10 seconds to SNOOZE by Teruem

[raw]
made by Teruem for LD27 (JAM)
This is my first time making a playable game for a Jam! I didn't get as far as I wanted, and it isn't as pretty as I wanted it to be, but it's mine! I worked alone on this one and used Unity. Got a few free 3d models, sounds, and learned A LOT about scripting!
Premise is that you are a renegade cop who doesn't play by the rules. You're tired of the alarm bossing you around, but you can't seem to get away from it's clutches! Time to bring 10 seconds more of peace to... your dream.
WASD to move
left mouse click to shoot
right mouse click to reload
Escape to exit full-screen.
Look to the top of the screen for "Objectives"
Your gun holds 9 rounds.

Thanks for reading/playing!

Feedback

zlowrance
27. Aug 2013 · 20:19 UTC
I like the premise but obviously there are some things that could be improved. One of the easier things to fix would be the six of the objectives(text is a bit small) and I would stop printing the type of object that the item is(e.g. "Old TV(UnityEngine.GameObject)"). Was that for debug purposes or something?
boneloaf
27. Aug 2013 · 20:59 UTC
We have never played a FPACS (First Person Alarm Clock Shooter) before, we were not good at the game, but enjoyed playing it.
chaosBrick
28. Aug 2013 · 18:53 UTC
Default Unity Explosion!!! (I don't know, it just looks like it). WAT.
cwkx
15. Sep 2013 · 11:54 UTC
Great unity game, its satisfying getting rid of that buzzing xD