{"author_link":"\/author\/leedo\/","author_name":"leedo","author_uid":"7382","comments":[{"author_name":"pythong","author_uid":"717","time":"Aug 26, 2013 @ 12:45pm","epoch":1377520800,"text":"errrrmm.....why are you counting the time (and score) in Hex :D?"},{"author_name":"leedo","author_uid":"7382","time":"Aug 26, 2013 @ 3:39pm","epoch":1377531240,"text":"it cost me only 4 more bit :)\r<br\/>I use protoype.js, which add a .toPaddedString(length, base) method to number. time.toPaddedString(4) would have printed the number of milliseconds in base 10. time.toPaddesString(4, 16) print it as hexadecimal.\r<br\/>\r<br\/>I thought it would be cooler :p"},{"author_name":"shockedfrog","author_uid":"1078","time":"Aug 27, 2013 @ 3:50pm","epoch":1377618300,"text":"There's not much to the gameplay and the time limit in combination with the random spawn times unfortunately makes the game more about luck than skill\/speed,  but I like the style and the random use of hex amuses me. :)"},{"author_name":"lordjosephdeburg","author_uid":"13718","time":"Aug 27, 2013 @ 4:28pm","epoch":1377620580,"text":"Hi leedo nice to see a JS game in the compo. What is 'looking for friends' about?"},{"author_name":"leedo","author_uid":"7382","time":"Aug 27, 2013 @ 8:13pm","epoch":1377634080,"text":"The plan was to add a multiplayer variant. After the first round, if websocket is loaded, the game ask the server for a room. Up to five should have been able to share a room and would have competed for candies. \r<br\/>\r<br\/>js\/multi.js and srv\/server.js in the source are the progress I made on this part. It's still on early stage."},{"author_name":"leedo","author_uid":"7382","time":"Aug 27, 2013 @ 8:13pm","epoch":1377634080,"text":"So the &quot;looking for friends&quot; is an indication that the game is looking for a room."},{"author_name":"wally2069","author_uid":"5461","time":"Aug 28, 2013 @ 3:46pm","epoch":1377704460,"text":"Not if the multiplayer variant would have worked out so well"},{"author_name":"galman","author_uid":"5971","time":"Aug 28, 2013 @ 3:51pm","epoch":1377704760,"text":"A multiplayer version would be really coo!"},{"author_name":"CustomPhase","author_uid":"20604","time":"Aug 28, 2013 @ 3:59pm","epoch":1377705240,"text":"im sorry that you didnt have motivation, but i didnt think multiplayer was a good idea anyway. Right now is just a very mediocre &quot;game&quot;."},{"author_name":"Cthulhu","author_uid":"14665","time":"Aug 28, 2013 @ 4:26pm","epoch":1377706860,"text":"Too bad there's no multiplayer mode!\r<br\/>The gameplay is rather simple but with multiple players it would have been so much better :)\r<br\/>\r<br\/>Good job."},{"author_name":"Gaspard_","author_uid":"25208","time":"Sep 5, 2013 @ 4:59pm","epoch":1378400040,"text":"Multiplayer: Why not?\r<br\/>The game is really simple though..."}],"images":["ld27\/7382-49d49c248ae6b5cd8b090c080cb67721.jpg","ld27\/7382-efb5ecb36489170901d3a644ceebbea0.jpg","ld27\/7382-c87b91dd275bfd36079e2bc1764f4482.jpg"],"links":[{"url":"http:\/\/dl.dropboxusercontent.com\/u\/39506370\/LD\/CandyGrab\/index.html","text":"Web"},{"url":"http:\/\/dl.dropboxusercontent.com\/u\/39506370\/LD\/CandyGrab\/src.zip","text":"Source"}],"metadata":{"g_key":"24677","g_author":"7382","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"24707","g_title":"Candy Grab!","g_status":"UCHK1","g_place":"1166","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/7382-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/7382-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/7382-shot2.png-eq-900-500.jpg"],"text":"Grab as many candy as you can !\r\n\r\nThis could have been a tower offense named \"whack a tower\", but candy are way more fun. It's colorfull and non-violent. At least as long as you aren't wrestling with someone for every candy :)\r\n\r\n\r\nThe plan was to have a multiplayer version kickin' in after the first round. Some lack of motivation the first day turned into a lack of time. I had to cut it out to meet the deadline.\r\nIf you like the game and want the multiplayer version, poke at me with stick, tweet at @gkrnours and email at couesl@gmail.com.\r\n\r\n","title":"Candy Grab!"}