding some screenshots of gameplay, because there's some solid fun here, that the title screen doesn't convey! You have a decent mix of useful, harmful and silly special effects that go with the timer, and it's easy to get to grips with the mechanics. A map would have been useful, though.
andwhatnot
27. Aug 2013 · 22:40 UTC
Good work! Brings back old memories of Zelda:Link to the past. Fun, solid gameplay.
Thermite
27. Aug 2013 · 22:46 UTC
Nice, the controls felt a little sticky, but otherwise very fun!
Andrew
27. Aug 2013 · 22:46 UTC
The sound got a bit repetitive and occasionally I'd get ping-ponged between two rooms, but otherwise it's a lot of fun.
kristof
27. Aug 2013 · 22:52 UTC
Wow,very polished and fun! Nice pixel art and music.
Andrew Shouldice
27. Aug 2013 · 22:53 UTC
I really like your music, nice work! I wasn't able to find the hourglass but I had a good time.
olafurw
28. Aug 2013 · 00:08 UTC
Very nice graphics, the magic attack never worked on my keyboard (/) is not a button here.
boneloaf
28. Aug 2013 · 00:09 UTC
Nice Game, made us want to play Sabre Wulf and Atic Atac
Vile Smile
28. Aug 2013 · 00:32 UTC
The concept was a lot of fun! Didn't really like the music choice, but everything else was great!
Lightmare Studio
28. Aug 2013 · 00:38 UTC
At first I thought "the theme implementation is meh" but after some runs I changed my mind to "this is actually quite an astute twist!"
I like the fact you sometimes have no choice but to run around, waiting for a more favorable ruleset to kick in. However I also think that frequent mana-deadlocks can get irritating (a slow 20%-capped mana regen would have prevented true deadlocks). Also, when you enter some rooms when the carpet is lava, you can't avoid taking damage. Speaking of lava, its sound effect is loud and grating.

But overall it's a good game with a cool twist and a nice level of polish! Congrats!
Darien
28. Aug 2013 · 00:43 UTC
Good game! Classic Zelda-like fun, and the added zaniness of the special effects every ten seconds works really well. The music's a bit too hyper, though, if you ask me, and the lava sound is REALLY loud. But otherwise excellent!

Also: check-plus on your username. Bullwinkle FTW.
Demurgos
28. Aug 2013 · 19:30 UTC
Nice game ;)

(Watch out your organs !)
KhaoTom
28. Aug 2013 · 19:38 UTC
Beautiful.
EdoMiyamoto
29. Aug 2013 · 20:38 UTC
Wow very cool
XaiZil
30. Aug 2013 · 22:45 UTC
Nice one
blackotus
02. Sep 2013 · 17:24 UTC
Nice Zelda-esque dungeons!

I like the graphics too.

Nice job!
Sestren
15. Sep 2013 · 08:10 UTC
A lot of fun to play. I love the random effects every 10 seconds. "The carpet is lava" is my favorite!
Loyalty
15. Sep 2013 · 08:18 UTC
Great game. I loved the music.
(Sometimes it remembered me of carameldansen óÒ)