{"author_link":"\/author\/lambda_express\/","author_name":"lambda_express","author_uid":"24966","comments":[{"author_name":"lambda_express","author_uid":"24966","time":"Aug 24, 2013 @ 6:04pm","epoch":1377367140,"text":"There's no game yet. Made an initial checkin just to have a stake in the ground."},{"author_name":"lambda_express","author_uid":"24966","time":"Aug 25, 2013 @ 5:26pm","epoch":1377451260,"text":"x hours later and there is a bit of a game now. time to add..."},{"author_name":"lambda_express","author_uid":"24966","time":"Aug 26, 2013 @ 12:58am","epoch":1377478380,"text":"Okay, pencils down. I guess there aren't any posts here, but didn't really want to get too distracted. I am very interested to see what kind of other things came out of this.."},{"author_name":"lambda_express","author_uid":"24966","time":"Aug 26, 2013 @ 2:48am","epoch":1377484980,"text":"Realized the linux link was wrong."},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"Aug 26, 2013 @ 3:48am","epoch":1377488580,"text":"Not sure how the 10 seconds come into play? Maybe I gave up too soon. Nice little maze-navigator aside from that."},{"author_name":"nathanhoffer","author_uid":"25795","time":"Aug 26, 2013 @ 3:48am","epoch":1377488580,"text":"I liked playing a nice maze game.  Decent enough AI.  Good job!!"},{"author_name":"31eee384","author_uid":"1712","time":"Aug 26, 2013 @ 3:55am","epoch":1377489000,"text":"Cool idea. I think that the limitations of the radio are a bit confusing, though--I couldn't tell what aspect of the path took time, or what the limit of my instructions were. Making this a little clearer would be great.\r<br\/>\r<br\/>Also, I saw in your source that you generate maps, but after playing through the first level again I noticed it was the same. It would have been really cool if you could have leveraged the generation. On the other hand, this style of map--a single, branching tree--doesn't make it very easy to set up ambushes, since there aren't any cycles. I couldn't get past the first level with a guard, since he came straight at me and I didn't see any good way to flank him. Having made a few maze generators myself, it's cool to see someone else doing it. :)\r<br\/>\r<br\/>Another thing that kinda bothered me was the size of the window. I have a 2560x1600 monitor, so it was kinda annoying to have the game limited to such a tiny space."},{"author_name":"lambda_express","author_uid":"24966","time":"Aug 26, 2013 @ 4:21am","epoch":1377490560,"text":"Thanks for the feedback.\r<br\/>\r<br\/> I really wanted to build around setting up ambushes but I just didn't get there. It is possible to get the drop on the guard but it's not easy - you need to go down a side corridor and turn around so your player will get him as he passes (or just leave him alone). \r<br\/>\r<br\/>I wasn't sure if people would buy the time thing. The thing that takes time is if the player has to radio you for help either because of waiting for directions (tell me where to go) or giving too many directions with too many turns (won't be able to remember). \r<br\/>\r<br\/>Window size and randomness on the other hand - I didn't realize people would *like* the maze being as big as possible - I just cut the size down and kept the same random seed so I could play the game faster and more consistently..."},{"author_name":"avh4","author_uid":"24856","time":"Aug 26, 2013 @ 7:13am","epoch":1377500880,"text":"Cool idea, and it has a fun, sneaky feel to it.  I got stuck on level two, and was frustrated by a couple things:  1) it'd be great to have a keyboard key to zoom in\/out the map so I can switch.  2) I wasn't sure how to use the radio less (I'm guessing that giving commands while zoomed in vs zoomed out would help?  3) It seems I can give a series of waypoints, but then he would always get confused, and there was no way to remove an accidental waypoint.  From comments, I guess this affects the radio use somehow.  4) Sometimes the guard would change to walk right toward me when I issued a command (or so it seemed)."},{"author_name":"poohshoes","author_uid":"5776","time":"Aug 26, 2013 @ 10:19am","epoch":1377512040,"text":"Crashed:\r<br\/>#\r<br\/># A fatal error has been detected by the Java Runtime Environment:\r<br\/>#\r<br\/>#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000016431470, pid=1764, tid=6296\r<br\/>#\r<br\/># JRE version: 7.0_21-b11\r<br\/># Java VM: Java HotSpot(TM) 64-Bit Server VM (23.21-b01 mixed mode windows-amd64 compressed oops)\r<br\/># Problematic frame:\r<br\/># C  [atio6axx.dll+0x6f1470]  DrvPresentBuffers+0x6a2270\r<br\/>#\r<br\/># Failed to write core dump. Minidumps are not enabled by default on client versions of Windows\r<br\/>#\r<br\/># If you would like to submit a bug report, please visit:\r<br\/>#   http:\/\/bugreport.sun.com\/bugreport\/crash.jsp\r<br\/># The crash happened outside the Java Virtual Machine in native code.