10 Second Topple by Travis Irby

[raw]
made by Travis Irby for LD27 (JAM)
10 Second Topple is a physics puzzler requiring you to stack blocks to great heights! 7 challenging levels, reach the ring and make sure your structure stands for at least.... 10 SECONDS.

Controls:
Q + E to zoom. A+D to rotate blocks before placing them. Move mouse to screen edges to move.

Made with:
Unity
Chipmunk2d Physics

Hope you have fun!

Ratings

Coolness 84% 2
Overall(Jam) 3.43 152
Audio(Jam) 2.51 386
Fun(Jam) 3.41 107
Graphics(Jam) 3.16 319
Humor(Jam) 2.28 328
Innovation(Jam) 3.22 183
Mood(Jam) 2.92 288
Theme(Jam) 2.83 418

Feedback

brogrammers
27. Aug 2013 · 02:54 UTC
Well, for sure I wont become an architect. Nice game though.
Nerlin
27. Aug 2013 · 02:55 UTC
Interesting idea and good realization.
RARoadkill
27. Aug 2013 · 03:06 UTC
Fun game, found the rotation speed to be just a bit too fast.
jay griffin
27. Aug 2013 · 03:10 UTC
Nicely done game, implemented well and quite fun to play. Good job!
Supercannon
27. Aug 2013 · 03:12 UTC
Good idea, difficult and entertainer. Solid work for 1 weekend.
Stryphe
27. Aug 2013 · 03:27 UTC
Nice Game I enjoyed it a lot!
Tork
27. Aug 2013 · 03:28 UTC
great game, great idea, played it for about half an hour!!
Found an easy way to win, if you keep clicking on the torus you will win eventually (found out while trying to stack all by gravity)
epiplon
27. Aug 2013 · 03:38 UTC
Haha, too bad I'm not a good architect.
Had a nice time and won't complain about being simplistic, the gameplay handles the job.
🎤 Travis Irby
27. Aug 2013 · 03:50 UTC
Thanks a for all the comments! Will play and rate everyone really soon :D

Darn really Tork? Thanks for lettin me know, tested that a little but didn't think it was possible.
kirbytails7
27. Aug 2013 · 06:13 UTC
Lovvvvve that title screen!
ddionisio
27. Aug 2013 · 06:14 UTC
Nice presentation, really clean and slick. I had a relaxing time playing it.

@Tork is right, seems like keeping the ring happy for 10 seconds while spamming it with objects makes you win.
MunkeeBacon
27. Aug 2013 · 06:15 UTC
I want to play this so bad! But it doesn't run on my mac!
🎤 Travis Irby
27. Aug 2013 · 06:50 UTC
Thanks ddionisio, gonna try and fix that!

Sorry MunkeeBacon :( What version of OSX are you running? Are you getting an error message?
endlosnull
27. Aug 2013 · 09:59 UTC
I had fun desperately trying to build something and watching it crumble in my own failure. Cool idea to try and build something that'll reach a goal for 10 seconds. I found the rotation speed to be a little too fast as well though. Good overall though.
rogueNoodle
27. Aug 2013 · 18:56 UTC
Nice entry - at first I was thrown off by the bounciness of the pieces, but it actually adds a bit of chaos and a lot of fun to it :)
kristof
27. Aug 2013 · 19:45 UTC
Cool physics game. A few easier levels at the start, like smaller heights would have been cool.
supersammy7000
27. Aug 2013 · 19:49 UTC
need some work
SamC
27. Aug 2013 · 19:52 UTC
you can just spawn pieces at the ring to get more time... was this intended?
CoderDozer
27. Aug 2013 · 20:01 UTC
Had fun playing this, found the rotating of the pieces to be a bit too fast though.
4xisblack
27. Aug 2013 · 20:09 UTC
A fun little concept executed well. Nice touches on the level select screen; it looks quite striking. Given how large these towers need to get I may have appreciated a bit less delay between block spawns (and a bit finer precision on the spins).
PTSnoop
27. Aug 2013 · 20:19 UTC
I'm trying to think of something - anything - negative to say. And I can't. My favourite game of this Ludum Dare!
BeardoGames
27. Aug 2013 · 20:54 UTC
Hahaha, very well done! Love the particular look of the graphics-- not really sure just what it is about them.
theholychicken
27. Aug 2013 · 21:56 UTC
This is a lot of fun! Inspires strategic thinking and objectives are clear and challenging.
But is it just me or does the colour, shape, sound effect and the fact that it involves a circular hole make it seem like dropping poop? I was stuck grinning like an idiot for minutes after realizing this :}
Unept
27. Aug 2013 · 22:02 UTC
I spent way too long playing it incorrectly, trying to place as many shapes in a stack as possible. was at 70 when I realized I needed to get to the rings at the top.

THEN it got fun.
GaTechGrad
27. Aug 2013 · 22:08 UTC
Fun game! Nice use of the Unity physics engine.
zkenshin
28. Aug 2013 · 00:12 UTC
Always enjoy physics games.
Teejay5
28. Aug 2013 · 04:46 UTC
Neat game, love the design!
vladimirdlc
28. Aug 2013 · 19:32 UTC
This is really cool, I enjoyed playing the game, physics are nice and presentation is austere but attractive.
I would have liked a little more of background sounds or music (and ESC on fullscreen :P), pretty solid nonetheless.
GrooveMan
28. Aug 2013 · 21:15 UTC
Looks and feels really solid, though fiendishly difficult. The pieces rotate just a tad too fast, too.
Andrew Shouldice
29. Aug 2013 · 02:39 UTC
I thought I had a winning strategy until I saw your other levels. Tricky! A neat idea, executed well. Nice work!
ratalaika
29. Aug 2013 · 15:51 UTC
good job
Generalgore
30. Aug 2013 · 02:14 UTC
Great concept, both frustrating and relaxing at the same time. I played for quite a while. good job.
Sergey Mohov
30. Aug 2013 · 16:32 UTC
I can imagine one can play this for a really really long time. You'll either tear your hair off or find Zen. Good job :-)
Jupiter_Hadley
03. Sep 2013 · 03:23 UTC
Love this game, great entry! I featured it in my Ludum Dare 27 video compilation series, if you'd like to check it out :) http://www.youtube.com/watch?v=GcXHrH6VSV0
Crowbeak
04. Sep 2013 · 13:59 UTC
Playing on a Mac (OSX 10) and there was no time element at all.
Komradus
13. Sep 2013 · 08:51 UTC
Entertaining and difficult, solid game.