Get the seconds! by Rodrigo Robles

[raw]
made by Rodrigo Robles for LD27 (COMPO)
You got 10 things that should be in pairs. But you got only the first one of each. You should get the 10 seconds to complete your set.
Push the things to the slot immediately above its pair. You can make it dragging the colored blocks.
Each colored block moves one slot at a time.
The green block moves horizontally.
The blue block moves vertically.
The red block moves diagonally.
Complete the level until the limit of movements to move to the next level.

Ratings

Coolness 37% 1452
Overall 3.20 409
Audio 1.53 915
Fun 3.08 425
Graphics 2.41 842
Humor 1.96 735
Innovation 3.75 100
Mood 2.18 938
Theme 3.55 206

Feedback

Zccc
26. Aug 2013 · 02:40 UTC
Man, I loved the idea, so original take on the theme, but I got super frustrated when I was only one move away from finishing xD
Vaughn
26. Aug 2013 · 14:15 UTC
Bah, I almost had it, was just a couple moves away! Was a bit hard to understand at first, but once I got it, was easy to get going. The concept is good though. Maybe I missed something, but what was the 10 seconds portion of the game?
tigerj
26. Aug 2013 · 17:40 UTC
WOWOWOW my brain exploded I just got the theme wow. and I almost won. so close!!!

bookmarking this one for late! nice game great work!
davisan
26. Aug 2013 · 19:41 UTC
Very nice! Easy to play and hard to find the best solution.
The randomness makes the game very hard sometimes.
idiotcoder
26. Aug 2013 · 22:06 UTC
Nice way to turn the theme into something your own! Took a bit to understand, but then it was quite fun.
Diogo Muller
27. Aug 2013 · 10:35 UTC
VERY NICE interpretation of the theme.
sgehlich
27. Aug 2013 · 22:16 UTC
Wow, what an awesome way of theme execution. Well done! :)
Josh Riley
27. Aug 2013 · 22:22 UTC
Took me a minute to get the "10 2nds" theme, haha.
Nick Weihs
28. Aug 2013 · 10:17 UTC
Neat idea!
matthewvermaak
29. Aug 2013 · 07:14 UTC
Challenging but fun. Well done!
sittaman
30. Aug 2013 · 01:48 UTC
Great take and smart move on the theme, nice puzzle also!
theholychicken
30. Aug 2013 · 02:51 UTC
This is challenging! I still have a long way to go before beating this thing!
Another interesting take on the theme, great job!
Spiridios
30. Aug 2013 · 03:36 UTC
I kept getting just one move away. Love the puzzler. Could see this being a great phone game.
ChronusZ
30. Aug 2013 · 16:26 UTC
Some sort of undo command would be nice ;) Also, there's a bug where if you pick up a block and put it back where it was, it counts as a move. Other than that, though, very neat game!
Antidote
31. Aug 2013 · 15:16 UTC
Damn this is hard D: very nice idea, quite interesting take on the theme xD
loxo
31. Aug 2013 · 20:54 UTC
Nice concept! It takes some time to advance to the next stage. I think this would be great on touch devices. Only some nice background music and sound effects are missing.
xhunterko
02. Sep 2013 · 03:01 UTC
Not sure if it completely matched the theme or not. But nice take on it any way. Still an in game reset would have been nice. Not bad.
Foxtacy
03. Sep 2013 · 23:31 UTC
Really interesting mechanics! :)

Sound is a little bit deafening X_X but regardless this is great! :)
fferro234
05. Sep 2013 · 04:22 UTC
Different take on the theme. Pretty good puzzle game but definitely not a game for me.
Dining Philosopher
06. Sep 2013 · 15:00 UTC
That is a nice puzzle game!
Nice take on the theme. ;)
Dream Of Sleeping
09. Sep 2013 · 17:21 UTC
I'll admit I didn't really find it fun, but it's a very original puzzle idea and good use of the theme.
mobyvb
09. Sep 2013 · 21:50 UTC
really unique take on the theme and awesome puzzle as well
Zerkruemler
10. Sep 2013 · 19:09 UTC
Cool puzzle idea! Works really well. I didn't get the 10 seconds part. Is is because all parts apear in pairs?
Solid game with innovative mechanics!