Spirit of the Ancients by Orion Dev
Spirit of the Ancients is a platformer where you must navigate levels and avoid hazards using skill and shape-shifting abilities. The jam version is very unfinished but a post jam version that is feature complete is in the works.
CONTROLS:
Move - arrow keys, wasd, (Controller Joystick)
Jump - space, up arrow, (A Button)
CREDITS:
Code, Art, and Level Design - ORI0N Dev
Animation and Design - AustinMxr1
Music By Ross Bugden - https://www.youtube.com/watch?v=ZKYP5HOjng0
UPDATES:
Update 1.1
- Various bugfixes and performance enhancements
- Windows and Unity Webplayer versions available
CONTROLS:
Move - arrow keys, wasd, (Controller Joystick)
Jump - space, up arrow, (A Button)
CREDITS:
Code, Art, and Level Design - ORI0N Dev
Animation and Design - AustinMxr1
Music By Ross Bugden - https://www.youtube.com/watch?v=ZKYP5HOjng0
UPDATES:
Update 1.1
- Various bugfixes and performance enhancements
- Windows and Unity Webplayer versions available
Ratings
| Coolness | 39% | 1579 |
| Overall(Jam) | 2.50 | 1115 |
| Fun(Jam) | 2.67 | 891 |
| Graphics(Jam) | 2.95 | 766 |
| Innovation(Jam) | 2.26 | 1041 |
| Mood(Jam) | 3.22 | 451 |
| Theme(Jam) | 2.89 | 841 |
Feedback
Hankenstien
23. Apr 2016 · 03:34 UTC
I really like the Audio on this it makes the mood excellent. Very short, but an interesting use of the theme.
Weeping Rupee
23. Apr 2016 · 03:39 UTC
Yeah, really atmospheric. I would love to take a look at a post jam version.
mike.cullingham
23. Apr 2016 · 04:43 UTC
Very short, but could be interesting with more time. Even though there was only a few levels, I liked how you did the level design to introduce abilities/techniques. Nice job.
bytegrove
23. Apr 2016 · 14:02 UTC
Short but still surprisingly atmospheric with what you have. I like the primordial mood you've accomplished, nice work!
mar3k
23. Apr 2016 · 18:06 UTC
Nice, atmospheric, but it was just way too short
bazkur98
23. Apr 2016 · 19:55 UTC
Audio was good. Basic idea seemed sound. The player was always a black blob, I suspect this is because the sprite is being compressed and not being decompressed correctly. I've had that problem in Unity when working with WebGL. It was still playable though. Not bad.
AnaGF
23. Apr 2016 · 20:34 UTC
Cool game, audio is perfect, and it is easy to learn to play! A bit short, but I understand that it is a jam and it is ok if it is not long. Well done
BulletsArePeopleToo
24. Apr 2016 · 05:33 UTC
Looks like it could be interesting. Would like to see the post-jam version if you make one.
omarhuseynov011
24. Apr 2016 · 09:14 UTC
Loved it! Really atmospheric and there is a somewhat creepy music playing in the background creating a perfect mood for a mysterious and dark (I hope?) adventure. However, I think this is a little bit too short, but still very nice and simple gameplay.
Studiosaurus
24. Apr 2016 · 12:58 UTC
Nice, very promising but obviously very short :) great mood from the beginning.
tomlum
01. May 2016 · 03:14 UTC
Outstanding aesthetic. The sound and visuals really set an amazing tone to the game.