Swipe The Roast by cobrajs
Swipe the Roast: A game about grocery shopping
Drive your cart through the grocery store and grab as much food as you can, but try not to stack it too full, or else you will lose money from dropping groceries.
Note: This is a little unpolished. Especially the score screen. I didn't have time to add any sound either.
Keys:
X : grab left
C : grab right
Left : turn left
Right : turn right
Up : forward
Down : backward
Drive your cart through the grocery store and grab as much food as you can, but try not to stack it too full, or else you will lose money from dropping groceries.
Note: This is a little unpolished. Especially the score screen. I didn't have time to add any sound either.
Keys:
X : grab left
C : grab right
Left : turn left
Right : turn right
Up : forward
Down : backward
Ratings
| Coolness | 32% | 1563 |
| Overall | 2.22 | 1132 |
| Fun | 1.94 | 1128 |
| Graphics | 2.39 | 851 |
| Innovation | 3.06 | 478 |
| Theme | 2.39 | 1078 |
Found it much easier to control when going backwards. That's how I'll do my shopping from now on...
I feel like this game has two ideas that would work independently, but when combined feel a bit weird. The dropping game doesn't need the narrative of the supermarket nor the distinct foods to work well. And the supermarket spree is hampered by the dropping mechanic, which puts limits on how frantic the shopping portion can be. I might split these up into two separate games, and consider how to fill in the gap left by the other in a way that accentuates the strong aspects of each.