Bug Buster by ConflictiveLabs

[raw]
made by ConflictiveLabs for LD27 (JAM)
Your mission is to destroy those pesky little bugs and defeat Bichina, the bug lady!
Each level last 10 seconds but you can slow time at will (at cost of your score, obviously!) And after each level you can see an instant replay of how awesomely you killed each and every bug on real time.
Controls: Arrow keys or WASD to move, SPACE to shoot, CTRL to enter/exit slow-mode

If you play the PC version you can use an Xbox controller (or any PC controller) Left stick to move, A to shoot, B to enter/exit slow-mode.
The PC version also has AWESOME time-bending wibbly-wobbly sound FX so be sure to check it out!! (also close the game with ESC)




!! PRESS CTRL TO ACTIVATE YOUR MATRIX-ESQUE POWERS !!



NOTE: Updated with a last-minute bug fix.

NOTE2: And now we removed a DLL from the Windows release because it caused the game to run with no sound in some computers. If the game doesn't run at all in yours use the installer provided inside the ZIP.

NOTE3: Now with LINUX version!! (tested on Ubuntu 10.4, Xubuntu 12.04 and Gentoo)!!!!!!

Ratings

Coolness 81% 2
Overall(Jam) 3.42 155
Audio(Jam) 3.41 112
Fun(Jam) 3.34 129
Graphics(Jam) 4.11 82
Humor(Jam) 2.57 246
Innovation(Jam) 3.03 267
Mood(Jam) 3.26 162
Theme(Jam) 3.18 251

Feedback

Raiyumi
27. Aug 2013 路 02:30 UTC
I love the graphic style in this! The small bullets are pretty hard to see in contrast with the moving bg.
Shugor
27. Aug 2013 路 04:04 UTC
Wow this game just seems so polished! More like something you'd actually see published than your typical LD game. Especially the art style wowowow. (Kinda wish I read that it was a bullet hell game at first though because HOLY SHIT THE BOSS!)
matthias_zarzecki
27. Aug 2013 路 08:15 UTC
Nice bullet-hell-shmup! Love the artstyle :)

The bullets are a bit difficult to spot on the background though, that makes it somewhat confusing
馃帳 ConflictiveLabs
27. Aug 2013 路 16:39 UTC
Thanks for your feedback!
Be sure to use the character's time-bending powers (by pressing CTRL) for more awesomeness.
DaVince
27. Aug 2013 路 17:44 UTC
Damn, that is some funky music! The sound effects I've heard a thousand times before, however. :P

Good, sharp visual style! Nice theme. Fairly fun to play. Just wish I could skip through the replay, though!
Ritzblues783
27. Aug 2013 路 21:39 UTC
Beautiful game, hella had to play on a keyboard. I love how the game has both a slowdown feature and a replay in REAL time... makes you look like a badass at the cost of score.

