Macgoober by Richard Rice
I only ended up having 8 hours, so I reduced my scope quite a bit.
You have 10 seconds to disarm the time-bomb. There are 5 levels of progressing difficulty.
Each wire has a simple calculation effect on the power level. The power level and target power level are different on each of the 5 play levels. A new wire is introduced each play level until all 5 wires are affecting the result.
Keys:
1 - toggles blue wire effect
2 - toggles green wire effect
3 - toggles red wire effect
4 - toggles cyan wire effect
5 - toggles yellow wire effect
space - starts next level
You have 10 seconds to disarm the time-bomb. There are 5 levels of progressing difficulty.
Each wire has a simple calculation effect on the power level. The power level and target power level are different on each of the 5 play levels. A new wire is introduced each play level until all 5 wires are affecting the result.
Keys:
1 - toggles blue wire effect
2 - toggles green wire effect
3 - toggles red wire effect
4 - toggles cyan wire effect
5 - toggles yellow wire effect
space - starts next level
| Jar (Windows, Mac, Linux) | http://caprockgames.com/ld27/ld27.jar |
| Web | http://caprockgames.com/ld27/ |
| Source | http://caprockgames.com/ld27/ld27_macgoober_src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=14045 |
Ratings
| Coolness | 24% | 1698 |
| Overall | 2.32 | 1111 |
| Audio | 1.94 | 823 |
| Fun | 2.37 | 972 |
| Graphics | 2.37 | 868 |
| Innovation | 2.68 | 778 |
| Theme | 3.42 | 310 |
Though it's a nice job for 8 hours.