Ten Seconds by Adjotur

[raw]
made by Adjotur for LD27 (COMPO)
Second LD ever. Hope you guys enjoy my game and I'm looking for any feedback you have to offer. Games written in Java 7 so any system running that should be able to launch the game.

Ratings

Coolness 65% 3
Overall 2.38 1088
Audio 2.35 660
Fun 2.22 1043
Graphics 2.22 941
Humor 2.79 272
Innovation 2.43 931
Mood 2.22 917
Theme 3.11 620

Feedback

Zuige
26. Aug 2013 · 02:50 UTC
I love the free form interpretation of the theme!
namrog84
26. Aug 2013 · 03:19 UTC
I liked the graphics a lot.
The collision detection was a bit wonky at times.

Great use of the theme! Enjoyed the audio
Stryphe
26. Aug 2013 · 03:22 UTC
I like the approach on the theme. Nicely done!
N0_Named_Guy
26. Aug 2013 · 04:14 UTC
The controls are good and I find the "quirky" animation funny. The intro (altought with forgivable typos) was a nice thing. I understood what the objective.

But there are several bugs. For instance, the runner can get stuck mid-air against a block.

Graphically, the colors are WAY too saturated... That blue hurts my eyes, and I can't read the onscreen text sometimes. Next time, pick better, contrasting colours.

Your music doesn't loop correctly. I failed to find any connection to the theme (10 seconds). The third level is unbeatable.

I ran your game on Arch Linux 64 bits, without any problem.
thephantom
26. Aug 2013 · 23:12 UTC
nice job , although the collision system was a bit rigid :D
olafurw
27. Aug 2013 · 00:35 UTC
Great angle on the theme. Game could have been more polished.
Diogo Muller
27. Aug 2013 · 00:38 UTC
Cool spin on the theme, and the Sonic inspiration is great. The white background made me click outside the game more than once.
Andrew Shouldice
27. Aug 2013 · 00:44 UTC
10 2nds, very nice. I jumped over a goal a couple times and wasn't able to restart, which was annoying, but that music made up for it. :)
Thepattybeast
27. Aug 2013 · 01:22 UTC
cool approach to the theme
collision was very buggy(getting stuck in the floor, glitching into walls)
3 blocks away from the right side of the level i get this error
Thread: Thread-2
Error: java.lang.IndexOutOfBoundsException
Location: util.level.getNearby:130
also could not find a way to beat the third level
Laelien
27. Aug 2013 · 08:21 UTC
Oh you funny person ! That pun just made my day. Sonic fan, aren't we ? :P
The game is good, even if a little slow. I had no music, which looks like it's a bug, and gave up at level 4 because of these cannon-thwomp-like-thingies. The physics is slightly bugged, and this can get annoying when one gets stuck just at the end of the level. Plus I find jumping little to aerial.

Excellent game though, and once again, nice pun !
🎤 Adjotur
27. Aug 2013 · 16:15 UTC
Guilty is charged. I will never forget when I was a kid playing classic sonic on my uncles sega genesis
Xatulu
29. Aug 2013 · 05:51 UTC
Nice way of interpreting the theme, CD can be quite a bitch, but you still did nicely!
Divyesh
01. Sep 2013 · 03:52 UTC
Very cool game, but level 4 was challenging
DanteZack93
01. Sep 2013 · 13:12 UTC
Good graphics and interesting interpretation of the theme. There are some minor problems with the jumping but nothing too big.
epiplon
07. Sep 2013 · 03:35 UTC
The game doesn't go well becaues mechanics don't work.
Also, why do I have all the arrows keys as options (minus down key) if he keeps running forever?
I'm sorry, couldn't even play it right.
PaperBlurt
09. Sep 2013 · 15:29 UTC
Good looking game!
archaeometrician
12. Sep 2013 · 23:19 UTC
Ah nice game ! I like the concept. Good thinking for the theme :)