Maxwell Rush by lanz
Hi all!
This is my first LD entry. Hope you'll have fun playing it!
Maxwell Rush is about being the Maxwell's demon. You have to sustain body temperature within acceptable limits using your force field to attract molecules and stop them from collisions with black walls(or to cause said collisions). Red walls are hot, they increase molecule's speed.
WHAT!
So basically in the top right corner you have thermometer with a black tick. When the tick reaches either end of the thermometer, game over. It goes to the left at a constant speed. Every bump of a molecule(blue ball) with any black wall pushes the tick a little to the right(the faster was molecule the greater the push). Bumping with a red wall doubles molecule speed. You can stop molecules with your body or push it in desired direction. Also press SPACE to pull molecules inside your forcefield (black circle) to you.
Press ESC to pause/unpause.
Blue bar in the top left will be getting smaller over time, so when it disappears you win!
It is written in C++ using awesome Qt4 framework and awesome Box2D engine.
To go to next level from the "Level completed" screen - click with the mouse.
Killer features:
-Become mighty ancient entity!
-Twiddle with physics!
-Science-y!
-Programmer art!
-Over 4 levels!
-Over 0.5 sound effects!
-Secret level!
-Earn stuff!
-The only game where you can earn respect!
Thank you all for voting and kind comments! .) Special for you here are POST-release version. Rate main entry, then be free to play
https://dl.dropboxusercontent.com/u/14254457/Maxwell%20rush%20Pro.zip
It is ALOT easier, you can control demon with mouse("new-age modern"), also when you die, you restart at the level you died.
This is my first LD entry. Hope you'll have fun playing it!
Maxwell Rush is about being the Maxwell's demon. You have to sustain body temperature within acceptable limits using your force field to attract molecules and stop them from collisions with black walls(or to cause said collisions). Red walls are hot, they increase molecule's speed.
WHAT!
So basically in the top right corner you have thermometer with a black tick. When the tick reaches either end of the thermometer, game over. It goes to the left at a constant speed. Every bump of a molecule(blue ball) with any black wall pushes the tick a little to the right(the faster was molecule the greater the push). Bumping with a red wall doubles molecule speed. You can stop molecules with your body or push it in desired direction. Also press SPACE to pull molecules inside your forcefield (black circle) to you.
Press ESC to pause/unpause.
Blue bar in the top left will be getting smaller over time, so when it disappears you win!
It is written in C++ using awesome Qt4 framework and awesome Box2D engine.
To go to next level from the "Level completed" screen - click with the mouse.
Killer features:
-Become mighty ancient entity!
-Twiddle with physics!
-Science-y!
-Programmer art!
-Over 4 levels!
-Over 0.5 sound effects!
-Secret level!
-Earn stuff!
-The only game where you can earn respect!
Thank you all for voting and kind comments! .) Special for you here are POST-release version. Rate main entry, then be free to play
https://dl.dropboxusercontent.com/u/14254457/Maxwell%20rush%20Pro.zip
It is ALOT easier, you can control demon with mouse("new-age modern"), also when you die, you restart at the level you died.
Ratings
| Coolness | 88% | 2 |
| Overall | 3.14 | 584 |
| Audio | 2.00 | 931 |
| Fun | 2.90 | 637 |
| Graphics | 2.67 | 840 |
| Humor | 2.92 | 201 |
| Innovation | 3.60 | 205 |
| Mood | 2.55 | 889 |
| Theme | 3.15 | 917 |
Nice work on the physics part, the awards were pretty fun as well. The dynamics of the game are really cool!
Control's could be tweaked to use the mouse, I think (like the mouse acting as an attractor to the big attractor thing)...
Very original!
If you find it too hard, fell free to play post-compo version with mouse control.
https://dl.dropboxusercontent.com/u/14254457/Maxwell%20rush%20Pro.zip
Have fun!
Also very cool!
The end-level prizes are truly excellent.
And woohoo! I got re$spect.
The physics worked great (I should try Box2D in Python) though you can exploit them in level 4. Push a ball to a corner and hold it. Release to increase the temperature and hold it again. Finally, you should make MB1 attract in the post-compo version, and WASD still moves the demon.
Fantastic work!