Thorvald by FunByJohn
Use the arrows or WASD to move. Z or Space is action key.
This is a game made in 72 hours by:
@Takorii (art + audio + game design)
@FunByJohn (programming + game design)
You can only use a tool for 10 seconds until it vanishes and becomes a feather.
--
We chose to make a game where you had to progress through a level only having 10 seconds to live, and you had to create shortcuts by utilizing tools, so each time you played again you would progress a little more. After play-testing this idea and finding it pretty tedious, I changed it by making the items timed instead of the player himself. The level was still designed about a time limit and just needed a few minor modifications to reflect this change in gameplay. Most time was spent on polishing the game, I've gotta admit, so the amount of content is pretty lacking, but I still feel we've got enough to demonstrate the idea. Hopefully we could maybe add some more levels some time in a post-compo but I'm not promising anything.
This is a game made in 72 hours by:
@Takorii (art + audio + game design)
@FunByJohn (programming + game design)
You can only use a tool for 10 seconds until it vanishes and becomes a feather.
--
We chose to make a game where you had to progress through a level only having 10 seconds to live, and you had to create shortcuts by utilizing tools, so each time you played again you would progress a little more. After play-testing this idea and finding it pretty tedious, I changed it by making the items timed instead of the player himself. The level was still designed about a time limit and just needed a few minor modifications to reflect this change in gameplay. Most time was spent on polishing the game, I've gotta admit, so the amount of content is pretty lacking, but I still feel we've got enough to demonstrate the idea. Hopefully we could maybe add some more levels some time in a post-compo but I'm not promising anything.
| Web | http://johnjensen.deviantart.com/art/Thorvald-LD48-396144351 |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=5063 |
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 3.92 | 21 |
| Audio(Jam) | 3.96 | 17 |
| Fun(Jam) | 3.61 | 53 |
| Graphics(Jam) | 4.71 | 7 |
| Humor(Jam) | 3.08 | 124 |
| Innovation(Jam) | 3.45 | 105 |
| Mood(Jam) | 3.59 | 73 |
| Theme(Jam) | 3.75 | 40 |
The graphics are just beautiful!
I really enjoy it!
Also, dat ending.
Nice level design by the 10 secs tolls. Great execution.
Sad that is too short and you couldn't come with an end =/
But great work guys.
Oh, and in one of my gameplays i get stuck behind the great tree over the torch toll.
Oh and "LOL", I found your Easter egg ;)
Check out our game
I found a bug if you run into an item while the time runs out of the same item you can have the item with infinite time. an example: have the torch above your head. run directly into the torch from the left side. when the timer runs out you will have infinite torch until you change items.
keep up the great work. you must keep working on this after ld27. it's very fun.
Reminds me of Legend of Zelda ^^
hope to see more of this game its awesome!
Good Work :) :)
Well done! Beautiful graphics and music. Unique and fun mechanic, though I wish the feathers did something.
Loved the concept combined with the visuals, I really enjoy the 10 second usage of items- would make for an awesome frantic puzzle game type thing.
Gameplay and level design are friggin cools too, wunna play moar D:
We both used Scandinavian themes yay!
The ending was a bit confusing at first but then it was just funny.
It was a great game. Thanks, guys! =)
Loved the concept of this. Love the art too it really looks absolutely fantastic. Would be even cooler if you could add a puzzle aspect to it somehow rather than just fetch and carry, but it works well as it is too.
very nice game, enjoyed it a lot
thank you guys
Nice job!