Caves of Caladria by Joxno
** Help rescue the Elementals in the cave that have had their Unison Stone Corrupted, therefore causing them to behave hostile and Shift into other Elementals every 10 seconds.
** Procedurally Generated Map - Regenerates each time you reach a lower level of the Cave/Dungeon
** Wall-Jumping - Just jump while being close to a wall ;)
** Shoot your way through a pretty cave
** Controls are Arrow Keys - Movement, X to Use Item, Z to Jump, C to cycle the Items. **
This has been my first LD and also first game jam, and it was amaaaazingly fun!
I hope you all enjoy what I've come up with, Cheers!
** Side-Note, maaay include many bugs, only slept 4 hours.
*** Bug Fixes
** Fixed Text on Spirit & Shadow Crystals
** Fixed Spirits Counter when dying
** Fixed Items not getting random attributes
** Fixed Items not resetting on death
** Fixed Item not removed when quantity <= 0
--
** Fixed Movement again (Forgot to remove ALL controller code, woops)
--
** Fixed Player Dying but Game not restarting
** Fixed Controls (Easy to gametest with but horrible to play with) Switched to ArrowKeys,Z,X,C
** Fixed Spike Projectile (It'd instagib you)
** Removed Controller Code (Would override Keyboard if Controller was plugged in)
** Disabled /O2 Optimization - This seems to have fixed some game crashes
** Procedurally Generated Map - Regenerates each time you reach a lower level of the Cave/Dungeon
** Wall-Jumping - Just jump while being close to a wall ;)
** Shoot your way through a pretty cave
** Controls are Arrow Keys - Movement, X to Use Item, Z to Jump, C to cycle the Items. **
This has been my first LD and also first game jam, and it was amaaaazingly fun!
I hope you all enjoy what I've come up with, Cheers!
** Side-Note, maaay include many bugs, only slept 4 hours.
*** Bug Fixes
** Fixed Text on Spirit & Shadow Crystals
** Fixed Spirits Counter when dying
** Fixed Items not getting random attributes
** Fixed Items not resetting on death
** Fixed Item not removed when quantity <= 0
--
** Fixed Movement again (Forgot to remove ALL controller code, woops)
--
** Fixed Player Dying but Game not restarting
** Fixed Controls (Easy to gametest with but horrible to play with) Switched to ArrowKeys,Z,X,C
** Fixed Spike Projectile (It'd instagib you)
** Removed Controller Code (Would override Keyboard if Controller was plugged in)
** Disabled /O2 Optimization - This seems to have fixed some game crashes
Ratings
| Coolness | 100% | 1 |
| Overall | 2.57 | 987 |
| Audio | 2.63 | 506 |
| Fun | 2.37 | 972 |
| Graphics | 2.75 | 641 |
| Humor | 1.72 | 861 |
| Innovation | 2.36 | 971 |
| Mood | 2.33 | 848 |
| Theme | 1.88 | 1157 |
Just some errors like accidently quit the game when holding ESC to long in the first Dialog.
You should tell everyone that they must have Microsoft XNA Framework Redistributable 4.0 installed
Tried compatibility modes and Admin, nuttin'.
gikdew, Clavus: Hmm, odd, I run Win7 x64, I'll look into it and fix the bugs and upload a version later
(I'm on Windows 7 x64)
Apparently running 'Release' mode in Visual Studio isn't the same as running from .exe, Should work now!
The autofire doesn't happen until a second or two after I hold the fire key.. This is unnecessary in my opinion. It's usually a good idea to allow the player to feel in control.
The art style is quite good. I think it could benefit from everything being in smaller scale(like 16X16 sprites) so that the screen could fit more of the world in. That way it will be easier to navigate the huge dungeon with less confusion.
- bigger enemy graphics; sometimes it was hard to recognize them.
- the fire attack is very extreme, burning someone to death very fast.
- change the Z button as input, as other countries have other keyboard layouts
Congratulations for your first LD game!
The game has really nice atmosphere, somehow the music and the blueish colors are very relaxing. :)
It was fun to use the gun as a jetpack by holding down the fire key, though i don't think that was intended.
I couldn't figure out what the items do though, all it says is i'm feeling a strange sensation lol.
P.S. Help, the character is on fire, what do? :D