BEBEIGHT by Pat AfterMoon

[raw]
made by Pat AfterMoon for LD36 (COMPO)
BEBEIGHT
Bot Explorer Bureau for Egyptian Investigations on Graves and Historical Tombs
3D Puzzle platformer

* Use arrow keys or WSAD to move the remote robot and to explore the egyptian tomb. Beware of ancient traps and mecanisms.

* Reach the tunnel on the top of each room to get access to the next room.

* Use the restart button to retry the current room. The Next and Previous buttons allow you to retry the previously visited rooms (the progression is saved in your web browser).

* The keys 'P', 'N', 'R' and 'H' work like buttons.

* The WebGL version was well tested on Windows 10 with Firefox (64) and Edge. Any feedback about other platforms or browsers is welcome.

Made with:
- Unity 3D 5.4
– C# with Visual Studio community 2015
– Inkscape
– ProBuilder

Have fun ;)

Pat

Feedback

svyatozar
29. Aug 2016 · 05:32 UTC
Great challenging game overall. I'm in Linux using Chromium v47, and it's working without glitches.
colapolka
29. Aug 2016 · 11:00 UTC
Maybe its just me, but I was able to figure out what to do on level 3 to trigger the pillar-elevator.

Movement and Physics feel very 'right' tough, bonus points for that!
brainybeard
29. Aug 2016 · 11:21 UTC
Fun game, sometimes hard to move, and the sound effects are punishing on the ears. Overall though a nice entry
Joff
29. Aug 2016 · 11:48 UTC
Some more levels would have been great but I really enjoyed the idea.
Postcursor Laboratories
30. Aug 2016 · 03:27 UTC
The motion feels a little too fast, and it's hard to time the buttons precisely due to this. Otherwise, I like the concept.
rjd_gamer
30. Aug 2016 · 08:14 UTC
A really fun game. I would've preferred it if it actually said what each did, but a really good start to a really great game.