Moiety by aDFP
Moiety is an attempt to create a atmospheric survival horror game with minimal assets, and purely in black and white.
I used Unity, Photoshop, 3DS Max and Audacity. It's not a long game, but it does have win/lose states. I hope you enjoy my game.
I've changed this to a Jam entry, as I foolishly used an add-on which I obviously can't distribute.
I used Unity, Photoshop, 3DS Max and Audacity. It's not a long game, but it does have win/lose states. I hope you enjoy my game.
I've changed this to a Jam entry, as I foolishly used an add-on which I obviously can't distribute.
Ratings
| Coolness | 88% | 2 |
| Overall(Jam) | 3.20 | 248 |
| Audio(Jam) | 2.78 | 309 |
| Fun(Jam) | 2.29 | 470 |
| Graphics(Jam) | 4.22 | 43 |
| Humor(Jam) | 1.59 | 399 |
| Innovation(Jam) | 2.73 | 349 |
| Mood(Jam) | 3.72 | 59 |
| Theme(Jam) | 3.98 | 55 |
Don't forget to upload the source, so it actually counts to the competition :P
The guidance towards the end is subtle, but I think it's there.
Love the graphical look. The grayscale reflections in the water was a really nice touch.
These shadows are frightening, cool effects by the way. I didn't found how to win.
The white particles cannot be seen if there is no rock behind, it introduces an interesting
mechanic (like hidden in white 'shadows') but I didn't figured how they can be used for.
Cool experience anyway !
Good luck to all of you in the competition!
But I can't understand gameplay. Just survive?