The Lonely Sentry by namrog84
The Lonely Sentry: 10 Seconds of Love
The Sentry requires love fuel to power its rockets.
Sadly The Sentry can only find small capsules that provide 10 seconds of fuel.
Help the Sentry find the Grand Heart and have unlimited fuel to find his lost friends!
Controls are WAD or Arrow keys
Press R to restart if you die or get stuck
In executable jar, you can maximize window too! Far better performance than html5 port!
Poorly made video of the game start to finish(Its very laggy though :(
http://www.youtube.com/watch?v=VDwuRicJ3-M
Thanks Everyone! I hope you enjoy!
Adam "namrog84" Gorman
Made with LibGDX, Paint.net, bfxr, tone matrix, Incredibox, and ???
NOTE: If you use the html5 version(Which I don't recommend) and you can't reach the top of the map(that says "FLY UP")(run out of fuel) The issue is lag, you should be using the executable jar version of the game, of the 10 computers and friends have tested, there is usually 3 seconds of fuel left. However if your computer is running laggy or low frame rates(due to streaming/video recording) you will likely at best make it there with -1 fuel(e.g. you won't make it there)
The Sentry requires love fuel to power its rockets.
Sadly The Sentry can only find small capsules that provide 10 seconds of fuel.
Help the Sentry find the Grand Heart and have unlimited fuel to find his lost friends!
Controls are WAD or Arrow keys
Press R to restart if you die or get stuck
In executable jar, you can maximize window too! Far better performance than html5 port!
Poorly made video of the game start to finish(Its very laggy though :(
http://www.youtube.com/watch?v=VDwuRicJ3-M
Thanks Everyone! I hope you enjoy!
Adam "namrog84" Gorman
Made with LibGDX, Paint.net, bfxr, tone matrix, Incredibox, and ???
NOTE: If you use the html5 version(Which I don't recommend) and you can't reach the top of the map(that says "FLY UP")(run out of fuel) The issue is lag, you should be using the executable jar version of the game, of the 10 computers and friends have tested, there is usually 3 seconds of fuel left. However if your computer is running laggy or low frame rates(due to streaming/video recording) you will likely at best make it there with -1 fuel(e.g. you won't make it there)
| Executable Jar(Recommended) (All Platforms) | https://dl.dropboxusercontent.com/u/78352186/TheLonelySentryLD27.jar |
| Mirror | https://newrog.com/84bit/LonelySentry_LD27/TheLonelySentryLD27.jar |
| Browser HTML5 Port | http://newrog.com/84bit/LonelySentry_LD27/index.html |
| Source | https://github.com/namrog84/LD27Game |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=4313 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.48 | 188 |
| Audio | 3.06 | 261 |
| Fun | 3.47 | 166 |
| Graphics | 2.95 | 512 |
| Humor | 2.76 | 286 |
| Innovation | 2.83 | 647 |
| Mood | 3.12 | 276 |
| Theme | 3.43 | 306 |
Simple but definitely playable!
Not too easy, not too hard.
Looks cool and plays well! The difficulty curve is nice: It starts out really easy and gets infuriatingly hard when you have to hover.
Now that I listen to the music consciously, it's a really short loop, right? It should get annoying, but oddly, it doesn't - it sets a nice mood instead. The sound effects work well too.
I'm not sure why the levels are all "Go for it!!" and the last level is like "NO GO BACK PLEASE", haha :D
All in all, pretty solid! Good job!
PS: Na-na-na-naaa. Na-na-na-naaa ~ (I like the end song!)
Then I did some slightly audio editing, like I slowed it down 150% and did some other minor tweaks to make it seem more sad/ambient
The difficulty curve is odd, because some people find the game very hard and others find it easy. So its hard to find a solid balance.
There is a rare audio glitch with the jetpack I am aware of. Although I know LD supports 'bug fixing' I personally don't feel like any changes should be made post submission, unless its game breaking.
I am a bit disappointed with graphics of spikes, but I had limited time and energy and was just so burnt out. I had wanted to add some more things along the way. more levels, more bad guys. But thats LD for you. Limited time to do things. Though I am sure next one will be better! I get better at this stuff all of the time!
Love the sound, graphics are so-so but not jarring - like the exhaust effect in particular though, and the way the sentry moved gave it a real sense of weight so that's pretty well done. Plus, the ending was very cute.
Also, great controls - just the right amount of accelleration, inertia and stuff to not be frustrating, but still challenging to control. As far as "lander" type games go, that's pretty hard to get right in my experience, so great job there!
Great gameplay!
Also nice particles effects but the collision detection is rather unforgiving. ;)
It seems that i found the bug - when you flying and pressing Restart, sound of fuel can loop and play himself infinity amount of times.
SPOILER AHEAD : there is a very simple way to complete the last but one level. Was it intentional ?
Anywa,I would loved to see this extended with more levels and mechanics. Good job!
that ending music beats all the rest
acapella is always great
and so are the rocket physics
the art is also nice
as is the blood in gore bursting from the spikes.
I like the way the character explodes when you die.
Nice job!
I was a bit sh*t at it at first truth be told though. :D
Really good job.
Nice work with the game!