\r<br\/># See problematic frame for where to report the bug.\r<br\/>#\r<br\/>\r<br\/>---------------  T H R E A D  ---------------\r<br\/>\r<br\/>Current thread (0x000000000dfce800):  JavaThread &quot;AWT-EventQueue-0&quot; [_thread_in_native, id=6296, stack(0x0000000011a10000,0x0000000011b10000)]\r<br\/>\r<br\/>siginfo: ExceptionCode=0xc0000005, reading address 0xffffffffffffffff\r<br\/>\r<br\/>Registers:\r<br\/>RAX=0x0249000002490000, RBX=0x0000000016fad710, RCX=0x0249000002490000, RDX=0x00000000174258d0\r<br\/>RSP=0x0000000011b0d8b8, RBP=0x0000000000000048, RSI=0x0000000000000000, RDI=0x0000000000000000\r<br\/>R8 =0x0000000000000000, R9 =0x0000000011b0d9e0, R10=0x0000000000000001, R11=0x0000000062e73570\r<br\/>R12=0x0000000017066c30, R13=0x0000000011b0d9e0, R14=0x0000000016f6bfc0, R15=0x00000000176c1080\r<br\/>RIP=0x0000000016431470, EFLAGS=0x0000000000010206\r<br\/>\r<br\/>Top of Stack: (sp=0x0000000011b0d8b8)\r<br\/>0x0000000011b0d8b8:   000000001645d307 00000000171b9900\r<br\/>0x0000000011b0d8c8:   000000001644b14b 0000000000000000\r<br\/>0x0000000011b0d8d8:   000000001704d000 00000000170222f0\r<br\/>0x0000000011b0d8e8:   0000000015dd1af4 00000000176c1080\r<br\/>0x0000000011b0d8f8:   0000000011b0d9e0 0000000000000000\r<br\/>0x0000000011b0d908:   0000000000000001 0000000000000000\r<br\/>0x0000000011b0d918:   000000001645e27e 0000000016bcea08\r<br\/>0x0000000011b0d928:   0000000016fad710 00000000176c1120\r<br\/>0x0000000011b0d938:   0000000000000000 0000000000000000\r<br\/>0x0000000011b0d948:   0000000000000000 0000000016f6bfc0\r<br\/>0x0000000011b0d958:   0000000000000000 0000000000000000\r<br\/>0x0000000011b0d968:   000000001645f26e 0000000100000000\r<br\/>0x0000000011b0d978:   0000000000000000 0000000000000000\r<br\/>0x0000000011b0d988:   00000000176c1080 00000000171b9900\r<br\/>0x0000000011b0d998:   0000000016d342c8 0000000000000000\r<br\/>0x0000000011b0d9a8:   00000000164488c9 ffffffff00000001 \r<br\/>\r<br\/>Instructions: (pc=0x0000000016431470)\r<br\/>0x0000000016431450:   4b 10 8b d7 48 8b 01 48 8b 5c 24 30 48 83 c4 20\r<br\/>0x0000000016431460:   5f 48 ff a0 d8 00 00 00 cc cc cc cc cc cc cc cc\r<br\/>0x0000000016431470:   48 8b 41 38 48 85 c0 74 08 48 8b c8 e9 ef ff ff\r<br\/>0x0000000016431480:   ff 8b 41 4c c3 cc cc cc cc cc cc cc cc cc cc cc \r<br\/>\r<br\/>\r<br\/>Register to memory mapping:\r<br\/>\r<br\/>RAX=0x0249000002490000 is an unknown value\r<br\/>RBX=0x0000000016fad710 is an unknown value\r<br\/>RCX=0x0249000002490000 is an unknown value\r<br\/>RDX=0x00000000174258d0 is an unknown value\r<br\/>RSP=0x0000000011b0d8b8 is pointing into the stack for thread: 0x000000000dfce800\r<br\/>RBP=0x0000000000000048 is an unknown value\r<br\/>RSI=0x0000000000000000 is an unknown value\r<br\/>RDI=0x0000000000000000 is an unknown value\r<br\/>R8 =0x0000000000000000 is an unknown value\r<br\/>R9 =0x0000000011b0d9e0 is pointing into the stack for thread: 0x000000000dfce800\r<br\/>R10=0x0000000000000001 is an unknown value\r<br\/>R11=0x0000000062e73570 is an unknown value\r<br\/>R12=0x0000000017066c30 is an unknown value\r<br\/>R13=0x0000000011b0d9e0 is pointing into the stack for thread: 0x000000000dfce800\r<br\/>R14=0x0000000016f6bfc0 is an unknown value\r<br\/>R15=0x00000000176c1080 is an unknown value\r<br\/>\r<br\/>\r<br\/>Stack: [0x0000000011a10000,0x0000000011b10000],  sp=0x0000000011b0d8b8,  free space=1014k\r<br\/>Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)\r<br\/>C  [atio6axx.dll+0x6f1470]  DrvPresentBuffers+0x6a2270\r<br\/>\r<br\/>[error occurred during error reporting (printing native stack), id 0xc0000005]\r<br\/>\r<br\/>Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)\r<br\/>j  jogamp.opengl.gl4.GL4bcImpl.dispatch_glFramebufferTexture2D1(IIIIIJ)V+0\r<br\/>j  jogamp.opengl.gl4.GL4bcImpl.glFramebufferTexture2D(IIIII)V+43\r<br\/>j  processing.opengl.PGL.framebufferTexture2D(IIIII)V+10\r<br\/>j  processing.opengl.FrameBuffer.setColorBuffers([Lprocessing\/opengl\/Texture;I)V+83\r<br\/>j  processing.opengl.FrameBuffer.setColorBuffer(Lprocessing\/opengl\/Texture;)V+10\r<br\/>j  processing.opengl.Texture.copyTexture(Lprocessing\/opengl\/Texture;IIIIZ)V+46\r<br\/>j  processing.opengl.Texture.set(Lprocessing\/opengl\/Texture;)V+13\r<br\/>j  processing.opengl.PGraphicsOpenGL.filter(Lprocessing\/opengl\/PShader;)V+125\r<br\/>j  processing.core.PApplet.filter(Lprocessing\/opengl\/PShader;)V+20\r<br\/>j  