Pixemalism by boddiul

[raw]
made by boddiul for LD26 (COMPO)
Pixemalism - it's a puzzle game, featuring 21 levels.
Tried to make innovation gameplay, so hope you'll like it :)
Made in Game Maker 8.1

Controls:
Arrows
Shift
Space
R (Restart)

Ratings

Coolness 100% 1
Overall 3.22 501
Audio 2.21 839
Fun 3.06 485
Graphics 2.74 775
Humor 1.97 748
Innovation 2.89 748
Mood 2.75 684
Theme 3.69 404

Feedback

biscuitdough
29. Apr 2013 · 07:43 UTC
Keeps very much in theme. Great for what it is, felt a lot of the puzzles were a bit too straight forward, but still enjoyed it as a whole.
DreamThorn
29. Apr 2013 · 07:55 UTC
Many of the levels contain unnecessary components, and they're all pretty easy, but I enjoyed it anyway.
karsyf
29. Apr 2013 · 15:43 UTC
Sorry can't get it to download
HelkeGames
29. Apr 2013 · 15:43 UTC
Nice game! :)
EdoMiyamoto
29. Apr 2013 · 15:46 UTC
It's nice :)
numpad
29. Apr 2013 · 15:49 UTC
Great one! Some hard puzzles in it. Gets a bit boring 'cause you're moving slow and you can only move while every block is still.
dasrkrain
29. Apr 2013 · 15:52 UTC
That was actually pretty fun! I usually don't enjoy puzzle games, but it was one of the funnest games I've played so far.
glisk
29. Apr 2013 · 16:09 UTC
Cool mechanics, I really like it!
escence
29. Apr 2013 · 16:31 UTC
I liked it. Some puzzles looked like you had something else in mind than the possible simple solution, but it was fun anyway.
lanz
29. Apr 2013 · 16:35 UTC
Cool game! I enjoyed new mechanics and sound between levels. It's a shame it crashed halfway .(
enzo
29. Apr 2013 · 16:37 UTC
Good: Simple, strong, direct. Good use of the theme
Bad: Your guy looks like a printer (just kidding!)
pereubu
29. Apr 2013 · 16:37 UTC
I like the concept a lot, it's an original iteration of the "push the box"-game and you found a lot of interesting ideas around it in 2 days, level design is really nice with a good management of the difficulty.
My only regret is propbably the art, but the color palette makes the game having its own aesthetic, great job !
ericlass
29. Apr 2013 · 16:41 UTC
Cool game. Challenging puzzles. I liked it a lot.
Helco
29. Apr 2013 · 17:18 UTC
Sometimes, you can't move anymore after pushing/pulling boxes, but it was innovational
DustyStylus
29. Apr 2013 · 20:18 UTC
Fun little puzzler! :D
ChuiGum
29. Apr 2013 · 20:40 UTC
Nice, like you character...
daandruff
29. Apr 2013 · 20:42 UTC
Felt a bit slow at some points, but was a nice puzzler
hockeygoalie5
29. Apr 2013 · 20:48 UTC
Puzzles were challenging enough and fun. I did find an issue causing the game to crash after I blocked a pink block with a white one, and then turned the pink block back on and tried to move the white block. Otherwise, well done!
atraxgames
29. Apr 2013 · 21:52 UTC
Lot of puzzles, and they work very well.
Danvil
29. Apr 2013 · 23:15 UTC
This is really funny to play :)
Ray_Mickelino
30. Apr 2013 · 02:39 UTC
Simple and sweet. I like it.
bytegrove
30. Apr 2013 · 19:03 UTC
Really neat puzzle design. It represents the theme pretty well in my opinion. The controls felt a little sluggishsometimes though and I once managed to get stuck in a white block at the first level with a switch-door.
JFlegle
30. Apr 2013 · 23:03 UTC
Wow you have some nice simple mechanics here that makes a pretty fun game. I like how the first 3 levels are intros to the gameplay.
lightnarcissus
02. May 2013 · 04:04 UTC
Intelligent puzzles and simple visuals. Scoring this high on theme mostly because you were able to manage that.
GranaDa
02. May 2013 · 19:30 UTC
Great game! Nice entry. Loved the puzzles.
Rafael Sales
02. May 2013 · 20:53 UTC
Good job!
Prelucid
04. May 2013 · 19:12 UTC
Got stuck. Turned on Sticky Keys from the shifting, hahah
MinionStudios
06. May 2013 · 17:33 UTC
Nice! Love the tiny lil graphics. Great colors too
JustinMullin
07. May 2013 · 18:26 UTC
An interesting twist on the Sokoban genre. I like it!