Soul Shifter by Tommyno222
Background story:
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A kingdom soaked in madness and depravity. People plunder nature for their greed, hunt animals for trophies and annihilate nations for little disagreements. Evilness of the world just got way too far. The earth starts to trembling, and from its inmost deeps an unimaginable horrors arises. It is time to purify the land and establish long forgotten peace once again.
Take a role of a demon dedicated to harvest every soul crossing his path and enjoy this epic journey.
Controls:
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Arrow keys - movement
[Z] / [Y] - normal attack
[X] - strong attack
[Shift] - blocking
[Ctrl] - body shifting (when prompted)
[Alt] + [Tab] - fullscreen (on windows)
Featuring:
-----------
Deep action battle system with various tactics you can use
Pixel art with a fresh touch
Retro sound effects
Rich environment
--------------------
A kingdom soaked in madness and depravity. People plunder nature for their greed, hunt animals for trophies and annihilate nations for little disagreements. Evilness of the world just got way too far. The earth starts to trembling, and from its inmost deeps an unimaginable horrors arises. It is time to purify the land and establish long forgotten peace once again.
Take a role of a demon dedicated to harvest every soul crossing his path and enjoy this epic journey.
Controls:
----------
Arrow keys - movement
[Z] / [Y] - normal attack
[X] - strong attack
[Shift] - blocking
[Ctrl] - body shifting (when prompted)
[Alt] + [Tab] - fullscreen (on windows)
Featuring:
-----------
Deep action battle system with various tactics you can use
Pixel art with a fresh touch
Retro sound effects
Rich environment
| Windows (recommended) | https://dl.dropboxusercontent.com/u/59392977/LudumDare/LD35/SoulShifter_LD35.exe |
| HTML5 (GameJolt) | http://gamejolt.com/games/soul-shifter/142072 |
| Playthrough (YouTube) | https://youtu.be/JZxB5uOH45g |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=7828 |
Ratings
| Coolness | 75% | 2 |
| Overall(Jam) | 3.79 | 115 |
| Audio(Jam) | 3.14 | 402 |
| Fun(Jam) | 4.05 | 26 |
| Graphics(Jam) | 4.31 | 81 |
| Humor(Jam) | 3.04 | 274 |
| Innovation(Jam) | 3.40 | 277 |
| Mood(Jam) | 3.68 | 159 |
| Theme(Jam) | 3.59 | 355 |
The audio was too repetitive and loud, more variation would be nice too.
Perfect! love this game!
Mechanically, I think it'd have improved things if you gave a short wind-up for attacks (yours and enemies), so you could potentially predict an incoming attack and block it; as it was, blocking didn't really serve much purpose, as it relied on pure chance. Also, the mechanics for respawning encouraged players not to move forward, which worked at odds with what you wanted the player to do to win; some mechanics antagonized others, rather than working together.
Sounds were rather loud compared to the music, but I loved the retro-sounding audio compression. Pixel art and particles were nice, if the colors were a bit muted. Also, noticed a bug; an enemy I was fighting seemed to die, but didn't change animation states; they couldn't be hit, attack, or move anymore, but stayed on their feet and animated as though alive.
Thanks for putting this together. I had fun!
If I had one critique its that I would have loved to see my final score show up on the end screen because I wasn't paying as much attention to it while I was playing. I think I got to 70-something - very, very fun! Thanks for sharing.
Putting some objective on scenes would make it even better!
Keep it up!
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description