Infiltrators$Level.draw()V+148\r<br\/>j  Infiltrators$Game.draw()V+15\r<br\/>j  Infiltrators.draw()V+48\r<br\/>j  processing.core.PApplet.handleDraw()V+281\r<br\/>j  processing.opengl.PGL$PGLListener.display(Ljavax\/media\/opengl\/GLAutoDrawable;)V+376\r<br\/>j  jogamp.opengl.GLDrawableHelper.displayImpl(Ljavax\/media\/opengl\/GLAutoDrawable;)V+81\r<br\/>j  jogamp.opengl.GLDrawableHelper.display(Ljavax\/media\/opengl\/GLAutoDrawable;)V+2\r<br\/>j  javax.media.opengl.awt.GLCanvas$7.run()V+118\r<br\/>j  jogamp.opengl.GLDrawableHelper.invokeGLImpl(Ljavax\/media\/opengl\/GLDrawable;Ljavax\/media\/opengl\/GLContext;Ljava\/lang\/Runnable;Ljava\/lang\/Runnable;)V+206\r<br\/>j  jogamp.opengl.GLDrawableHelper.invokeGL(Ljavax\/media\/opengl\/GLDrawable;Ljavax\/media\/opengl\/GLContext;Ljava\/lang\/Runnable;Ljava\/lang\/Runnable;)V+80\r<br\/>j  javax.media.opengl.awt.GLCanvas$8.run()V+73\r<br\/>j  java.awt.event.InvocationEvent.dispatch()V+11\r<br\/>j  java.awt.EventQueue.dispatchEventImpl(Ljava\/awt\/AWTEvent;Ljava\/lang\/Object;)V+21\r<br\/>j  java.awt.EventQueue.access$200(Ljava\/awt\/EventQueue;Ljava\/awt\/AWTEvent;Ljava\/lang\/Object;)V+3\r<br\/>j  java.awt.EventQueue$3.run()Ljava\/lang\/Void;+12\r<br\/>j  java.awt.EventQueue$3.run()Ljava\/lang\/Object;+1\r<br\/>v  ~StubRoutines::call_stub\r<br\/>j  java.security.AccessController.doPrivileged(Ljava\/security\/PrivilegedAction;Ljava\/security\/AccessControlContext;)Ljava\/lang\/Object;+0\r<br\/>j  java.security.ProtectionDomain$1.doIntersectionPrivilege(Ljava\/security\/PrivilegedAction;Ljava\/security\/AccessControlContext;Ljava\/security\/AccessControlContext;)Ljava\/lang\/Object;+28\r<br\/>j  java.awt.EventQueue.dispatchEvent(Ljava\/awt\/AWTEvent;)V+46\r<br\/>j  java.awt.EventDispatchThread.pumpOneEventForFilters(I)V+245\r<br\/>j  java.awt.EventDispatchThread.pumpEventsForFilter(ILjava\/awt\/Conditional;Ljava\/awt\/EventFilter;)V+35\r<br\/>j  java.awt.EventDispatchThread.pumpEventsForHierarchy(ILjava\/awt\/Conditional;Ljava\/awt\/Component;)V+11\r<br\/>j  java.awt.EventDispatchThread.pumpEvents(ILjava\/awt\/Conditional;)V+4\r<br\/>j  java.awt.EventDispatchThread.pumpEvents(Ljava\/awt\/Conditional;)V+3\r<br\/>j  java.awt.EventDispatchThread.run()V+9\r<br\/>v  ~StubRoutines::call_stub\r<br\/>\r<br\/>---------------  P R O C E S S  ---------------\r<br\/>\r<br\/>Java Threads: ( =&gt; current thread )\r<br\/>  0x0000000012242800 JavaThread &quot;Animation Thread-SharedResourceRunner&quot; daemon [_thread_blocked, id=4708, stack(0x0000000014a80000,0x0000000014b80000)]\r<br\/>  0x000000000221c800 JavaThread &quot;DestroyJavaVM&quot; [_thread_blocked, id=6104, stack(0x00000000024b0000,0x00000000025b0000)]\r<br\/>  0x0000000011fbf000 JavaThread &quot;D3D Screen Updater&quot; daemon [_thread_blocked, id=2272, stack(0x0000000013b60000,0x0000000013c60000)]\r<br\/>  0x0000000011fc9000 JavaThread &quot;Animation Thread&quot; [_thread_blocked, id=6672, stack(0x0000000013930000,0x0000000013a30000)]\r<br\/>  0x000000000e07a000 JavaThread &quot;Image Fetcher 1&quot; daemon [_thread_blocked, id=6452, stack(0x0000000011eb0000,0x0000000011fb0000)]\r<br\/>  0x000000000e033000 JavaThread &quot;Image Fetcher 0&quot; daemon [_thread_blocked, id=5512, stack(0x0000000011ce0000,0x0000000011de0000)]\r<br\/>=&gt;0x000000000dfce800 JavaThread &quot;AWT-EventQueue-0&quot; [_thread_in_native, id=6296, stack(0x0000000011a10000,0x0000000011b10000)]\r<br\/>  0x000000000df50000 JavaThread &quot;AWT-Windows&quot; daemon [_thread_in_native, id=7156, stack(0x000000000ee00000,0x000000000ef00000)]\r<br\/>  0x000000000df4d000 JavaThread &quot;AWT-Shutdown&quot; [_thread_blocked, id=5204, stack(0x000000000ec40000,0x000000000ed40000)]\r<br\/>  0x000000000dda2800 JavaThread &quot;Java2D Disposer&quot; daemon [_thread_blocked, id=4376, stack(0x000000000eaa0000,0x000000000eba0000)]\r<br\/>  0x000000000dd6f800 JavaThread &quot;Service Thread&quot; daemon [_thread_blocked, id=6712, stack(0x000000000e830000,0x000000000e930000)]\r<br\/>  0x000000000dd63000 JavaThread &quot;C2 CompilerThread1&quot; daemon [_thread_blocked, id=5060, stack(0x000000000e6a0000,0x000000000e7a0000)]\r<br\/>  0x000000000dd5c000 JavaThread &quot;C2 CompilerThread0&quot; daemon [_thread_blocked, id=5284, stack(0x000000000e440000,0x000000000e540000)]\r<br\/>  0x000000000dd5a800 JavaThread &quot;Attach Listener&quot; daemon [_thread_blocked, id=6940, stack(0x000000000e120000,0x000000000e220000)]\r<br\/>  0x000000000dd59800 JavaThread &quot;Signal Dispatcher&quot; daemon [_thread_blocked, id=1356, stack(0x000000000e290000,0x000000000e390000)]\r<br\/>  0x000000000bc07000 JavaThread &quot;Finalizer&quot; daemon [_thread_blocked, id=4596, stack(0x000000000dc10000,0x000000000dd10000)]\r<br\/>  0x000000000bbff000 JavaThread &quot;Reference Handler&quot; daemon [_thread_blocked, id=1268, stack(0x000000000d9d0000,0x000000000dad0000)]\r<br\/>\r<br\/>Other Threads:\r<br\/>  0x000000000bbf5800 VMThread [stack: 0x000000000d8c0000,0x000000000d9c0000] [id=3576]\r<br\/>  0x000000000dd82800 WatcherThread [stack: 0x000000000e550000,0x000000000e650000] [id=1032]\r<br\/>\r<br\/>VM state:not at safepoint (normal execution)\r<br\/>\r<br\/>VM Mutex\/Monitor currently owned by a thread: None\r<br\/>\r<br\/>Heap\r<br\/> PSYoungGen      total 37888K, used 14023K [0x00000007d5b60000, 0x00000007d85a0000, 0x0000000800000000)\r<br\/>  eden space 32512K, 26% used [0x00000007d5b60000,0x00000007d63d4e08,0x00000007d7b20000)\r<br\/>  from space 5376K, 99% used [0x00000007d8060000,0x00000007d859d050,0x00000007d85a0000)\r<br\/>  to   space 5376K, 0% used [0x00000007d7b20000,0x00000007d7b20000,0x00000007d8060000)\r<br\/> ParOldGen       total 86656K, used 1193K [0x0000000781200000, 0x00000007866a0000, 0x00000007d5b60000)\r<br\/>  object space 86656K, 1% used [0x0000000781200000,0x000000078132a6f8,0x00000007866a0000)\r<br\/> PSPermGen       total 21248K, used 17324K [0x000000077c000000, 0x000000077d4c0000, 0x0000000781200000)\r<br\/>  object space 21248K, 81% used [0x000000077c000000,0x000000077d0eb2f8,0x000000077d4c0000)\r<br\/>\r<br\/>Card table byte_map: [0x00000000055b0000,0x00000000059e0000] byte_map_base: 0x00000000019d0000\r<br\/>\r<br\/>Polling page: 0x00000000001c0000\r<br\/>\r<br\/>Code Cache  [0x00000000025b0000, 0x0000000002820000, 0x00000000055b0000)\r<br\/> total_blobs=956 nmethods=143 adapters=764 free_code_cache=48115Kb largest_free_block=49243200\r<br\/>\r<br\/>Compilation events (10 events):\r<br\/>Event: 4.605 Thread 0x000000000dd5c000 nmethod 135 0x00000000026a7a10 code [0x00000000026a7b80, 0x00000000026a7e38]\r<br\/>Event: 4.605 Thread 0x000000000dd5c000  136             jogamp.opengl.glu.tessellator.Render::__gl_renderMesh (119 bytes)\r<br\/>Event: 4.613 Thread 0x000000000dd5c000 nmethod 136 0x00000000026b1890 code [0x00000000026b1a60, 0x00000000026b1ec0]\r<br\/>Event: 4.613 Thread 0x000000000dd5c000  137             jogamp.opengl.glu.tessellator.Geom::VertEq (30 bytes)\r<br\/>Event: 4.614 Thread 0x000000000dd63000 nmethod 133 0x00000000026b5910 code [0x00000000026b5c00, 0x00000000026b6c78]\r<br\/>Event: 4.614 Thread 0x000000000dd5c000 nmethod 137 0x00000000026a77d0 code [0x00000000026a7900, 0x00000000026a7978]\r<br\/>Event: 4.614 Thread 0x000000000dd5c000  138             processing.opengl.PGraphicsOpenGL$Tessellator::tessellateQuads (215 bytes)\r<br\/>Event: 4.614 Thread 0x000000000dd63000  139             processing.opengl.PGraphicsOpenGL$Tessellator::clampQuads (130 bytes)\r<br\/>Event: 4.622 Thread 0x000000000dd63000 nmethod 139 0x00000000026b1090 code [0x00000000026b1200, 0x00000000026b1598]\r<br\/>Event: 4.633 Thread 0x000000000dd5c000 nmethod 138 0x00000000026b8450 code [0x00000000026b8640, 0x00000000026b9030]\r<br\/>\r<br\/>GC Heap History (4 events):\r<br\/>Event: 1.335 GC heap before\r<br\/>{Heap before GC invocations=1 (full 0):\r<br\/> PSYoungGen      total 37888K, used 32512K [0x00000007d5b60000, 0x00000007d85a0000, 0x0000000800000000)\r<br\/>  eden space 32512K, 100% used [0x00000007d5b60000,0x00000007d7b20000,0x00000007d7b20000)\r<br\/>  from space 5376K, 0% used [0x00000007d8060000,0x00000007d8060000,0x00000007d85a0000)\r<br\/>  to   space 5376K, 0% used [0x00000007d7b20000,0x00000007d7b20000,0x00000007d8060000)\r<br\/> ParOldGen       total 86656K, used 0K [0x0000000781200000, 0x00000007866a0000, 0x00000007d5b60000)\r<br\/>  object space 86656K, 0% used [0x0000000781200000,0x0000000781200000,0x00000007866a0000)\r<br\/> PSPermGen       total 21248K, used 16074K [0x000000077c000000, 0x000000077d4c0000, 0x0000000781200000)\r<br\/>  object space 21248K, 75% used [0x000000077c000000,0x000000077cfb29d8,0x000000077d4c0000)\r<br\/>Event: 1.346 GC heap after\r<br\/>Heap after GC invocations=1 (full 0):\r<br\/> PSYoungGen      total 37888K, used 4398K [0x00000007d5b60000, 0x00000007d85a0000, 0x0000000800000000)\r<br\/>  eden space 32512K, 0% used [0x00000007d5b60000,0x00000007d5b60000,0x00000007d7b20000)\r<br\/>  from space 5376K, 81% used [0x00000007d7b20000,0x00000007d7f6b9f8,0x00000007d8060000)\r<br\/>  to   space 5376K, 0% used [0x00000007d8060000,0x00000007d8060000,0x00000007d85a0000)\r<br\/> ParOldGen       total 86656K, used 0K [0x0000000781200000, 0x00000007866a0000, 0x00000007d5b60000)\r<br\/>  object space 86656K, 0% used [0x0000000781200000,0x0000000781200000,0x00000007866a0000)\r<br\/> PSPermGen       