Frantic by Joritan Cety
Join a frantic run with time and enemies!
Kill or avoid your enemies and reach the exit before time runs out.
You are on an island and have 10 seconds to get to the exit. Otherwise you return to the start of current level. The islands are invaded by enemies, that will kill you if you get close to them. You must balance time spent clearing the island from enemies and running.
Description and controls are in "help" menu.
Arrows - movement
Space or left mouse button - attack
Kill or avoid your enemies and reach the exit before time runs out.
You are on an island and have 10 seconds to get to the exit. Otherwise you return to the start of current level. The islands are invaded by enemies, that will kill you if you get close to them. You must balance time spent clearing the island from enemies and running.
Description and controls are in "help" menu.
Arrows - movement
Space or left mouse button - attack
Ratings
| Coolness | 100% | 1 |
| Overall | 3.48 | 188 |
| Audio | 3.46 | 101 |
| Fun | 3.57 | 105 |
| Graphics | 2.97 | 498 |
| Humor | 2.63 | 352 |
| Innovation | 2.92 | 582 |
| Mood | 3.14 | 265 |
| Theme | 3.76 | 94 |
My only complaint is that it was too short! :)
Great job! :D
It was extremely fun to play through the levels. The hardest one was I think 2 before the end, where you actually had to move diagonally and only had one opponent.
Nice go for a minigame!
I think you did a good job on the characters as well. They're pretty cute.
And yeah, very nice difficulty actually!
Level 3 or 4 (the first time where you have to go around the top) I finally beat in arounr 9.999 seconds :)
I do have one complaint when it comes to the controls though. The collision of the sword hitting enemies felt a bit off and random at times. Sometimes I didn't hit the enemies at all when I felt it should have, so that did cause a bit of frustration on the levels with a lot of enemies.
Another thing I found fun was the seemingly mix of feelings I got them the menu of the game versus the gameplay. The menu had a very sort of dark and horror-like music and graphical style going, while the actual gameplay seemed more colorful and the music more action-packed. Not really a criticism, just a note I found to be quite funny :)
All in all though, the game was very enjoyable. Good job!
Nice game!
I tried to make files named level9 to the level folder in hope that the would load it, but it didn't. :( Would have been fun to add levels. Ofc that can be modified on the source if wanted to.
The only thing that feels bit off is the hit detection.
It was a bit confusing to hit with the sword though, it didn't quite fit the animation it seems.
All in all, a good game. Good job!
Looks like the enemy can hurt the hero a bit too early.