Timing is Everything by Animated
The universe is on the brink of extinction, and you have 10 seconds left.
But fortunately, you have a time machine!
Unfortunately, it can only go back in time, and it can only go back in time once due to the decaying nature of the space-time continuum. Great Scott!
Navigate through 15 expertly designed levels in which you use time travel to solve puzzles. Puzzles are turn-based, so you can take as much time as you want to decide your move before you advance half a second. Interact with buttons, movable boxes, and gates to allow your future self to uncover the end portal.
This game is written in Java and uses libgdx. If we have time, we'll release either an applet port or a direct html port.
But fortunately, you have a time machine!
Unfortunately, it can only go back in time, and it can only go back in time once due to the decaying nature of the space-time continuum. Great Scott!
Navigate through 15 expertly designed levels in which you use time travel to solve puzzles. Puzzles are turn-based, so you can take as much time as you want to decide your move before you advance half a second. Interact with buttons, movable boxes, and gates to allow your future self to uncover the end portal.
This game is written in Java and uses libgdx. If we have time, we'll release either an applet port or a direct html port.
Ratings
| Coolness | 32% | 1563 |
| Overall(Jam) | 3.11 | 298 |
| Fun(Jam) | 2.63 | 405 |
| Graphics(Jam) | 2.74 | 439 |
| Innovation(Jam) | 3.11 | 229 |
| Theme(Jam) | 3.74 | 44 |
I won't be too picky with bugs, like when the game could only save one previous movement. Otherwise, nice concept!