CLIMB UP!! by isharacomix
CLIMB UP!! is an NES game written in 6502 assembly. The web link allows you to play it in your browser (and edit the source code!), but for best effect, download the ROM image and play it in a local emulator. The web-based emulator's sound isn't working for some reason, but I'm still working on that the web-based emulator's sound works sometimes on some Chrome browsers. Click the megaphone button to see if it works for you.
To move your guy, use the left/right button. To jump press the NES A button (mapped to 'X' key in the browser version)
To move your guy, use the left/right button. To jump press the NES A button (mapped to 'X' key in the browser version)
Ratings
| Coolness | 40% | 1404 |
| Overall | 3.40 | 246 |
| Audio | 1.89 | 835 |
| Fun | 2.87 | 601 |
| Graphics | 2.73 | 656 |
| Humor | 1.90 | 772 |
| Innovation | 3.52 | 197 |
| Mood | 2.84 | 465 |
| Theme | 3.35 | 378 |
And you wrote it in under 6 hours, right?
@megashroom: I think I spent about 14 hours altogether at the computer.
@slat: Yeah, if I had more time, I would have tried to make it so you didn't need frame-perfect timing to play. :)
I wish it had a "skip the whole 10 seconds" button, to make the game faster. Also a restart button. Map it to either B or SELECT.
For some reason, the game is buggy in Nestopia. Works fine on FCEUX.
I still can't believe someone would be able to make a game on assembly. On a Ludum Dare compo.
I had fun time playing your game!
And of course, wow, 6502 assembly. Yeah, have some stars. That you built it in assembly is cool, but that it was still genuinely fun, pretty and innovative just makes it brilliant.
(on a totally unrelated topic, we interpreted the theme in a very similar way. But doing it in Java is not as cool as doing a NES game)
It's fun to play. Mad props!
When I jump and hit a platform from below it sticks until I release the jump button. In this state I can not move but if I stuck on a previous entity then they can move together. I don't know if it's a bug or not but it's wierd.