Hide For Your Life by crashbanito

[raw]
made by crashbanito for LD27 (COMPO)
You have 10 seconds to hide from killer robots.

Ready?

Go!

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Tools Used:
Game Maker Studio + HTML5
Wolfram Tones
SolMiRe Midi to Mp3 Converter
sfxr
Audacity

Ratings

Coolness 52% 3
Overall 2.94 688
Audio 3.61 62
Fun 2.48 908
Graphics 2.77 626
Humor 2.24 550
Innovation 2.87 622
Mood 2.96 380
Theme 3.39 328

Feedback

Roan Contreras
26. Aug 2013 · 11:44 UTC
It was okay. Though I like the graphics and the audio... Good job :D
proc
26. Aug 2013 · 13:10 UTC
Reminds me of games like chu chu rocket. If it wasn't so easy at the start I'd be happy but the last level made it worth it with its sudden jump in difficulty. Why does wolfram never give me tunes like these! Add a few more enemy types and redo the level design and you're onto a winner. The timer robots are cool.
AdventureIslands
26. Aug 2013 · 16:25 UTC
Pretty good, short and sweet.

I liked the music, their total difference causes a nice mood whiplash when the robots start to come after you.
dekart
26. Aug 2013 · 18:15 UTC
I like it. The music is especially good.
sanojian
26. Aug 2013 · 18:19 UTC
Nice concept well executed. A bit too easy.
cschwartz
26. Aug 2013 · 18:49 UTC
I really liked the sound effects in the hunting phase. Personally, I would have introduced the second enemy type one (or two) levels earlier, because I was not sure if the first levels introduced the complete mechanic or if more was to come.
Dir3kt
26. Aug 2013 · 18:50 UTC
Good concept, nice graphics, especially the bots and the player. First levels are very repetitive. Last two levels are interesting and add new mechanics, more of those would have been really nice.

Oh I like how the feel of the change game when the robots wake up.
fferro234
26. Aug 2013 · 19:01 UTC
I loved the music. The game got perfectly creepy when the robots went on patrol. A little easy but a great game for 2 days.
ddionisio
26. Aug 2013 · 19:32 UTC
I love the music, it definitely adds to the atmosphere. Pretty cool gameplay. I wish I read the novel before-hand to better appreciate the game!
Mesene
26. Aug 2013 · 20:51 UTC
Poor man... changes on graphis and music gived a high Mood! nice job :)
davidwparker
26. Aug 2013 · 21:38 UTC
Nice audio... a little easy though.
Hypnohustla
27. Aug 2013 · 10:55 UTC
I loved the complete change in mood when the robots start chasing you. Nice little game!
GagaPete
28. Aug 2013 · 14:27 UTC
Well done, nice sound (even though the music for the "peace time" is a little bit too happy).
I first thought it is too easy but the wires make the game really tough. The last level is kinda crazy but luckily I made it on the first run.
tiffi
29. Aug 2013 · 15:05 UTC
I love the robot graphics,nice game. A bit easy though
Sestren
30. Aug 2013 · 07:04 UTC
The sound effects and music were my favorite part. The tense atmosphere at night is a nice touch.
Supercannon
30. Aug 2013 · 23:31 UTC
I personally would prefer non tile based movement but the concept is kinda cool.
zatyka
30. Aug 2013 · 23:34 UTC
Nice use of contrasting music. I found it to be a little on the easy side. I was hoping there would be a bit more strategy involved. I hope you keep working on it.
tchem
01. Sep 2013 · 03:20 UTC
very interesting proposes,,, the sounds and graphics are cool...
manuq
08. Sep 2013 · 19:32 UTC
Nice! This has potential, you just need more levels, as you said in the end screen. The only defying level was the last one. The others was just a matter of figuring out what was the anomaly in the map. Good job!