My only nitpick - the parallax scrolling is in 2 diffeent directions... (makes me think we're flying in a giant circle >.<)
Thermite
27. Aug 2013 路 22:59 UTC
Great shoot em up, the art style reminds me of Parodius, one of my favourite looking games of this genre. Good work!
Pickens Inc.
27. Aug 2013 路 23:02 UTC
Loved the graphics! I would have preferred the slowing power to be a collectible or cooldown based powerup though! But still, I really liked it :)My only complaint is that avoiding the bullets is difficult because the colour of the enemy bullets makes it hard to see.
asc3nsion
28. Aug 2013 路 00:28 UTC
Cool game. Didnt quite get why I was being timed... Maybe didnt try long enough. Replay was a nice feature.
SusanTheCat
28. Aug 2013 路 00:30 UTC
I don't think the ctrl key is the best option. My browser kept thinking I wanted to do other things. :)
Andrew Shouldice
28. Aug 2013 路 00:32 UTC
Before I read about the "matrix-esque powers" button, I was going to skip this one because it was just too fast for my feeble human eyes. Now I can say I beat it with a score of -880. Nice tunes!
KevinZuhn
28. Aug 2013 路 01:14 UTC
I walked away from the game for a bit, thinking that it would stay on the replay. When I came back, I was on the boss level! Aside from the boss, I guess a lot of levels are safer if I just stay completely still. Time slowing was very cool and useful in this, even if I didn't know about it until the boss level!
Venturelli
28. Aug 2013 路 16:10 UTC
This is simply amazing! Congratulations on this "goku simulator" you have created!
aglushakov
28. Aug 2013 路 16:15 UTC
Slowmo effect is greate!
I relly like this game!
porglezomp
28. Aug 2013 路 16:15 UTC
YEAH! -1700 POINTS!
MinionStudios
28. Aug 2013 路 16:22 UTC
Fun! The framerate makes it hard to see bullets...
Brian Stegmann
28. Aug 2013 路 16:29 UTC
It's a fun shooter with the slow down abilities, and it makes for interesting replays as well. I think the slow down ability should have been limited in some way though, besides subtracting from the score, as nothing really made me feel compelled to not just use it all of the time.
Nick Weihs
28. Aug 2013 路 18:45 UTC
Fun graphics and intense game play! The instant replay is a nice feature.
bnhw
28. Aug 2013 路 21:02 UTC
I think I had the most fun on the boss after the first failure. Knowing where she was going to move to and slowing down time to blast her was cool!
Mironix
29. Aug 2013 路 13:42 UTC
This game has this feel to it like it's boshy time - good job!
Gazok
30. Aug 2013 路 02:01 UTC
I resent the boss Q_Q
Crazi456
30. Aug 2013 路 02:40 UTC
Absolutely love the artwork! Very solid mechanics, great job!
RARoadkill
30. Aug 2013 路 03:52 UTC
Love the graphics, they seem very polished. Good work
mutilator
30. Aug 2013 路 04:20 UTC
it's hard to tell where the bullets are with all the motion on the screen
zatyka
31. Aug 2013 路 04:44 UTC
Very fun. Well done, and quite polished. It felt real nice with an Xbox controller.
theholychicken
31. Aug 2013 路 05:47 UTC
Bullet hell time freeze replay is epic! It would be great to see this concept developed more with different bosses.
To top it off the art is simply gorgeous!
Great work!
GigaBass
01. Sep 2013 路 06:53 UTC
Really loved the slow-mo feature! Gave me some ideas myself. :3
My gripes are the visibility issues with the yellow starts popping off enemy's deaths, and the bullet's size/color that makes easy to not see them, especially with those pretty backgrounds flashing by quickly.
Danex317
02. Sep 2013 路 13:58 UTC
I like the idea. It is really hard to see where I am shooting though.
Foxtacy
04. Sep 2013 路 01:26 UTC
You really ROCKED with this entry.

You know what? if you want to participate on the next ludum dare, i think i wanna work with you, so you may have sound effects and music for this! :)
Jimanzium
04. Sep 2013 路 15:36 UTC
The small bullets mixed with the colours of the background and the movement made them very hard to see, at first I didn't even know why I was taking damage. But I love the graphical style, it's very well done
imef
04. Sep 2013 路 16:26 UTC
Nice game! A bit laggy on my PC though...
Jools64
04. Sep 2013 路 16:33 UTC
Fantastic game!
I just wish it was a bit longer. :(

Great job!
Diptoman
04. Sep 2013 路 16:50 UTC
Well made! That replay feature was totally badass xD
Pinktreeleaf
04. Sep 2013 路 17:36 UTC
really pretty and nice level design. I want to read your code so I can see how you did the bullet hell design.

hella jelly over here right now.
Erhune
04. Sep 2013 路 17:44 UTC
Very cool graphics, and the replay feature is definitely a very nice touch!
graytest
04. Sep 2013 路 17:45 UTC
A fun idea, but very easy since I can use bullet time constantly and just shoot any bug before they can fire a single bullet.
EggDestroyer
04. Sep 2013 路 18:54 UTC
Overall a fun entry, the time-slow is interesting and so is the replay. Unfortunately I became super frustrated because of the very low visibility of bullets in the environnement, which made me feel like I couldn't control anything without the slow-mo mode. Nice music, but gets a bit repetitive !
Entity2D
04. Sep 2013 路 22:40 UTC
Very polished game! Nice job!
yagiz
07. Sep 2013 路 20:52 UTC
I liked the game except for two items: some bullets were hard to see with the chosen colors. And I could just play the whole level in slow motion.
Jacob123
12. Sep 2013 路 19:47 UTC
Pretty cool man! I used matrix mode the whole time, realized that it reduced my score and said "screw it, this is golf anyways!"
Nezzhil
16. Sep 2013 路 16:39 UTC
One of my fav games of the ludum. Awesome music, awesome time effects and awesome main character!