total 21248K, used 16074K [0x000000077c000000, 0x000000077d4c0000, 0x0000000781200000)\r<br\/>  object space 21248K, 75% used [0x000000077c000000,0x000000077cfb29d8,0x000000077d4c0000)\r<br\/>}\r<br\/>Event: 2.695 GC heap before\r<br\/>{Heap before GC invocations=2 (full 0):\r<br\/> PSYoungGen      total 37888K, used 36910K [0x00000007d5b60000, 0x00000007d85a0000, 0x0000000800000000)\r<br\/>  eden space 32512K, 100% used [0x00000007d5b60000,0x00000007d7b20000,0x00000007d7b20000)\r<br\/>  from space 5376K, 81% used [0x00000007d7b20000,0x00000007d7f6b9f8,0x00000007d8060000)\r<br\/>  to   space 5376K, 0% used [0x00000007d8060000,0x00000007d8060000,0x00000007d85a0000)\r<br\/> ParOldGen       total 86656K, used 0K [0x0000000781200000, 0x00000007866a0000, 0x00000007d5b60000)\r<br\/>  object space 86656K, 0% used [0x0000000781200000,0x0000000781200000,0x00000007866a0000)\r<br\/> PSPermGen       total 21248K, used 16766K [0x000000077c000000, 0x000000077d4c0000, 0x0000000781200000)\r<br\/>  object space 21248K, 78% used [0x000000077c000000,0x000000077d05f9e0,0x000000077d4c0000)\r<br\/>Event: 2.702 GC heap after\r<br\/>Heap after GC invocations=2 (full 0):\r<br\/> PSYoungGen      total 37888K, used 5364K [0x00000007d5b60000, 0x00000007d85a0000, 0x0000000800000000)\r<br\/>  eden space 32512K, 0% used [0x00000007d5b60000,0x00000007d5b60000,0x00000007d7b20000)\r<br\/>  from space 5376K, 99% used [0x00000007d8060000,0x00000007d859d050,0x00000007d85a0000)\r<br\/>  to   space 5376K, 0% used [0x00000007d7b20000,0x00000007d7b20000,0x00000007d8060000)\r<br\/> ParOldGen       total 86656K, used 1193K [0x0000000781200000, 0x00000007866a0000, 0x00000007d5b60000)\r<br\/>  object space 86656K, 1% used [0x0000000781200000,0x000000078132a6f8,0x00000007866a0000)\r<br\/> PSPermGen       total 21248K, used 16766K [0x000000077c000000, 0x000000077d4c0000, 0x0000000781200000)\r<br\/>  object space 21248K, 78% used [0x000000077c000000,0x000000077d05f9e0,0x000000077d4c0000)\r<br\/>}\r<br\/>\r<br\/>Deoptimization events (9 events):\r<br\/>Event: 1.400 Thread 0x0000000012242800 Uncommon trap -83 fr.pc 0x000000000267cb44\r<br\/>Event: 1.853 Thread 0x0000000012242800 Uncommon trap -83 fr.pc 0x0000000002685974\r<br\/>Event: 2.166 Thread 0x000000000dfce800 Uncommon trap -83 fr.pc 0x0000000002687ad4\r<br\/>Event: 2.705 Thread 0x000000000dfce800 Uncommon trap -34 fr.pc 0x000000000263b390\r<br\/>Event: 2.705 Thread 0x000000000dfce800 Uncommon trap -34 fr.pc 0x000000000263b390\r<br\/>Event: 2.705 Thread 0x000000000dfce800 Uncommon trap -34 fr.pc 0x000000000263b390\r<br\/>Event: 2.705 Thread 0x000000000dfce800 Uncommon trap -34 fr.pc 0x000000000263b390\r<br\/>Event: 2.822 Thread 0x000000000dfce800 Uncommon trap -122 fr.pc 0x0000000002686e84\r<br\/>Event: 4.602 Thread 0x000000000dfce800 Uncommon trap -83 fr.pc 0x000000000269de2c\r<br\/>\r<br\/>Internal exceptions (10 events):\r<br\/>Event: 0.251 Thread 0x000000000221c800 Threw 0x00000007d5d821a8 at C:\\jdk7u2_64p\\jdk7u21\\hotspot\\src\\share\\vm\\prims\\jvm.cpp:1166\r<br\/>Event: 0.252 Thread 0x000000000221c800 Threw 0x00000007d5d87b68 at C:\\jdk7u2_64p\\jdk7u21\\hotspot\\src\\share\\vm\\prims\\jvm.cpp:1166\r<br\/>Event: 0.252 Thread 0x000000000221c800 Threw 0x00000007d5d88e58 at C:\\jdk7u2_64p\\jdk7u21\\hotspot\\src\\share\\vm\\prims\\jvm.cpp:1166\r<br\/>Event: 0.389 Thread 0x000000000221c800 Threw 0x00000007d5f64de8 at C:\\jdk7u2_64p\\jdk7u21\\hotspot\\src\\share\\vm\\interpreter\\linkResolver.cpp:891\r<br\/>Event: 0.508 Thread 0x0000000011fc9000 Threw 0x00000007d63b5fc0 at C:\\jdk7u2_64p\\jdk7u21\\hotspot\\src\\share\\vm\\prims\\jvm.cpp:1166\r<br\/>Event: 0.910 Thread 0x000000001219f000 Threw 0x00000007d6a51d78 at C:\\jdk7u2_64p\\jdk7u21\\hotspot\\src\\share\\vm\\interpreter\\linkResolver.cpp:805\r<br\/>Event: 0.910 Thread 0x000000001219f000 Threw 0x00000007d6a51e98 at C:\\jdk7u2_64p\\jdk7u21\\hotspot\\src\\share\\vm\\runtime\\reflection.cpp:1039\r<br\/>Event: 1.892 Thread 0x0000000011fc9000 Threw 0x00000007d77517c0 at C:\\jdk7u2_64p\\jdk7u21\\hotspot\\src\\share\\vm\\runtime\\objectMonitor.cpp:1612\r<br\/>Event: 1.918 Thread 0x0000000011fc9000 Threw 0x00000007d77c3268 at C:\\jdk7u2_64p\\jdk7u21\\hotspot\\src\\share\\vm\\runtime\\reflection.cpp:1039\r<br\/>Event: 4.602 Thread 0x000000000dfce800 Implicit null exception at 0x000000000269d3cc to 0x000000000269ddfd\r<br\/>\r<br\/>Events (10 events):\r<br\/>Event: 4.450 loading class 0x000000001263a100\r<br\/>Event: 4.450 loading class 0x000000001263a100 done\r<br\/>Event: 4.451 loading class 0x000000001263a150\r<br\/>Event: 4.451 loading class 0x000000001263a150 done\r<br\/>Event: 4.451 loading class 