The Grind: 10 Seconds at a Time by allenfreese
First LD attempt. Classic NES/Gameboy RPG stylings.
The three meters in the upper corner of the screen need to be kept up, by pressing SPACE_BAR next to the items with the bubbles. Every 10 seconds a device comes from the back room's conveyer system that needs to be removed by pressing SPACE_BAR, as well (there was additional gameplay here, but I ran out of time).
See how long you can last before you miss a device, or die from boredom, hunger, or lack of potty breaks.
The three meters in the upper corner of the screen need to be kept up, by pressing SPACE_BAR next to the items with the bubbles. Every 10 seconds a device comes from the back room's conveyer system that needs to be removed by pressing SPACE_BAR, as well (there was additional gameplay here, but I ran out of time).
See how long you can last before you miss a device, or die from boredom, hunger, or lack of potty breaks.
| OS/X | https://www.dropbox.com/s/ethk8m72nm7rjge/the_grind.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=25243 |
Ratings
| Coolness | 26% | 1672 |
| Graphics | 3.87 | 101 |
very nice :D
-ENDESGA
I love the art, and the gameplay feels really smooth. But for a while I was a little confused, a bit of background would be nice.
But overall, good game:)