Base 10 by RustyC
This game is based on the idea that 10 seconds is only as we know it because we count using the decimal (base 10) counting system. If you counted in binary, 10 seconds would be equivalent to 2 seconds in decimal.
Over the 8 levels, try to get the shapes to cover all the marked "X's" before 10 seconds is up. However, the different shapes have timers counting in different bases and can only get so far.
Issue instructions for an object to move a direction with the WASD keys. To tell it to stay still, use the F key. You can swap between the objects using the shapes using the arrow keys and you can change specific orders by pressing
down to swap to the order bar and selecting a specific order.
Pressing space will execute the instructions and they will be carried out in order. When all the shapes have counted their 10 seconds your time is up.
Pressing escape at any time will take you to the menu. The game can only be exited via the menu to stop the process from running without the window open.
The menu is mouse driven but it has some trouble registering clicks (might just be my mouse). Keep clicking and it will register eventually.
To scroll around the play area, move the mouse to the edge of the screen.
Note: The source is included within the folder, made using Java in eclipse.
Over the 8 levels, try to get the shapes to cover all the marked "X's" before 10 seconds is up. However, the different shapes have timers counting in different bases and can only get so far.
Issue instructions for an object to move a direction with the WASD keys. To tell it to stay still, use the F key. You can swap between the objects using the shapes using the arrow keys and you can change specific orders by pressing
down to swap to the order bar and selecting a specific order.
Pressing space will execute the instructions and they will be carried out in order. When all the shapes have counted their 10 seconds your time is up.
Pressing escape at any time will take you to the menu. The game can only be exited via the menu to stop the process from running without the window open.
The menu is mouse driven but it has some trouble registering clicks (might just be my mouse). Keep clicking and it will register eventually.
To scroll around the play area, move the mouse to the edge of the screen.
Note: The source is included within the folder, made using Java in eclipse.
| Windows | https://dl.dropboxusercontent.com/u/39337516/Base10%20-%20Ludum%20Dare%2027.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=26830 |
Ratings
| Coolness | 32% | 1563 |
| Overall | 2.56 | 994 |
| Fun | 2.12 | 1079 |
| Graphics | 2.06 | 1034 |
| Innovation | 2.88 | 612 |
| Theme | 3.35 | 378 |
Windows 8 64bit