Sixth of a Minute by Tork
The game is a fast Bullet hell where you have to evade/destroy the enemies while taking stars in less than 10 seconds.
Hope you enjoy it and thanks for your feedback.
Made with Unity 4.0
***** Linux and Mac Builds have NOT BEEN TESTED *****
Hope you enjoy it and thanks for your feedback.
Made with Unity 4.0
***** Linux and Mac Builds have NOT BEEN TESTED *****
Ratings
| Coolness | 100% | 1 |
| Overall | 2.97 | 647 |
| Audio | 2.98 | 302 |
| Fun | 2.98 | 508 |
| Graphics | 2.96 | 505 |
| Humor | 1.64 | 892 |
| Innovation | 2.06 | 1099 |
| Mood | 2.60 | 650 |
| Theme | 2.95 | 744 |
I quite like it. Smooth graphics and gameplay, easy to learn and not unfairly hard. Good job.
couldn't beat your score Lars :c
It's kind of a shame you didn't put a little more time in the little things, such as a font, the buttons, turning the arrow around... still, good effort!
I like the concept, and the game, although the controls seemed odd to me at first. Still, nice.
- if there is a time of invincibility when entering a new level it should be visible in some way, if there isn't, you should add one.
- there should be more textures for the explosion, it gets pretty boring.
- i think the star that takes you to the next level should be a different color from the explosion and your character/bullets, because sometimes it just looks like a heap of explosions so you pass through it, which more often than not will kill you.
However, I'm not trying to criticize the game, i think its fantastic!
Good job, this game has a ton of potential.
It looks really clean as well, nice job!
@CuberToy thanks :D
Liked the idea of health system, and how you seamlessly go from one level to another, gives a pretty chaotic feeling.
Missed a menu and/or a exit button, It would be a good idea for the windows release.
Good luck in the challenge ^^
Only recomendation I have is give the player some feedback when he hits an enemy.