Moiety by aDFP

[raw]
made by aDFP for LD26 (JAM)
Moiety is an attempt to create a atmospheric survival horror game with minimal assets, and purely in black and white.

I used Unity, Photoshop, 3DS Max and Audacity. It's not a long game, but it does have win/lose states. I hope you enjoy my game.

I've changed this to a Jam entry, as I foolishly used an add-on which I obviously can't distribute.

Ratings

Coolness 88% 2
Overall(Jam) 3.20 248
Audio(Jam) 2.78 309
Fun(Jam) 2.29 470
Graphics(Jam) 4.22 43
Humor(Jam) 1.59 399
Innovation(Jam) 2.73 349
Mood(Jam) 3.72 59
Theme(Jam) 3.98 55

Feedback

McDonaldsWizard
29. Apr 2013 路 03:21 UTC
I love the way it looks. I didn't feel think there was all that much survival or horror though. I found the win condition by luck.
馃帳 aDFP
29. Apr 2013 路 03:23 UTC
Thanks for playing. I tried to make it so the enemies would herd you toward the end instead of having an obvious sign, but I don't know how successful I was.
matthias_zarzecki
29. Apr 2013 路 04:33 UTC
Nice work on the graphics! I like how half the objects merge with the background, and the other half with the rocks.

Don't forget to upload the source, so it actually counts to the competition :P
Andrei Barsan
29. Apr 2013 路 14:54 UTC
Really lovely feeling! #1 atmosphere so far. Fits the theme perfectly. The only thing maybe missing is some chill background music.
Gremlin
29. Apr 2013 路 14:55 UTC
Very atmospheric. You could probably extend this to a longer experience...there was one point I thought one of the rocks was going to turn into an enemy, which would have been cool.

The guidance towards the end is subtle, but I think it's there.

Love the graphical look. The grayscale reflections in the water was a really nice touch.
NiallM
29. Apr 2013 路 16:05 UTC
This is gorgeous. I feel you could have maybe done a bit more with the audio though; what's there is really well done, but unless you're close to the *things*, the game's basically silent.
JAH2488
29. Apr 2013 路 23:48 UTC
Very fun feel and nice graphics. Kinda spooky and etherial. Wish I had a little more direction, but great job.
Jesse111
29. Apr 2013 路 23:48 UTC
I won!
FlashRocks
29. Apr 2013 路 23:48 UTC
I don't really understand what you're supposed to do, but it had a great "feel" to it--minimalist all the way! :)
VictorGrunn
29. Apr 2013 路 23:52 UTC
Very excellent graphics. I admit, I didn't find the win condition - in fact I thought the goal was to collect those cloudy shadow-things at first. It has a nice mood to it, definitely one of those titles that gives you just enough 'game' to promote curiosity.
anjack
29. Apr 2013 路 23:53 UTC
Very well done visuals! The baddies are pretty creepy!
alcazar
30. Apr 2013 路 03:14 UTC
I played the game without read the description, and I got immerged from the beginning.
These shadows are frightening, cool effects by the way. I didn't found how to win.
The white particles cannot be seen if there is no rock behind, it introduces an interesting
mechanic (like hidden in white 'shadows') but I didn't figured how they can be used for.
Cool experience anyway !
alvivar
30. Apr 2013 路 07:49 UTC
<3 the art. really inspiring.
Linus Lindberg
30. Apr 2013 路 17:02 UTC
Lovely graphics! :)
nddrylliog
30. Apr 2013 路 23:55 UTC
Great mood, didn't manage to find the survival/horror elements though - it reminded me a bit of Proteus, ie. a contemplative game. Loved the graphic style. Nicely done!
The Consul
01. May 2013 路 10:44 UTC
The soundtrack wasn't very fitting. The atmospheric graphics were awesome though.
namuol
01. May 2013 路 13:06 UTC
Any way to build a Linux version? This looks great but I can't play it. :[
rustybroomhandle
01. May 2013 路 13:07 UTC
Those are petty dang scary ghost-things. Good job on atmosphere and use of (no) colour. :)
馃帳 aDFP
01. May 2013 路 13:33 UTC
Thanks everyone for playing and rating. If there's enough interest, I'd love to develop Moiety further. Linux and OSX builds are now up, so thanks to namuol for the hint.

Good luck to all of you in the competition!
PPLo
01. May 2013 路 13:45 UTC
Very mysterious. Obviously the mood is one of the strong part of the game. I didn't really feel like in a survival horror because the game is pretty soft and quiet. Except for the feeling of loneliness. Made me more feel like a conceptual puzzle atmosphere. Very good work!
SaintHeiser
02. May 2013 路 10:27 UTC
Design is looking awesome!
But I can't understand gameplay. Just survive?
bbrown2
02. May 2013 路 14:55 UTC
Very nice, it's a bit hard to follow the white entities with the predominantly white background, but maybe that's an intentional part of the challenge.
Tanius
03. May 2013 路 14:19 UTC
Sort of creepy and minimal, it is a strange experience. But i really like it, congrats.
lotusgame
03. May 2013 路 14:19 UTC
Beautiful and myterious :)
ataxkt
03. May 2013 路 14:33 UTC
Sorry, I had no idea what to do, and I didn't really get that the evil guys were evil. Everything looked white peaceful in white, with the sound off you simply don't know its meant to be scary! Looks very nice though.
Broxxar
07. May 2013 路 15:53 UTC
Ohohoho shivers down my spine once or twice. Would be even better if the spectres were a little bit more menacing/quicker.
MinionStudios
07. May 2013 路 15:54 UTC
Great work! I love all of the elements and the sense of mystery and weirdness is excellent!
Detocroix
07. May 2013 路 16:03 UTC
Nice effect with the silhuettes of the shadow people :)
Martin_Monosys
08. May 2013 路 21:12 UTC
Liked the look and the sound, not so much the gameplay... still, the mood is impressive!
joe40001
08. May 2013 路 22:49 UTC
Really clever graphics and nice work on theme.