Block Breaker by Brodenino
Hi!. A very late morning to everyone (or well, at least here). I have been wanting to join the 48 hours compo for a while, so this is my first Ludum Dare! Though, it has been a short adventure for me, since I never was around when the compo begun. I had a couple of friends joining, and now, the final day, they encouraged me to actually join, even though I had no idea what to make. I still had plenty of fun creating my entry. For the 4 hours I crunched through this, this evening, here's the result!
Your mission is to guide a ball on a surface by rotating the world using your mouse. When the ball crosses a block, its paint will recolor the block, thus leaving a trail after itself. Every 10 seconds, these blocks will break and vanish, making the player grid harder to navigate. Paint as many blocks as you can, and achieve victory by painting all of them. If you fall off the grid, you'll have to restart and try again.
Your mission is to guide a ball on a surface by rotating the world using your mouse. When the ball crosses a block, its paint will recolor the block, thus leaving a trail after itself. Every 10 seconds, these blocks will break and vanish, making the player grid harder to navigate. Paint as many blocks as you can, and achieve victory by painting all of them. If you fall off the grid, you'll have to restart and try again.
Idea is good.
The steering is a little weird, but I felt that after you had played a couple of round your brain re-calibrated to it in some way. It's a fun little game, consider to continue working on this!