10 Second Roguelike by BadgerPriest
"Darkness has descended on Atalaria. A mighty Time Dragon has taken residence in the dungeon beneath the city and has warped the fabric of spacetime, causing the city's inhabitants to age at an accelerated rate.
You have been chosen to venture into the dungeon and face the dragon there. You will surely fail, but perhaps one of your descendants will succeed."
Who says that roguelikes all have to be slow-paced and strategic? For this entry, I've decided to mess with genre conventions with a roguelike that only gives each character 10 seconds of life. But fear not! Every time you die, you can get back where you left off with a new random character, a la Rogue Legacy. Can you fight your way to the bottom of the dungeon and defeat the dragon?
I recommend using Chrome for the smoothest possible experience, but any modern browser should work.
Just for fun, I also made a Game Jam version of this game, which adds an infinite mode (with progressively higher difficulty) and lets you continue playing after completing the story, as well as featuring randomly generated character art (created by Jimmy Hack aka Humphihzly). Ignore the Game Jam version for rating purposes, but check it out if you're interested.
Tools used: Google Chrome, Sublime Text 2, BFXR, LMMS, Pinta
Libraries used: ROT.js, Underscore, jQuery, Faker.js
You have been chosen to venture into the dungeon and face the dragon there. You will surely fail, but perhaps one of your descendants will succeed."
Who says that roguelikes all have to be slow-paced and strategic? For this entry, I've decided to mess with genre conventions with a roguelike that only gives each character 10 seconds of life. But fear not! Every time you die, you can get back where you left off with a new random character, a la Rogue Legacy. Can you fight your way to the bottom of the dungeon and defeat the dragon?
I recommend using Chrome for the smoothest possible experience, but any modern browser should work.
Just for fun, I also made a Game Jam version of this game, which adds an infinite mode (with progressively higher difficulty) and lets you continue playing after completing the story, as well as featuring randomly generated character art (created by Jimmy Hack aka Humphihzly). Ignore the Game Jam version for rating purposes, but check it out if you're interested.
Tools used: Google Chrome, Sublime Text 2, BFXR, LMMS, Pinta
Libraries used: ROT.js, Underscore, jQuery, Faker.js
| Web (HTML5) [Compo Version] | http://alex.nisnevich.com/ld27/ |
| Web (HTML5) [Jam Version - adds art and infinite mode] | http://alex.nisnevich.com/10sr/ |
| Source | https://github.com/AlexNisnevich/ld27 |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=3353 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.51 | 174 |
| Audio | 3.23 | 184 |
| Fun | 3.37 | 219 |
| Graphics | 2.82 | 589 |
| Humor | 2.57 | 389 |
| Innovation | 3.13 | 439 |
| Mood | 3.35 | 166 |
| Theme | 3.52 | 226 |
However, this is a cool idea, the graphics are surprisingly nice, the audio fits well and overally it feels like you really have to run for your life. It kind of feels like Quake or something.
With the movement fixed and some higher level strategy added, this could be really addicting.
I love the little memorial after beating the dragon.
I really liked the music.
I love the idea and when I started playing I had tons of fun!
I have two problems with this game though:
- Seconds vs Turns. Especially with the movement (hold a key or smash it 50 times), its realyl annoying that the game is in turns but the time in seconds doesnt match it at all.
- The EXP. In the dragons cave I was too low level.
In the ideal playthrough, you will play a hero until he levels and then wait for the timer to hit zero.
If you die, you waste all the exp you earned.
Very frustrating, as the button hold VS smash problem cost me several levels.
Overall a great game
First roguelike I could beat ^^
As for the music and sound. Woah. That was amazing. It sounds like something out of a commercial title. Excellent work. :)