Ten Seconds by Yacodo

[raw]
made by Yacodo for LD27 (JAM)
You play as a ... player and you have to save... hum.. your life !
You have to reach the next lvl in time, increase your score by destroying every tile of the same color in the minimum amount of time possible.
But take care, you only have ten seconds.

(Fast entry, but still something, right ?)

Feedback

keyboardmonkey
25. Aug 2013 · 21:36 UTC
I like, a nice hand-to-eye coordination exam. It would be nice if the tiles randomized for each new game.
Animated
25. Aug 2013 · 21:54 UTC
Random tiles would be good.
archaeometrician
26. Aug 2013 · 09:32 UTC
13. yay: 4290 points :) Nice game, I agree with the randomized tiles, but overall its a good puzzle game
DaanVanYperen
26. Aug 2013 · 10:37 UTC
Complete game, the mechanics are a bit flat.
jprogman
28. Aug 2013 · 04:44 UTC
Cool game!
Colapsydo
01. Sep 2013 · 19:39 UTC
First I also though that random tiles could be a good thing, but for scoring and competition, the game in is actual state allow some perfection which is really fun imho.
It could be an idea to integrate the randomness in an another play mode.
Anyway, good rapidity game.