Cyber Sh*tty 10Secs by lazyeels
You're a convict with a long long sentence, but the good news is you that can work it off by completing a series of assassinations on behalf of the police (anyone remember Cyber City OEDO?).
You're on a tight leash, so you have to do it in 10 secs or they'll take your head off with their explosive dog collar (sorry couldn't be more imaginative on this occasion).
My first Jam, and it wasn't as complete as I hoped but a great learning experience and fun to be a part of.
Written in Javascript with Canvas.
Have fun.
Lazyeels
You're on a tight leash, so you have to do it in 10 secs or they'll take your head off with their explosive dog collar (sorry couldn't be more imaginative on this occasion).
My first Jam, and it wasn't as complete as I hoped but a great learning experience and fun to be a part of.
Written in Javascript with Canvas.
Have fun.
Lazyeels
| Windows | http://bit.ly/16A5GAb |
| OS/X | http://bit.ly/16A5GAb |
| Linux | http://bit.ly/16A5GAb |
| Web | http://bit.ly/16A5GAb |
| Source | http://lazyeels-games.appspot.com/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=17400 |
Ratings
| Coolness | 64% | 3 |
| Overall | 2.54 | 1011 |
| Audio | 1.73 | 881 |
| Fun | 2.43 | 944 |
| Graphics | 2.32 | 893 |
| Humor | 2.61 | 367 |
| Innovation | 2.26 | 1011 |
| Mood | 2.22 | 917 |
| Theme | 3.03 | 686 |
I am a dirty cheat :)
When judging is done i'll polish it up.
By the way, one thing i got stuck on was how to scroll the camera properly, especially the y-axis. Does anyone know where i went wrong? The bit of code is in the update method of the world.js file. I wanted to keep the character centered o the y-axis.
Thanks again for feedback, really appreciated.
I'm guessing you can't upload changes any more right? It's not polished enough for the 72 hour Jam, though. Something to learn for next time. ;-)
Anybody got any tips for collision detection with platformers? That was my biggest issue and time killer.
There is still some collision issues (I know how much of a pain it can be, I spent almost half my coding time getting mine right), but it dose not break the whole game, which is rather forgiving considering the intro.
Will you do a post-compo version ?
Thanks for your feedback!