Certain Defeat by L
In this side-scrolling fantasy game, fight through 5 branching levels and stop the Queen of Monsters from conquering the Human Kingdom! A dynamic difficulty system will send you to harder or easier levels depending on whether you succeed or are defeated!
That is... unless there's an unexplained software problem that may make victory completely impossible.
CONTROLS:
Explained in the game.
INSPIRATION:
Peripheral inspirations for this game include include Terra Tam, WarioWare, Inc., The Shadowlands Prophesy, Homestuck Act 6 Act 6, and, visually, OFF, Lamezone and La La Land.
This game feels satisfying to have finished developing - the only design hiccup is that the theme kind of slipped from my grasp - it's present on the title screen and level 1, but not really muchwhere else. Oh well.
That is... unless there's an unexplained software problem that may make victory completely impossible.
CONTROLS:
Explained in the game.
INSPIRATION:
Peripheral inspirations for this game include include Terra Tam, WarioWare, Inc., The Shadowlands Prophesy, Homestuck Act 6 Act 6, and, visually, OFF, Lamezone and La La Land.
This game feels satisfying to have finished developing - the only design hiccup is that the theme kind of slipped from my grasp - it's present on the title screen and level 1, but not really muchwhere else. Oh well.
| Windows + Source .gmk | http://l.j-factor.com/gamemaker/CertainDefeat.zip |
| Web | http://l.j-factor.com/gmhtml5/Certain_Defeat/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=1084 |
Ratings
| Coolness | 62% | 3 |
| Overall | 3.76 | 70 |
| Fun | 3.26 | 296 |
| Graphics | 4.14 | 44 |
| Humor | 4.36 | 4 |
| Innovation | 3.58 | 163 |
| Mood | 3.55 | 90 |
| Theme | 2.43 | 1064 |
I now want this to be an actual game. :(
Sorry :(
Anyway I think I can give 5/5 for humor! :)
Great job!