Minimum Score by shatterhand

[raw]
made by shatterhand for LD26 (COMPO)
Start Game. Shoot Enemies. Damage lose points. Get Minimum Score.

Ratings

Coolness 61% 3
Overall 2.62 1097
Audio 2.43 717
Fun 2.44 1025
Graphics 2.20 1159
Humor 2.56 348
Innovation 2.59 941
Mood 2.40 1003
Theme 3.18 895

Feedback

LogiQ121
28. Apr 2013 · 05:26 UTC
Love the concept. Damn those stupid hearts! :)
SlamBlasta
29. Apr 2013 · 23:47 UTC
Interesting concept and interpretation of the theme, but I found the controls really frustrating with the bouncing and deceleration.
mire
29. Apr 2013 · 23:47 UTC
Very hard to control well.
Spiridios
29. Apr 2013 · 23:52 UTC
Loved it. Hard, crazy, didn't quite know what I was doing half the time.
ryebread761
30. Apr 2013 · 00:04 UTC
A tutorial or something would be nice
Dax
30. Apr 2013 · 00:11 UTC
321870, I won isn't it!
I wasn't sure of what I was suposed to hit. But fun near the end when there is a lot of hearts attacking you.
🎤 shatterhand
30. Apr 2013 · 00:16 UTC
NO TUTORIAL. MINMALISM
🎤 shatterhand
30. Apr 2013 · 00:18 UTC
Move with arrows, shoot with control or space.

Every enemy destroyed gives you points. Grab hearts and you get points. Grab diamonds and you get points. Touch enemies and you lose points. Touch the explosions and you lose points. Touch the borders and you lose points.

It's possible to have negative scores. My worst score is around -30k points
🎤 shatterhand
30. Apr 2013 · 00:20 UTC
The thing is thinking about when and how to kill enemies. The more enemies you kill, more they spawn. The more damage you receive, less enemies are spawned. SHooting enemies gives you points, but it may be a good idea many times (even more against the heart-givers)

I shouldn't explain none of this. MINIMALISM
AestheticGamer
30. Apr 2013 · 18:27 UTC
Anti-score game, though really a score game as the goal is still to collect things, just the things you're collecting for score are typically bad things. Not bad, and the music was nice. Also, hearts everywhere.
infernet89
01. May 2013 · 22:00 UTC
Cant play that, it's just a main screen, i tried to press all the keyboard/mouse gestures but nothing happened.
🎤 shatterhand
01. May 2013 · 22:02 UTC
You just press enter
PsenFilip
02. May 2013 · 04:32 UTC
This game is crazy. It seems to me that the less you do, the better. So yeah, I really tried to get the point of the game but I'm not sure. Would be cool if there was either more info or tutorials on there.
Nevertheless I had fun for a short period of time.
🎤 shatterhand
02. May 2013 · 05:16 UTC
MINIMALISM
infernet89
02. May 2013 · 06:30 UTC
Whops, sorry! I feel so idiot right now! Nice idea, dodging hearts and diamond never was so fun until now!
EatenAlive3
05. May 2013 · 17:00 UTC
Haha! I loved it. I DON'T WANT YOUR LOVE! GET AWAY FROM ME, HEARTS!

My best (worst?) score was 12230. I just wall-hugged and tried to hit arrows occasionally :P
hissssssssss
08. May 2013 · 10:44 UTC
I had some graphical glitching, but was able to play the game anyway.
It can get tricky, and I love the trade-offs in the gameplay. Smoother controls would have been nice, I guess.
🎤 shatterhand
13. May 2013 · 17:46 UTC
I find it really funny, last LD I made a game with very smooth, rigid, precise controls and people said it would be more fun if the controls were more looose.

Now I make a game with looser controls, and people complain they should be more precise.

Guess you can never make everyone happy :)

I still think this game here benefits from the inertia and bouncing, it helps the whole "wtf" atmosphere, while my previous game demanded precise controls :D
avidgamerNino
14. May 2013 · 04:49 UTC
At first I didn't know what I was doing. I kept pressing the WASD keys, then I press the arrow keys and got some action. I didn't like the mouse disappearing
🎤 shatterhand
16. May 2013 · 08:42 UTC
?? You don't need the mouse for anything in the game.