The Despicable Caverns of Deadly Doom by BumpkinRich
Here's The Despicable Caverns of Deadly Doom. A Scott Estima adventure!
Play with arrow keys / wasd - works best with a joypad though (tested with XBox contoller)
It's an ode to the games of my childhood and the hours of joy I got from my speccy.
The theme got me thinking about the simple game-play and how the world was expressed in a few blocks.
I think I got a bit carried away and probably added to much complexity with different game modes. But I've really enjoyed putting it together - and playing it. Hope you enjoy it too.
Oh - and it's got a high score table so you can show me how rubbish I am at my own game.
Here's a breakdown of the level names:
The First One
Up N Down
Temptation
The Wrath of the FSM
Enter The Zaps
Corner Plot
Ziggy
Arrow Head
Wind Around
Shall Shant
A Can of Cant
Potato Reference
Peanut Library
Hello Elton
Level Name Here
+ 2 bonus levels.
Play with arrow keys / wasd - works best with a joypad though (tested with XBox contoller)
It's an ode to the games of my childhood and the hours of joy I got from my speccy.
The theme got me thinking about the simple game-play and how the world was expressed in a few blocks.
I think I got a bit carried away and probably added to much complexity with different game modes. But I've really enjoyed putting it together - and playing it. Hope you enjoy it too.
Oh - and it's got a high score table so you can show me how rubbish I am at my own game.
Here's a breakdown of the level names:
The First One
Up N Down
Temptation
The Wrath of the FSM
Enter The Zaps
Corner Plot
Ziggy
Arrow Head
Wind Around
Shall Shant
A Can of Cant
Potato Reference
Peanut Library
Hello Elton
Level Name Here
+ 2 bonus levels.
Ratings
| Coolness | 57% | 3 |
| Overall | 3.38 | 352 |
| Audio | 3.53 | 119 |
| Fun | 3.75 | 61 |
| Graphics | 2.91 | 652 |
| Humor | 3.13 | 142 |
| Innovation | 2.69 | 881 |
| Mood | 3.00 | 455 |
| Theme | 3.06 | 984 |
Going to make a 'post dare' version that it a bit more forgiving so people can get past level 3 if they want to. I'll try and get a video of the whole game up too so you can see where it goes :)
I did most of the testing with keys but it's much easier with a joypad.
If only I had one of those android with a joypad thingies :)
Well done!
That also kind of invalidates the scoreboard, though if you didn't have lives I suppose that the board would also be irrelevant.
On an actual mechanical level, I think this game is pretty rad. It would be really nice if you finished up the controller support, because that is so much better.
I quite like the explosion when you die.
@reheated - I've edited the game description to add the level names.
Felt easier once I knew I could go diagonally and got my head around the fact I could simply switch left/right without having to go through up/down first.
Nice music too :D