Cloksion by DavidBittner
Game:
The objective of the game is to collect all of the orbs, by using the correct color of character and returning back to the colored tiles. The red character is the only character that cannot destroy destructible walls ( the brown ones ) green and blue can destroy them. You have to work together to get each orb!
CONTROLS:
Space - start timer. Make sure to do this, or else you won't be able to move.
W,A,S,D - Move in each direction
Mouse - Everything else!
Map editor:
The buttons on the left are your tile types. Select the tile and you can then click to place it on the map. Press the save button when you are done, and type in the name of your map. Once the map is saved, press the USER button when loading a game and then select your map.
Q,W, and E place the collectible orbs.
The objective of the game is to collect all of the orbs, by using the correct color of character and returning back to the colored tiles. The red character is the only character that cannot destroy destructible walls ( the brown ones ) green and blue can destroy them. You have to work together to get each orb!
CONTROLS:
Space - start timer. Make sure to do this, or else you won't be able to move.
W,A,S,D - Move in each direction
Mouse - Everything else!
Map editor:
The buttons on the left are your tile types. Select the tile and you can then click to place it on the map. Press the save button when you are done, and type in the name of your map. Once the map is saved, press the USER button when loading a game and then select your map.
Q,W, and E place the collectible orbs.
Ratings
| Coolness | 26% | 1672 |
| Overall | 2.67 | 915 |
| Fun | 2.33 | 997 |
| Graphics | 2.17 | 965 |
| Innovation | 2.56 | 851 |
| Theme | 2.83 | 847 |
The only problem to me is the collision detection that is really too strict. You can't even move while touching a wall and you can even be teleported inside the wall if you are unlucky :D
Good job!
However the collision nearly kills it. Got stuck in a wall twice.
An indicator on the current active box would be helpful.
Some levels were a bit difficult as there is no room for errors in movement.
The game has something there that's awesome, just get the control working fluidly. :)