House Of Wolves by albertelwin
House Of Wolves was an experiment of mine to see if it was possible to create a game rendered using ray tracing techniques. It's built on top of NativeClient/OpenGLES so must be installed on Chrome to play. Takes a bit of time for the shaders to compile when you first load it up.
In the game you must pass through a gate within at least 10 seconds otherwise you will lose.
Warning: Graphically Intensive!!
Tested On: AMD Radeon 7970, Nvidia GTX 560 Ti, Intel HD Graphics 4000
In the game you must pass through a gate within at least 10 seconds otherwise you will lose.
Warning: Graphically Intensive!!
Tested On: AMD Radeon 7970, Nvidia GTX 560 Ti, Intel HD Graphics 4000
Ratings
| Coolness | 100% | 1 |
| Overall | 2.55 | 1003 |
| Audio | 1.32 | 960 |
| Fun | 2.00 | 1111 |
| Graphics | 3.57 | 193 |
| Humor | 1.55 | 924 |
| Innovation | 2.57 | 847 |
| Mood | 2.12 | 964 |
| Theme | 2.23 | 1114 |
I loved the way the ground blocks changed to black when you die :) very nice
I get the same error. I use comodo which is a special version of chrome. I'm on windows 7.
Beautiful work, there are some artifacts but your renderer it's impressive nonetheless.