This is a simple text-based, turn-based game where you are trapped in a hostile world filled with Karatoise who want to kill you. This is the first piece of coding I have ever really done and it runs in Command Prompt so don't expect anything particularly amazing. This was intended for the normal 48 hour competition but I had some bugs that still needed to be fixed after the original time.
It's not easy predicting where enemies are going, specifically because it's not graphic but explanatory. I guess that was the point, but to me it felt kind of boring. Good use of the theme though.
Nice game. :) It's a little frustrating that you can only orientate by coordinates. It would be helpful to have a map. Also it would be nice to see the source code.
In answer to the questions a karatoise is an interesting sounding enemy, much in the same way as Hukaire is an interesting sounding name, although I must say that a karate fighting tortoise would be a good idea, I should probably make that it's sprite when I get round to making it a 2D game
This is minimalism rpg grinding at its best. I just wish maybe after a certain amout of times without finding anyone it would give me a hint or someting. Great job.
Interesting game, I liked the imagination invoked by being text-only. Felt like the arena was a little too large. Didn't understand why I lost - it said I killed a monster and immediately after that I died.
I played this under Linux with the help of Wine. It was kinda fun, but as others have said having to press return everytime was a bit tedious, and while I was scanning the map to look for Karatoises, killing weak ones and avoiding dangerous ones, I realized I'd have to do it again because I didn't note the coordinates of the ones I was avoiding on a piece of paper (or in a text editor). This is when I stopped playing because that didn't seem much fun :p.
Nice use of the theme.