Timestealers by Alexandre

[raw]
made by Alexandre for LD27 (JAM)
Try to survive as long as possible by stealing time from the other players.

Made in under two days, although most of the first day was spent improving the engine.
Made with the Merkurius engine (source here: https://github.com/akohen/Merkurius ) and placeholder graphics (and maybe sounds also?) from Mojang's Catacomb Snatch.

The multiplayer does not work over the internet, opening port 4445 on your router may help.

Ratings

Coolness 33% 1528
Overall(Jam) 2.07 603
Fun(Jam) 1.93 586
Graphics(Jam) 2.13 559
Innovation(Jam) 2.41 497
Theme(Jam) 2.50 525

Feedback

archaeometrician
28. Aug 2013 · 03:08 UTC
Oh I tried to play online but there was no server :(
Pixelfan Games
28. Aug 2013 · 11:37 UTC
impossible to play online :/
GSM Productions
28. Aug 2013 · 11:51 UTC
Couldn't play online either, sorry :(
JHollands
28. Aug 2013 · 12:13 UTC
Wouldn't work online sorry.
Feysoura
29. Aug 2013 · 00:53 UTC
online.
PaperBlurt
29. Aug 2013 · 16:19 UTC
Is it like miners in space?
Gaspard_
02. Sep 2013 · 19:21 UTC
Sound effects get annoying...
But it's cool!
RawBits
16. Sep 2013 · 19:47 UTC
Bots killing me almost instantly after start and there is no retry so it renders this game unplayble. Also I'm not hearing any sound. Better luck next time!