10Space by Armix

[raw]
made by Armix for LD27 (COMPO)
DESCRIPTION:
10 Space is a minimalistic yet increasingly difficult puzzle game in which you have ten seconds to clear stages by charging control points through pressing their corresponding keys. The charge amount has to fit within the two orange rings when the time hits zero; failing to do so results in a loss of a life.

WINNING:
Don't "space out".

CONTROLS:
Proceed/Next =
Grow Charge = (corresponding letter on keyboard)

CONTACT:
Twitter: @armixbear
Tumblr: armix.tumblr.com
Facebook: facebook.com/studioarmix

DEVELOPMENT:
Language/Framework: LUA / Love2D
IDE/Editor: SublimeText 2
Operating System: MacOSX 10.6.8

STATS:
Hours Spent: 15 (70% Learning LUA / 28% Developing / 2% Publishing)
Muffins Consumed: 8
Hours of Sleep: 10 (over 48h)

SOURCE:
The game's ".love" file, downloaded from the "Source/Love" link;
may be renamed to ".zip" and for extraction and viewing.
As usual, don't exploit the code or claim ownership for stuff that you didn't make.

Ratings

Coolness 40% 1404
Overall 3.46 202
Audio 2.33 666
Fun 3.13 383
Graphics 3.46 248
Innovation 3.75 100
Theme 3.65 161

Feedback

Andrio
26. Aug 2013 · 11:01 UTC
Got really difficult once two keys were introduced. My keyboard ghosts, so I'm not sure if I'm able to play this game at all. Seems alright, though!
ellipticaldoor
26. Aug 2013 · 11:05 UTC
I really like the design of the game, niceeeeee
HoWseR
26. Aug 2013 · 11:07 UTC
I was thinking the whole time, how can this get much harder and then the two circles popped up and i was like oh crap
Komradus
26. Aug 2013 · 11:57 UTC
Oh man that got hard fast, but really fun, well done.
MarekkPie
26. Aug 2013 · 23:28 UTC
Wow, what a mind break you go through when the second key is introduced. Might want to consider adding a level where the two keys move at the same speed first in order to introduce it.

Also, you can rename the 'Source' download to 10seconds_src.love, and people with the LOVE engine can download it and play it directly.
ananasblau
27. Aug 2013 · 16:00 UTC
You could make this a two player game all the way, maybe with free selectable keys as they don't really matter anyways. And it needs more sounds (for shrinking/growing, outside the limit) and graphic effects. then, i think it will be some success.
Teejay5
29. Aug 2013 · 01:20 UTC
Difficult and really addicting!
Thermite
30. Aug 2013 · 03:19 UTC
Lovely aesthetic, and a nice idea!
alts
30. Aug 2013 · 08:30 UTC
Excellent work. This feels really great. My only suggestions would be to drop the concept of lives, and to change the font in the center. On my first play through, I got the character "O", which in this font is a square. I had no clue what to do.

Also, just so you know, I got to a stage where both circles were the same letter, which made the level impossible.

Excellent game, otherwise. Nice work.
amidos2006
30. Aug 2013 · 09:45 UTC
you should consider making it on touch devices by touching the circles :) I could help u in that :) btw reminds me of Hundreds game
hbocao
07. Sep 2013 · 00:29 UTC
So addicting! Lovely art and concept. Great entry!