One Word RPG by Clavus
The intention was to make a small roleplaying game where all the NPCs would say just a single word. The player would derive his goal/quest from just this one word.
That was the intention.
Instead, just have fun slapping pixelated zombies around.
That was the intention.
Instead, just have fun slapping pixelated zombies around.
Ratings
| Coolness | 52% | 3 |
| Overall | 3.43 | 303 |
| Audio | 2.68 | 574 |
| Fun | 3.67 | 85 |
| Graphics | 3.67 | 200 |
| Humor | 3.48 | 88 |
| Innovation | 2.67 | 890 |
| Mood | 3.17 | 337 |
| Theme | 3.47 | 624 |
Also, it's a great game.
Keep working on it ^^, combat is awesome.
HAVE SOME ZOMBIES
I have the same opinion people had with my game: I rather have a small really polished game than a big unpolished game. And this had the perfect amount of content for it's lenght.
Only thing I found slightly annoying was that you have to be perfectly aligned with the zombies to hit them, but I'm guessing that was intended to make it harder xD
You have a really good solid start for a bigger game here. Keep working on it!
I like your original idea, but props for shipping something!
I used https://love2d.org/
Essentially a Lua framework around SDL. Great for rapid prototyping and creating games like this.