Super Paper! by FakeHair
Hello!
Super Paper! is a physics based paper warehouse management game. Using recycled materials, the player guides materials through a simple process to become paper, which then shipped out of the warehouse to customers whose lives will be wholly unchanged by receiving it. It is just paper after all.
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Here are the basic steps to the creating a shipment of paper.
Step 1: Drop recycling bags down chute (on right) to be processed. These bags contain unprocessed paper and cardboard.
Step 2a: Ship unprocessed paper in delivery truck (left) to an undisclosed location, where underpaid child laborers will use an ungodly amount of bleach to make the paper clean and fit for consumer use.
Step 2b: Drop cardboard down chute (same one, on right) to be turned into cardboard boxes. They should have folded the damn boxes the first time. You, being the manager and all, don't have time for that.
Step 3: Forcefully cram reams of paper into the cardboard boxes (two per shipment), and they will automatically be sealed and ready for delivery.
Step 4: Load shipments into the back of the delivery truck, as well as any spare paper you may have. The child workers will deliver the packages during their lunch break, so one truck is all you need!
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Controls
Super Paper! uses a mouse for the entirety of the game. Since the game is very dependent upon your speed and accuracy with a mouse, tracpads aren't recommended.
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10 Seconds + Gameplay
The truck arrives for 10 seconds at a time, so when you see it, be sure to load it with your packages and paper! The number on the truck shows how many packages are expected in that shipment. If you fail to meet that number, you'll be fired! That'll be GAME OVER for you!
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~Contact~
Comments? Questions? Want to work on a project (or play some games)?
Feel free to email me at brent.p1993@yahoo.com, or message me on Steam.
http://steamcommunity.com/id/FakeHair
Super Paper! is a physics based paper warehouse management game. Using recycled materials, the player guides materials through a simple process to become paper, which then shipped out of the warehouse to customers whose lives will be wholly unchanged by receiving it. It is just paper after all.
-----
Here are the basic steps to the creating a shipment of paper.
Step 1: Drop recycling bags down chute (on right) to be processed. These bags contain unprocessed paper and cardboard.
Step 2a: Ship unprocessed paper in delivery truck (left) to an undisclosed location, where underpaid child laborers will use an ungodly amount of bleach to make the paper clean and fit for consumer use.
Step 2b: Drop cardboard down chute (same one, on right) to be turned into cardboard boxes. They should have folded the damn boxes the first time. You, being the manager and all, don't have time for that.
Step 3: Forcefully cram reams of paper into the cardboard boxes (two per shipment), and they will automatically be sealed and ready for delivery.
Step 4: Load shipments into the back of the delivery truck, as well as any spare paper you may have. The child workers will deliver the packages during their lunch break, so one truck is all you need!
-----
Controls
Super Paper! uses a mouse for the entirety of the game. Since the game is very dependent upon your speed and accuracy with a mouse, tracpads aren't recommended.
-----
10 Seconds + Gameplay
The truck arrives for 10 seconds at a time, so when you see it, be sure to load it with your packages and paper! The number on the truck shows how many packages are expected in that shipment. If you fail to meet that number, you'll be fired! That'll be GAME OVER for you!
-----
~Contact~
Comments? Questions? Want to work on a project (or play some games)?
Feel free to email me at brent.p1993@yahoo.com, or message me on Steam.
http://steamcommunity.com/id/FakeHair
Ratings
| Coolness | 32% | 1563 |
| Overall | 2.75 | 850 |
| Fun | 2.32 | 1003 |
| Graphics | 2.45 | 822 |
| Humor | 2.60 | 375 |
| Innovation | 3.00 | 521 |
| Mood | 2.06 | 986 |
| Theme | 2.74 | 902 |
Not very intuitive gameplay! Impossible to play without detailed manual reading...
Love the recycling / conversion mechanics =)
Sound or music would add to the game ;)