The Legend of Jarrow by Vasileiadis

[raw]
made by Vasileiadis for LD27 (COMPO)
Story:
This game follows the story of Jarrow, a young kung fu master who suffered a Curse of Exhaustion by his former teacher.

Now, even the most typical actions like fighting with his staff, wrestling enemies or even running around, require his complete focus for 10 seconds and after that he's exhausted - he can't even repeat the same task until another 10 seconds have passed.

Join our hero in his quest to find the only known person that can lift the Curse of Exhaustion.

Will he make it? It's up to you!


Controls:
You control the entire game by tapping with both timing and speed:

R - Run (to move to the goal)
Space - Spin (to defend against incoming enemies)
W - Wrestle (when attacked)


PS: Although there's an option to skip, I suggest you go through the tutorial.

PPS: If you find the game too hard, PageUp activates "God-Mode" ;)

PPPS: If you finish the game and want a more challenging replay, press a key from 2 to 5 when you are prompted to skip the tutorial and then skip / play the tutorial :)

Ratings

Coolness 77% 2
Overall 2.83 784
Audio 2.52 573
Fun 2.53 872
Graphics 2.65 700
Humor 2.08 645
Innovation 3.23 369
Mood 2.65 612
Theme 2.47 1047

Feedback

matthias_zarzecki
26. Aug 2013 路 03:26 UTC
Interesting idea!
RadJor
26. Aug 2013 路 03:41 UTC
It was a neat concept. Spinning to swat people away was cool. I think this was a bug, but after I killed a guy a while into the game, I just started taking damage from nothing and died. My curse got the best of me.
馃帳 Vasileiadis
26. Aug 2013 路 04:07 UTC
Yes you are right! It was a bug, it should be displaying "Wrestle!!" when you have to wrestle! Try now:)
lekochen
26. Aug 2013 路 11:35 UTC
I made it to the end! Love the movie-like camera angles along the course.
Ghostik
26. Aug 2013 路 14:37 UTC
Great concept!
sjk
26. Aug 2013 路 17:11 UTC
Crashed after a minute or so.
Mesene
26. Aug 2013 路 17:28 UTC
It crashed to me on tutorial when I had to tap W nothing happend and later didn't response.
I'll try later again :)
馃帳 Vasileiadis
26. Aug 2013 路 17:35 UTC
Was fixing a crash bug and for some reason the key for wrestling got mapped to left bracket.. go figure xD
MrBlade
26. Aug 2013 路 18:14 UTC
Nice job! I really like the button mashing mechanic. Hahaha. I played through the whole game, saved the grand master and had my curse lifted! The animations were really nice to. Keep it up!
skywing
26. Aug 2013 路 20:47 UTC
Interesting way to do a game on rails. Lots of tapping can get tough, but its still a fun game.
djbriandamage
26. Aug 2013 路 21:24 UTC
Feels like a whole adventure with a good variety of things to do. It made me smile a lot!
kantieno
26. Aug 2013 路 21:31 UTC
It was a nice concept but rather tedious.
kristof
26. Aug 2013 路 21:35 UTC
Very unusual gameplay. Nice work for this short time!
chabuduo
26. Aug 2013 路 22:11 UTC
it was very enjoyable, cant believe its put together in 48hrs! that guy is pretty good at parkour
hypp
27. Aug 2013 路 04:45 UTC
Nice work, and quite fun.

BTW, my game should be working in Firefox now.
iiechapman
27. Aug 2013 路 17:08 UTC
This is a very interesting concept , I just wish the controls were mapped a little differently . Like up arrow to run, tap space to wrestle, and alternate left and right arrow to spin? Overall though it is pretty cool.
MinionStudios
27. Aug 2013 路 17:21 UTC
Fun and interesting concept... the story is great too
Oana
27. Aug 2013 路 18:50 UTC
I like the charge mechanic. Also, I remember trying out your game earlier on and it was rather complicated to get right, the tutorial really helped to clarify some things. A weird bug happened at the end, however... camera got all weird. Doesn't matter though, the rest of the game got the theme really right
馃帳 Vasileiadis
27. Aug 2013 路 19:32 UTC
Thanks for the feedback guys I'm really glad you enjoyed the concept, mechanics and especially the cinematic feeling, which was a pain in the ass to put together >_<

About the things you would like to see changed, I'm not sure I'm allowed to make changed before judging is over, but..

@iiechapman: You're right, I wish I had added an option to choose your own controls, everybody would be happier! (W)restle (R)un and (Sp)in was way too.. "poetic" of a coincidence to just let it slide though ;)
It didnt seem all that bad position-wise either - maybe it's because I've got big hands :P

@Oana: Well, that's not a bug, it's a feature!:P No, really, if you (R)un fast enough the camera moves smoothly, it's only weird if your run ends when you're mid-air or in the middle of a trick :) Try replaying or hitting PageUp to activate "GodMode" which automatically runs you through the entire game like a cinematic.
flod
27. Aug 2013 路 21:40 UTC
web version does start but except for space no other key works (yes there is no capslock on or somethin like that)
Martin_Monosys
27. Aug 2013 路 21:40 UTC
Fun game, but at a certain point (before that big guy) I just couldn't wrestle anymore... :(
Nice concept and graphics style on the characters, backgrounds look a little bit 'standard unity'... still not bad.
Good effort for 48 hours!
DaGamesta
27. Aug 2013 路 21:44 UTC
Maybe it's the fact that it was in 3D, but this game was decently fun for mashing buttons. I do wish that the different actions did not have annoying cooldown rates.
Joxno
27. Aug 2013 路 21:44 UTC
Pretty neat,
although now my fingers hurt from all of the tapping, hehe
blackotus
27. Aug 2013 路 22:54 UTC
I like how different this plays and feels! Very interesting idea!
It's fun, but I kept missing the timing of when to spin and had to wrestle everyone :P
Nice work!
Starspell
28. Aug 2013 路 17:26 UTC
Firstly I love the graphics and the camera work when moving. It was really smooth and great to see. I didn't like the mechanics of simply button-mashing - it's tiring and not all that interesting. I would have preferred to have held down the appropriate button and then release it when the enemies came close.

Overall a pretty interesting game and well done on the smooth graphics!
KeithE.
28. Aug 2013 路 19:35 UTC
Great Job! I wish that i could combine running with spinning my staff. I was also a little confused when I had a period where run was in cooldown. I loved the ragdoll on the enemies.
Christina Antoinette Neofotistou
28. Aug 2013 路 21:31 UTC
Very nice on-rails brawler. Would like things to do between attacks, but cool gameplay idea
ratalaika
01. Sep 2013 路 11:21 UTC
good job