Rocket Rampage by Reicher
Get as high altitude as possible by collecting fuel. You start with 10 seconds worth of fuel!
AWD to move and QE to rotate.
My first ludum dare game and almost my first game ever.
I had grand plans for this game! Like a background to orient yourself with...or the ability to crash. Or bug-fixing in general.
Update!
Now have a windows port as well!
Update!
Now people on better computers can play the game too! Finding fuel should be for everyone:)
AWD to move and QE to rotate.
My first ludum dare game and almost my first game ever.
I had grand plans for this game! Like a background to orient yourself with...or the ability to crash. Or bug-fixing in general.
Update!
Now have a windows port as well!
Update!
Now people on better computers can play the game too! Finding fuel should be for everyone:)
Ratings
| Coolness | 65% | 3 |
| Overall | 2.59 | 966 |
| Audio | 2.58 | 542 |
| Fun | 2.44 | 929 |
| Graphics | 2.03 | 1047 |
| Humor | 1.89 | 773 |
| Innovation | 2.33 | 980 |
| Mood | 2.22 | 917 |
| Theme | 2.72 | 912 |
But does is anyone with linux able to play it yet? :/
./LudumDare27: error while loading shared libraries: libsfml-system.so.2: cannot open shared object file: No such file or directory
I do not know Linux very well. Can I install the sfml libraries with a simple console command like apt-get something?
Will look into this! Im not very good at linux either Im afraid
Sadly not, i use sfml 2.1 wich I compiled myself since apt-get only gets 1.6.
Dont really know what to do!:((
But it seems like my computer is too slow to run this game, I have something like 2 fps, so as soon as I press W everything changes and I don't understand what's going on anymore.
Will try to make it work without the need to compile sfml 2.1!
Liked the style and the music very much, but was not able to collect a single fuel item. But, interestingly enough, I got not frustrated. Perhaps because of the nice music and sympathic atmosphere?
In think this is a very good 'almost' first game ever.
supersammy7000: Haha, I can think of a couple of improvments!
Have anyone managed to reach any fuel yet?
157 705 parsec. I just kept going and gathered barrels by luck. I like the idea.
A scrolling background would really improve the game, to make the player feel the speed.
Speaking of speed, when travelling very fast, the ship may go outside of the screen.
It's a good game, and once again a good idea, good work :)
Although something in the background would be nice, gives a sense of speed
woo!
no gravity? I felt like I was going faster and faster and faster!! until the fuel was going by too fast I couldnt pick it up!