Hack It All! by noom

[raw]
made by noom for LD27 (COMPO)
Hack It All! is a "beat the clock" puzzle game, where you must work your way through levels by capturing (aka hacking) various types of computers.

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YOU ARE AN ELITE HACKER.
THE POLICE ARE HUNTING YOU.
IT TAKES ONLY 10 SECONDS
FOR THEM TO COMPLETE A TRACE.
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Written in JavaScript with a touch of jQuery, using the HTML5 canvas element. All graphics were created using GIMP.

About The Author :
This is my first ever Ludum Dare entry (my first ever programmers jam). I'm not afraid to admit that I have no formal education in programming, that is to say, I'm entirely self taught. I've never worked in a professional environment as a programmer and I've only ever completed one other game.
I choose to work in JavaScript because I feel that OS independent applications that run natively in a browser are the epitome of functionality. With things like webGL and three.js paving the way for hardware accelerated web applications, the sky is the limit.

I hope you enjoy my game, I sure enjoyed making it.

Ratings

Coolness 60% 3
Overall 2.64 937
Fun 2.24 1036
Graphics 2.38 857
Humor 2.19 582
Innovation 3.03 508
Mood 2.35 841
Theme 3.25 488

Feedback

Tork
26. Aug 2013 路 01:40 UTC
not sure how to make it faster >.>
Bactopiad
26. Aug 2013 路 04:08 UTC
A good game, but the difficulty was relentlessness nearing the end.
馃帳 noom
26. Aug 2013 路 04:25 UTC
Yeah the "Hack the world" level was really tough, I didn't realize until after submission was over. You *CAN* beat it though, I promise!
Roan Contreras
26. Aug 2013 路 04:49 UTC
"I won the game" xD... Though that was difficult and confusing, it took some time before I get how the game goes ... Good game :D
"Hack this thing" was very hard.
SpiralCodeStudio
26. Aug 2013 路 05:14 UTC
Might a good puzzle game overall. But needs adjustments.
Mclogenog
26. Aug 2013 路 05:28 UTC
Nice. This kind of feels like the hacking minigame in Deus Ex HR. The error margins are a little slim, though; it gets difficult in the "click fast" way, rather than "what's the best strategy." I'm also still not really sure what the quantum computers did differently.
馃帳 noom
26. Aug 2013 路 05:44 UTC
It was definitely inspired by Deux Ex HR. And Level design isn't my strong point, something I need to work on, I did want it to be more of a puzzle than a twitch game but ran out of time in the end to tweak the engine and make better levels. The difference between the quantum computer and the printer is slowing the ingame clock (printer) and slowing the entire game (quantum). The latter allowing you to squeeze more clicks into a second, the former just allotting you more time. Thanks for the comments guys!
OldPeculier
26. Aug 2013 路 07:05 UTC
Cool. Love the concept. Nice execution, though I did get stuck on the level after the one shown in your primary screen shot. Just could not get thorough quick enough. This game years for multitouch.
slymatt
26. Aug 2013 路 07:16 UTC
Great game! Would recommend this game, although hard very good fun!
wrongcoder
26. Aug 2013 路 07:22 UTC
Great job, especially for a first try. I would have liked to see a bit more feedback that hacking had started on something I clicked on. That's partially because the winning strategy seemed to be clicking as fast as possible on everything directly ahead.
robashton
26. Aug 2013 路 11:24 UTC
I wasn't able to "hack the planet", but the other levels were good and I got close!
[-BipolarDesign+]
26. Aug 2013 路 23:04 UTC
I kind of wish there was more to the puzzles than just "click this as soon as it's available" and "click all these things in succession quickly," but then again anything more complicated would be tough to figure out within the 10 second limit... I did enjoy the concept though!
Per
28. Aug 2013 路 03:39 UTC
Reminds me of the mini game for hacking in the latest deus ex. Fun concept which fits the theme well.
dekart
28. Aug 2013 路 17:56 UTC
Didn't manage to pass level 2, sorry
zatyka
31. Aug 2013 路 01:36 UTC
I beat it, but I was getting frustrated by the end. A reset button would have alleviated that a bit. I liked the hacker theme though, and I thought it worked well, but I feel like the 10 second time limit actually hurt the game. By the end it just felt like a "how fast can you click" game. Never the less, well done being self taught, and participating. Hope to see you at the next one.
Oxygamer
01. Sep 2013 路 07:12 UTC
This game makes me nervous after clicking ! the idea is funny)
loxo
12. Sep 2013 路 18:59 UTC
Can't play the game, because the server isn't responding.
manuq
13. Sep 2013 路 00:45 UTC
loxo same here.
Andresh
15. Sep 2013 路 02:32 UTC
Had fun with it, needs some polish on level difficulty but overall it's a good game ^^, add some music do add to the tension.