0x000000001263a060\r<br\/>Event: 4.451 loading class 0x000000001263a060 done\r<br\/>Event: 4.603 Thread 0x000000000dfce800 DEOPT PACKING pc=0x000000000269de2c sp=0x0000000011b0df10\r<br\/>Event: 4.603 Thread 0x000000000dfce800 DEOPT UNPACKING pc=0x00000000025e9164 sp=0x0000000011b0ded8 mode 2\r<br\/>Event: 4.605 loading class 0x000000000dd67150\r<br\/>Event: 4.605 loading class 0x000000000dd67150 done\r<br\/>\r<br\/>\r<br\/>Dynamic libraries:\r<br\/>0x000000013fdc0000 - 0x000000013fdf3000 \tC:\\Windows\\system32\\java.exe\r<br\/>0x0000000077790000 - 0x0000000077939000 \tC:\\Windows\\SYSTEM32\\ntdll.dll\r<br\/>0x0000000077570000 - 0x000000007768f000 \tC:\\Windows\\system32\\kernel32.dll\r<br\/>0x000007fefd790000 - 0x000007fefd7fb000 \tC:\\Windows\\system32\\KERNELBASE.dll\r<br\/>0x000007fefe420000 - 0x000007fefe4fb000 \tC:\\Windows\\system32\\ADVAPI32.dll\r<br\/>0x000007fefe950000 - 0x000007fefe9ef000 \tC:\\Windows\\system32\\msvcrt.dll\r<br\/>0x000007fefe6e0000 - 0x000007fefe6ff000 \tC:\\Windows\\SYSTEM32\\sechost.dll\r<br\/>0x000007fefdc50000 - 0x000007fefdd7d000 \tC:\\Windows\\system32\\RPCRT4.dll\r<br\/>0x0000000077690000 - 0x000000007778a000 \tC:\\Windows\\system32\\USER32.dll\r<br\/>0x000007fefea10000 - 0x000007fefea77000 \tC:\\Windows\\system32\\GDI32.dll\r<br\/>0x000007fefe700000 - 0x000007fefe70e000 \tC:\\Windows\\system32\\LPK.dll\r<br\/>0x000007fefde50000 - 0x000007fefdf19000 \tC:\\Windows\\system32\\USP10.dll\r<br\/>0x000007fefbce0000 - 0x000007fefbed4000 \tC:\\Windows\\WinSxS\\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_fa396087175ac9ac\\COMCTL32.dll\r<br\/>0x000007fefe0a0000 - 0x000007fefe111000 \tC:\\Windows\\system32\\SHLWAPI.dll\r<br\/>0x000007fefdd80000 - 0x000007fefddae000 \tC:\\Windows\\system32\\IMM32.DLL\r<br\/>0x000007fefe710000 - 0x000007fefe819000 \tC:\\Windows\\system32\\MSCTF.dll\r<br\/>0x0000000066690000 - 0x0000000066761000 \tC:\\Program Files\\Java\\jre7\\bin\\msvcr100.dll\r<br\/>0x0000000062cb0000 - 0x00000000633d1000 \tC:\\Program Files\\Java\\jre7\\bin\\server\\jvm.dll\r<br\/>0x000007fef1110000 - 0x000007fef1119000 \tC:\\Windows\\system32\\WSOCK32.dll\r<br\/>0x000007fefdc00000 - 0x000007fefdc4d000 \tC:\\Windows\\system32\\WS2_32.dll\r<br\/>0x000007fefdab0000 - 0x000007fefdab8000 \tC:\\Windows\\system32\\NSI.dll\r<br\/>0x000007fef8f90000 - 0x000007fef8fcb000 \tC:\\Windows\\system32\\WINMM.dll\r<br\/>0x0000000077960000 - 0x0000000077967000 \tC:\\Windows\\system32\\PSAPI.DLL\r<br\/>0x000000006be40000 - 0x000000006be4f000 \tC:\\Program Files\\Java\\jre7\\bin\\verify.dll\r<br\/>0x000000006a0a0000 - 0x000000006a0c8000 \tC:\\Program Files\\Java\\jre7\\bin\\java.dll\r<br\/>0x000000006a080000 - 0x000000006a095000 \tC:\\Program Files\\Java\\jre7\\bin\\zip.dll\r<br\/>0x00000000664f0000 - 0x0000000066683000 \tC:\\Program Files\\Java\\jre7\\bin\\awt.dll\r<br\/>0x000007fefdb20000 - 0x000007fefdbf7000 \tC:\\Windows\\system32\\OLEAUT32.dll\r<br\/>0x000007fefea80000 - 0x000007fefec83000 \tC:\\Windows\\system32\\ole32.dll\r<br\/>0x000007fefb8a0000 - 0x000007fefb8b8000 \tC:\\Windows\\system32\\DWMAPI.DLL\r<br\/>0x000007fefbc80000 - 0x000007fefbcd6000 \tC:\\Windows\\system32\\uxtheme.dll\r<br\/>0x000007fefd610000 - 0x000007fefd61f000 \tC:\\Windows\\system32\\CRYPTBASE.dll\r<br\/>0x000007feec290000 - 0x000007feec48f000 \tC:\\Windows\\system32\\d3d9.dll\r<br\/>0x000007fefcc40000 - 0x000007fefcc4c000 \tC:\\Windows\\system32\\VERSION.dll\r<br\/>0x000007fef4800000 - 0x000007fef4807000 \tC:\\Windows\\system32\\d3d8thk.dll\r<br\/>0x0000000060ea0000 - 0x0000000061320000 \tC:\\Windows\\system32\\atiumd64.dll\r<br\/>0x0000000066080000 - 0x0000000066315000 \tC:\\Windows\\system32\\atiumd6a.dll\r<br\/>0x000007fefed10000 - 0x000007feffa98000 \tC:\\Windows\\system32\\SHELL32.dll\r<br\/>0x00000000664b0000 - 0x00000000664ee000 \tC:\\Program Files\\Java\\jre7\\bin\\fontmanager.dll\r<br\/>0x000007fefd160000 - 0x000007fefd177000 \tC:\\Windows\\system32\\CRYPTSP.dll\r<br\/>0x000007fefcbb0000 - 0x000007fefcbf7000 \tC:\\Windows\\system32\\rsaenh.dll\r<br\/>0x000007fefc9b0000 - 0x000007fefc9ce000 \tC:\\Windows\\system32\\USERENV.dll\r<br\/>0x000007fefd6e0000 - 0x000007fefd6ef000 \tC:\\Windows\\system32\\profapi.dll\r<br\/>0x0000000066490000 - 0x00000000664a9000 \tC:\\Program Files\\Java\\jre7\\bin\\net.dll\r<br\/>0x000007fefc890000 - 0x000007fefc8a6000 \tC:\\Windows\\system32\\PrxerDrv.dll\r<br\/>0x000007fefcf10000 - 0x000007fefcf65000 \tC:\\Windows\\system32\\mswsock.dll\r<br\/>0x000007fefcf00000 - 0x000007fefcf07000 \tC:\\Windows\\System32\\wship6.dll\r<br\/>0x000007fefafe0000 - 0x000007fefaff5000 \tC:\\Windows\\system32\\NLAapi.dll\r<br\/>0x000007fef5060000 - 0x000007fef5075000 \tC:\\Windows\\system32\\napinsp.dll\r<br\/>0x000007fef5040000 - 0x000007fef5059000 \tC:\\Windows\\system32\\pnrpnsp.dll\r<br\/>0x000007fef5030000 - 0x000007fef5040000 \tC:\\Windows\\system32\\wshbth.dll\r<br\/>0x000007fef5020000 - 0x000007fef502b000 \tC:\\Windows\\System32\\winrnr.dll\r<br\/>0x0000000072920000 - 0x0000000072946000 \tC:\\Program Files\\Bonjour\\mdnsNSP.dll\r<br\/>0x000007fefaec0000 - 0x000007fefaee7000 \tC:\\Windows\\system32\\Iphlpapi.DLL\r<br\/>0x000007fefaeb0000 - 0x000007fefaebb000 \tC:\\Windows\\system32\\WINNSI.DLL\r<br\/>0x000007fef5000000 - 0x000007fef5012000 \tC:\\Windows\\system32\\PrxerNsp.dll\r<br\/>0x000007fefcd80000 - 0x000007fefcddb000 \tC:\\Windows\\system32\\DNSAPI.dll\r<br\/>0x000007fef4fd0000 - 0x000007fef4fff000 \tC:\\Program Files\\Common Files\\Microsoft Shared\\Windows Live\\WLIDNSP.DLL\r<br\/>0x000007fefcab0000 - 0x000007fefcab7000 \tC:\\Windows\\System32\\wshtcpip.dll\r<br\/>0x000007fef4930000 - 0x000007fef4938000 \tC:\\Windows\\system32\\rasadhlp.dll\r<br\/>0x000007feface0000 - 0x000007fefad33000 \tC:\\Windows\\System32\\fwpuclnt.dll\r<br\/>0x0000000066470000 - 0x0000000066481000 \tC:\\Program Files\\Java\\jre7\\bin\\nio.dll\r<br\/>0x00000000637c0000 - 0x00000000637ca000 \tC:\\Users\\Ian\\AppData\\Local\\Temp\\jogamp_0000\\file_cache\\jln1051464160893519678\\jln3871493990764500403\\gluegen-rt.dll\r<br\/>0x000000006a240000 - 0x000000006a247000 \tC:\\Program Files\\Java\\jre7\\bin\\jawt.dll\r<br\/>0x000000006a440000 - 0x000000006a44a000 \tC:\\Users\\Ian\\AppData\\Local\\Temp\\jogamp_0000\\file_cache\\jln1051464160893519678\\jln3871493990764500403\\nativewindow_awt.dll\r<br\/>0x000000006c100000 - 0x000000006c10b000 \tC:\\Users\\Ian\\AppData\\Local\\Temp\\jogamp_0000\\file_cache\\jln1051464160893519678\\jln3871493990764500403\\nativewindow_win32.dll\r<br\/>0x000007feeff90000 - 0x000007fef00ad000 \tC:\\Windows\\system32\\OpenGL32.dll\r<br\/>0x000007fef16b0000 - 0x000007fef16dd000 \tC:\\Windows\\system32\\GLU32.dll\r<br\/>0x000007feed290000 - 0x000007feed381000 \tC:\\Windows\\system32\\DDRAW.dll\r<br\/>0x000007fef2da0000 - 0x000007fef2da8000 \tC:\\Windows\\system32\\DCIMAN32.dll\r<br\/>0x000007fefe500000 - 0x000007fefe6d7000 \tC:\\Windows\\system32\\SETUPAPI.dll\r<br\/>0x000007fefd800000 - 0x000007fefd836000 \tC:\\Windows\\system32\\CFGMGR32.dll\r<br\/>0x000007fefda90000 - 0x000007fefdaaa000 \tC:\\Windows\\system32\\DEVOBJ.dll\r<br\/>0x0000000064500000 - 0x0000000064599000 \tC:\\Users\\Ian\\AppData\\Local\\Temp\\jogamp_0000\\file_cache\\jln1051464160893519678\\jln3871493990764500403\\jogl_desktop.dll\r<br\/>0x0000000015d40000 - 0x0000000016e4d000 \tC:\\Windows\\system32\\atio6axx.dll\r<br\/>0x0000000180000000 - 0x0000000180051000 \tC:\\Windows\\system32\\atiadlxx.dll\r<br\/>0x000007fefd840000 - 0x000007fefd879000 \tC:\\Windows\\system32\\WINTRUST.dll\r<br\/>0x000007fefd920000 - 0x000007fefda8a000 \tC:\\Windows\\system32\\CRYPT32.dll\r<br\/>0x000007fefd780000 - 0x000007fefd78f000 \tC:\\Windows\\system32\\MSASN1.dll\r<br\/>0x0000000066420000 - 0x0000000066461000 \tC:\\Program Files\\Java\\jre7\\bin\\t2k.dll\r<br\/>0x000007fef12d0000 - 0x000007fef13f5000 \tC:\\Windows\\system32\\dbghelp.dll\r<br\/>\r<br\/>VM Arguments:\r<br\/>jvm_args: -Djava.ext.dirs=lib -Djava.library.path=lib \r<br\/>java_command: Infiltrators\r<br\/>Launcher Type: SUN_STANDARD\r<br\/>\r<br\/>Environment Variables:\r<br\/>JAVA_HOME=C:\\Program Files\\Java\\jdk1.7.0_21\\\r<br\/>CLASSPATH=.;C:\\Program Files (x86)\\Java\\jre7\\lib\\ext\\QTJava.zip\r<br\/>PATH=E:\\Program Files\\PlasticSCM4\\server;E:\\Program Files\\PlasticSCM4\\client;C:\\Program Files\\Common Files\\Microsoft Shared\\Windows Live;C:\\Program Files (x86)\\Common Files\\Microsoft Shared\\Windows Live;C:\\Program Files (x86)\\NVIDIA Corporation\\PhysX\\Common;C:\\Windows\\system32;C:\\Windows;C:\\Windows\\System32\\Wbem;C:\\Windows\\System32\\WindowsPowerShell\\v1.0\\;C:\\Program Files (x86)\\ATI Technologies\\ATI.ACE\\Core-Static;C:\\Program Files\\WIDCOMM\\Bluetooth Software\\;C:\\Program Files\\WIDCOMM\\Bluetooth Software\\syswow64;C:\\Program Files (x86)\\Microsoft SQL Server\\100\\Tools\\Binn\\;C:\\Program Files\\Microsoft SQL Server\\100\\Tools\\Binn\\;C:\\Program Files\\Microsoft SQL Server\\100\\DTS\\Binn\\;C:\\Program Files (x86)\\Microsoft SQL Server\\90\\Tools\\binn\\;C:\\Program Files\\Perforce;C:\\Program Files (x86)\\Microsoft ASP.NET\\ASP.NET Web Pages\\v1.0\\;C:\\Program Files (x86)\\Microsoft SQL Server\\100\\Tools\\Binn\\VSShell\\Common7\\IDE\\;C:\\Program Files (x86)\\Microsoft SQL Server\\100\\DTS\\Binn\\;C:\\Program Files (x86)\\GtkSharp\\2.12\\bin;C:\\Program Files\\TortoiseSVN\\bin;C:\\Program Files (x86)\\Windows Live\\Shared;C:\\Program Files (x86)\\QuickTime\\QTSystem\\;C:\\Program Files\\Microsoft SQL Server\\110\\Tools\\Binn\\;C:\\HaxeToolkit\\haxe\\;C:\\HaxeToolkit\\neko;C:\\Program Files (x86)\\WiX Toolset v3.8\\bin\r<br\/>USERNAME=Ian\r<br\/>OS=Windows_NT\r<br\/>PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 30 Stepping 5, GenuineIntel\r<br\/>\r<br\/>\r<br\/>\r<br\/>---------------  S Y S T E M  ---------------\r<br\/>\r<br\/>OS: Windows 7 , 64 bit Build 7601 Service Pack 1\r<br\/>\r<br\/>CPU:total 8 (4 cores per cpu, 2 threads per core) family 6 model 30 stepping 5, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, ht, tsc, tscinvbit\r<br\/>\r<br\/>Memory: 4k page, physical 8311348k(5507592k free), swap 16620836k(12632404k free)\r<br\/>\r<br\/>vm_info: Java HotSpot(TM) 64-Bit Server VM (23.21-b01) for windows-amd64 JRE (1.7.0_21-b11), built on Apr  4 2013 08:11:28 by &quot;java_re&quot; with unknown MS VC++:1600\r<br\/>\r<br\/>time: Mon Aug 26 20:17:35 2013\r<br\/>elapsed time: 4 seconds"},{"author_name":"lambda_express","author_uid":"24966","time":"Aug 26, 2013 @ 3:08pm","epoch":1377529380,"text":"Interesting error, looks like it didn't like the shader I used to filter?"},{"author_name":"Taiters","author_uid":"20778","time":"Aug 26, 2013 @ 8:24pm","epoch":1377548340,"text":"Cool game, liked it's style as well. Nice one!"},{"author_name":"lambda_express","author_uid":"24966","time":"Aug 27, 2013 @ 7:05am","epoch":1377586800,"text":"As per contest rules I've post facto made a Web port a la processing.js. It is the same game only with new bugs due to processing.js not being exactly the same as Processing. Still, it works..."},{"author_name":"Will Edwards","author_uid":"10313","time":"Aug 27, 2013 @ 10:27am","epoch":1377598920,"text":"What a lovely little idea :)  Plays really well in JS."},{"author_name":"Jimanzium","author_uid":"24428","time":"Aug 27, 2013 @ 10:33am","epoch":1377599280,"text":"Didn't really understand the steps to time or what? But everything worked well"},{"author_name":"BenWhi","author_uid":"19954","time":"Aug 29, 2013 @ 5:58am","epoch":1377755580,"text":"Pretty neat. Guard AI + concept definite pluses!"},{"author_name":"M.O.U","author_uid":"27373","time":"Aug 29, 2013 @ 5:59am","epoch":1377755640,"text":"nice one! a little bit work in graphics and would be amazing! the gameplay is great!"},{"author_name":"Vaalen","author_uid":"21014","time":"Aug 31, 2013 @ 8:33am","epoch":1377937680,"text":"It's a good game. It's hard to figure out what's the 10 seconds limit on the radio but the mechanics are good and the game is very addictive."},{"author_name":"kristof","author_uid":"11354","time":"Sep 1, 2013 @ 6:22pm","epoch":1378059420,"text":"Cool game! I like the clean look."},{"author_name":"Kotstulle","author_uid":"23043","time":"Sep 2, 2013 @ 11:12am","epoch":1378120020,"text":"the pathfinding was quite buggy^^ i got cought right in front of the goal spot because the character moved backwards all the time :D but all in all it's a pretty funny game!"},{"author_name":"Gaspard_","author_uid":"25208","time":"Sep 2, 2013 @ 11:16am","epoch":1378120260,"text":"Once I understood you could suprise a guard, the game was Cool!"},{"author_name":"TobiasW","author_uid":"2587","time":"Sep 15, 2013 @ 7:49pm","epoch":1379274240,"text":"I like the clean look. Pretty good work!"}],"images":["ld27\/24966-134433bcc9ac8120e5ce5cb6f9f4b013.jpg","ld27\/24966-9e40d04eee4e9a78fc0fbaf87eb61bec.jpg","ld27\/24966-ca1114381677e279ab575babc8aafd7e.jpg"],"links":[{"url":"http:\/\/www.openprocessing.org\/sketch\/107387","text":"Web"},{"url":"https:\/\/github.com\/DChristianson\/LD27\/blob\/master\/release\/application.macosx.tgz?raw=true","text":"OS\/X"},{"url":"https:\/\/github.com\/DChristianson\/LD27\/blob\/master\/release\/application.linux64.tgz?raw=true","text":"Linux 64"},{"url":"https:\/\/github.com\/DChristianson\/LD27\/blob\/master\/release\/application.windows64.tgz?raw=true","text":"Windows 64"},{"url":"https:\/\/github.com\/DChristianson\/LD27","text":"Source"}],"metadata":{"g_key":"24374","g_author":"24966","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"24404","g_title":"Infiltrators","g_status":"UCHK1","g_place":"994","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/24966-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/24966-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/24966-shot2.png-eq-900-500.jpg"],"text":"You are guiding an agent through a mission using radio communications. You only have ten seconds of radio time in any one place before the opposing guards lock onto your signal. You'll have to work fast.","title":"Infiltrators"}